AgentClash Multi-Turn Operator

SkillCommunication

Use when a multi_turn challenge pack run agent is awaiting human input and you need to check turn status or submit an operator message with agentclash run turn.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the AgentClash Multi-Turn Operator skill

What this skill tells your AI

The instructions your AI receives, as published by agentclash/agentclash in web/content/agent-skills/agentclash-multi-turn-operator/SKILL.md and read by ahel’s review.

Purpose

Operate human takeover phases in multi-turn challenge packs: detect when a run agent awaits operator input and submit the next user message so the eval can continue.

Use When

  • A multi_turn pack includes a human phase in its user simulator manifest.
  • CLI or UI shows a run agent waiting for human input mid-run.
  • An operator must reply as the end user during live eval observation.

Do Not Use When

  • The pack is single-turn or fully scripted/LLM-simulated — no human turns exist.
  • The run has not started — use agentclash-eval-runner first.
  • The task is authoring multi-turn pack YAML — see /docs-md/challenge-packs/multi-turn and challenge-pack skills.

Inputs Needed

  • Workspace ID and run ID.
  • Run agent ID (from agentclash run agents <runId> --json).
  • Human message text for the awaiting turn.
  • Pack must use execution_mode: multi_turn with a human phase.

Environment

export AGENTCLASH_API_URL="https://api.agentclash.dev"
agentclash workspace use <WORKSPACE_ID>
agentclash run get <RUN_ID> --json
agentclash run agents <RUN_ID> --json

Procedure

  1. Confirm the run is running and the target run agent exists.
  2. Check agentclash run turn status <runAgentId> --run <runId>.
  3. If awaiting_human is true, read turn_index, phase_id, and optional prompt_hint.
  4. Submit the operator message with agentclash run turn submit.
  5. Re-check status or follow run events until the agent completes the turn.

Commands

agentclash run turn status <RUN_AGENT_ID> --run <RUN_ID>
agentclash run turn status <RUN_AGENT_ID> --run <RUN_ID> --json

agentclash run turn submit <RUN_AGENT_ID> --run <RUN_ID> --message "I still want a full refund, not store credit."
agentclash run turn submit <RUN_AGENT_ID> --run <RUN_ID> --message "..." --json

API paths (for debugging):

  • Status: GET /v1/workspaces/{ws}/runs/{run}/run-agents/{runAgent}/turns/status
  • Submit: POST /v1/workspaces/{ws}/runs/{run}/run-agents/{runAgent}/turns with {"message":"..."}

Structured status fields:

  • awaiting_human — boolean
  • turn_index — current turn number when awaiting
  • phase_id — manifest phase identifier
  • prompt_hint — optional operator guidance from the pack

Expected Output

  • Status with no wait: Awaiting human: no
  • Status when blocked: Awaiting human: yes plus turn index and phase
  • Submit success: Human turn submitted (human) or {"status":"submitted"} (JSON)

Failure Modes

  • Missing --run → both commands require --run <RUN_ID>.
  • Missing --message on submit → required non-empty string.
  • Agent not awaiting human → API may reject submit; check status first.
  • Wrong run agent ID → list agents on the run before submitting.

Safety Notes

  • Operator messages become part of the eval transcript — avoid real customer PII.
  • Human turns affect scoring and calibration; confirm message intent with the operator when ambiguous.

Report Back Format

Run: <run_id>
Run agent: <run_agent_id> (<label>)
Awaiting human: <yes/no>
Turn index: <n or n/a>
Phase: <phase_id or n/a>
Message submitted: <yes/no>
Prompt hint: <summary or n/a>
Next: agentclash run events <run_id>

Related Skills

  • agentclash-hub
  • agentclash-eval-runner
  • agentclash-scorecard-reader
  • agentclash-challenge-pack-planner

Related Docs

  • /docs-md/challenge-packs/multi-turn
  • /docs-md/getting-started/first-eval
  • /docs-md/reference/cli

Signals

GitHub stars
30
Forks
2
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
agentclash-multi-turn-operator
Source
github.com/agentclash/agentclash