BullMQ Patterns

SkillProductivity

This skill gives an AI job queues, background processing, and task scheduling through BullMQ v5. Once added, your AI can place work in a queue, run tasks in the background, and schedule jobs for later. That keeps slower tasks from holding up everything else.

Available today. Use it from your connected AI after setup.

Add the skill, then tell your AI which tasks you want to queue, run in the background, or schedule.

Then ask your AI: use the BullMQ Patterns skill

What your AI can do with it

  • Queue up jobs to be processed
  • Run work in the background
  • Schedule tasks to run at a later time
  • Manage job queues built with BullMQ v5

What this skill tells your AI

The instructions your AI receives, as published by agents-inc/skills in src/skills/api-queue-bullmq/SKILL.md and read by ahel’s review.

Quick Guide: Use BullMQ (v5.x) for background job processing, task scheduling, and workflow orchestration on top of Redis. Core classes: Queue (adds jobs), Worker (processes jobs), QueueEvents (global event listener), FlowProducer (parent-child job trees). Always pass a connection object to every constructor (required in v5). Set maxRetriesPerRequest: null on ioredis connections for Workers. Use upsertJobScheduler for repeatable/cron jobs (replaces deprecated repeatable API). QueueScheduler was removed in v4 -- its responsibilities are now handled by Workers automatically.


<critical_requirements>

CRITICAL: Before Using This Skill

All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering, import type, named constants)

(You MUST pass a connection object to every Queue, Worker, QueueEvents, and FlowProducer constructor -- BullMQ v5 throws if connection is missing)

(You MUST set maxRetriesPerRequest: null on ioredis connections used by Workers -- BullMQ requires infinite retries and throws without this setting)

(You MUST call await worker.close() on SIGTERM/SIGINT for graceful shutdown -- without it, in-progress jobs become stalled)

(You MUST use upsertJobScheduler for repeatable/cron jobs -- the old repeat option on queue.add is deprecated since v5.16.0)

</critical_requirements>


Examples

  • Core Patterns -- Queue setup, Worker processing, job options, connection factory, graceful shutdown, typed jobs
  • Advanced Patterns -- FlowProducer, rate limiting, job scheduling, QueueEvents, concurrency, sandboxed processors

Additional resources:

  • reference.md -- Decision frameworks, job option reference, anti-patterns, production checklist

Auto-detection: BullMQ, bullmq, Queue, Worker, QueueEvents, FlowProducer, job queue, background job, worker process, job scheduler, upsertJobScheduler, rate limiter, job priority, job delay, sandboxed processor, repeatable job, cron job, flow producer, parent child jobs

When to use:

  • Background processing (email sending, image processing, PDF generation)
  • Scheduled/cron jobs (nightly reports, periodic cleanup)
  • Workflow orchestration with parent-child job dependencies (FlowProducer)
  • Rate-limited API consumption (throttling outbound requests)
  • Priority-based job processing (urgent jobs before bulk operations)
  • Distributing CPU-intensive work across multiple workers or machines

Key patterns covered:

  • Queue and Worker setup with typed job data and return values
  • Connection factory with maxRetriesPerRequest: null for Workers
  • Job options: delay, priority, attempts, backoff, removeOnComplete/Fail
  • Graceful shutdown with worker.close() on process signals
  • FlowProducer for parent-child job trees with dependency tracking
  • Job Schedulers for repeatable/cron jobs (upsertJobScheduler)
  • Rate limiting (global limiter and manual Worker.RateLimitError)
  • Concurrency control (local per-worker and global)
  • QueueEvents for global event monitoring across all workers
  • Sandboxed processors for CPU-intensive work

When NOT to use:

  • Simple in-process timers or setTimeout (no persistence needed)
  • Real-time pub/sub messaging without persistence (use your pub/sub solution)
  • Data that must be processed synchronously within a request-response cycle
  • Queues that don't need persistence, retries, or scheduling

Philosophy

BullMQ is a Redis-backed job queue for Node.js that provides reliable background processing with at-least-once delivery guarantees. The core principle: separate job production from job consumption so your application stays responsive while work happens asynchronously.

Core principles:

  1. Producers and consumers are decoupled -- Any process can add jobs to a queue; any Worker can process them. This enables horizontal scaling by adding more Workers.
  2. Jobs are persistent -- Jobs survive process restarts because they live in Redis. A crashed Worker's jobs are picked up by other Workers (or the same Worker after restart).
  3. At-least-once delivery -- BullMQ guarantees every job is processed at least once. Use idempotent processors to handle the (rare) case of duplicate processing after a stall.
  4. Fail gracefully with retries -- Configure attempts and backoff strategies so transient failures resolve automatically. Permanently failed jobs move to the failed set for inspection.
  5. Each Queue/Worker/QueueEvents needs its own connection -- BullMQ manages connection state internally. Never share a single ioredis instance across multiple BullMQ classes (except Queues acting only as producers).

Core Patterns

Pattern 1: Connection Factory

BullMQ v5 requires an explicit Redis connection on every constructor. Workers need maxRetriesPerRequest: null so ioredis retries indefinitely instead of giving up.

import Redis from "ioredis";

function createBullMQConnection(): Redis {
  const url = process.env.REDIS_URL;
  if (!url) throw new Error("REDIS_URL is required");
  return new Redis(url, { maxRetriesPerRequest: null });
}
export { createBullMQConnection };

Why good: maxRetriesPerRequest: null satisfies BullMQ's requirement, factory ensures consistent config, environment variable keeps credentials out of code

// Bad -- missing maxRetriesPerRequest
const redis = new Redis("redis://localhost:6379");
const worker = new Worker("emails", processor, { connection: redis });
// BullMQ throws: "maxRetriesPerRequest must be null"

Why bad: BullMQ requires infinite retries on Worker connections and will throw at startup without null

See examples/core.md for the full connection factory with producer vs consumer separation.


Pattern 2: Queue and Worker Setup

Queue adds jobs; Worker processes them. Both accept TypeScript generics for type-safe job data and return values.

import { Queue, Worker, type Job } from "bullmq";

interface EmailJobData {
  to: string;
  subject: string;
  body: string;
}

const QUEUE_NAME = "emails";

const emailQueue = new Queue<EmailJobData>(QUEUE_NAME, {
  connection: createBullMQConnection(),
});

const emailWorker = new Worker<EmailJobData>(
  QUEUE_NAME,
  async (job: Job<EmailJobData>) => {
    await sendEmail(job.data.to, job.data.subject, job.data.body);
  },
  { connection: createBullMQConnection() },
);

Why good: Generics enforce type safety on job.data, separate connections for Queue and Worker, named constant for queue name

See examples/core.md for full setup with events, error handling, and typed return values.


Pattern 3: Job Options

Control job behavior with options: delay, priority, retries, backoff, and auto-removal.

const MAX_ATTEMPTS = 5;
const BACKOFF_DELAY_MS = 1000;
const DELAY_MS = 60_000;
const KEEP_COMPLETED_COUNT = 100;

await emailQueue.add(
  "send-welcome",
  { to: "user@example.com", subject: "Welcome", body: "..." },
  {
    delay: DELAY_MS,
    priority: 1, // 1 = highest, higher numbers = lower priority
    attempts: MAX_ATTEMPTS,
    backoff: { type: "exponential", delay: BACKOFF_DELAY_MS },
    removeOnComplete: { count: KEEP_COMPLETED_COUNT },
    removeOnFail: false,
  },
);

Why good: Named constants for all numeric values, exponential backoff for transient failures, removeOnComplete with count prevents unbounded Redis memory, removeOnFail: false preserves failed jobs for debugging

See examples/core.md for defaultJobOptions, addBulk, and LIFO patterns.


Pattern 4: Graceful Shutdown

Call worker.close() on process signals to finish in-progress jobs before exiting. Without this, jobs become stalled and are re-processed by other Workers.

async function shutdown(workers: Worker[]): Promise<void> {
  await Promise.all(workers.map((w) => w.close()));
  process.exit(0);
}

process.on("SIGTERM", () => shutdown([emailWorker]));
process.on("SIGINT", () => shutdown([emailWorker]));

Why good: close() stops accepting new jobs and waits for in-progress jobs to finish, Promise.all handles multiple workers, signal handlers cover both SIGTERM and SIGINT

Gotcha: worker.close() has no built-in timeout. If a processor hangs, the shutdown hangs. Wrap with your own timeout if needed.

See examples/core.md for shutdown with timeout pattern.


Pattern 5: FlowProducer (Parent-Child Jobs)

FlowProducer creates job trees where parent jobs wait for all children to complete. The entire tree is added atomically.

import { FlowProducer } from "bullmq";

const flowProducer = new FlowProducer({ connection: createBullMQConnection() });

await flowProducer.add({
  name: "publish-video",
  queueName: "videos",
  children: [
    { name: "extract-audio", queueName: "media", data: { videoId: "abc" } },
    {
      name: "generate-thumbnail",
      queueName: "media",
      data: { videoId: "abc" },
    },
    {
      name: "transcode",
      queueName: "media",
      data: { videoId: "abc", format: "mp4" },
    },
  ],
});

Why good: Parent waits until all children complete, atomic addition (all or nothing), children can be in different queues, parent processor can access children results via job.getChildrenValues()

See examples/advanced.md for accessing children values and nested flows.


Pattern 6: Job Schedulers (Repeatable/Cron Jobs)

Use upsertJobScheduler (v5.16.0+) for repeatable jobs. Replaces the deprecated repeat option.

const REPORT_INTERVAL_MS = 3_600_000; // 1 hour

// Fixed interval
await emailQueue.upsertJobScheduler(
  "hourly-digest",
  { every: REPORT_INTERVAL_MS },
  {
    name: "send-digest",
    data: { type: "hourly" },
  },
);

// Cron expression -- daily at 3:15 AM
await emailQueue.upsertJobScheduler(
  "nightly-cleanup",
  { pattern: "0 15 3 * * *" },
  {
    name: "cleanup",
    data: { type: "nightly" },
    opts: { removeOnComplete: true },
  },
);

Why good: upsertJobScheduler is idempotent (safe to call on every startup), template defines job name/data/opts inherited by each produced job, cron syntax via pattern

Gotcha: every intervals align to the clock, not to when you called upsertJobScheduler. A 2000ms interval fires at 0s, 2s, 4s, etc.

See examples/advanced.md for removing schedulers and listing active schedulers.


Pattern 7: Rate Limiting

Limit how many jobs a Worker processes per time window. The limiter is global across all Workers on the same queue.

const RATE_LIMIT_MAX = 10;
const RATE_LIMIT_DURATION_MS = 1000;

const worker = new Worker("api-calls", processor, {
  connection: createBullMQConnection(),
  limiter: { max: RATE_LIMIT_MAX, duration: RATE_LIMIT_DURATION_MS },
});

Why good: Global rate limit (10 workers with this config still process max 10 jobs/second total), named constants for limits

For dynamic rate limiting based on external API responses, use worker.rateLimit(duration) + throw Worker.RateLimitError(). See examples/advanced.md.


Pattern 8: QueueEvents for Global Monitoring

QueueEvents uses Redis Streams (not Pub/Sub) so events are reliable even across reconnections. Requires its own dedicated connection.

import { QueueEvents } from "bullmq";

const queueEvents = new QueueEvents(QUEUE_NAME, {
  connection: createBullMQConnection(),
});

queueEvents.on("completed", ({ jobId, returnvalue }) => {
  console.log(`Job ${jobId} completed with: ${returnvalue}`);
});

queueEvents.on("failed", ({ jobId, failedReason }) => {
  console.error(`Job ${jobId} failed: ${failedReason}`);
});

Why good: Monitors all Workers on a queue from a single listener, reliable delivery via Redis Streams, separate connection as required

See examples/advanced.md for progress tracking and waiting for specific job completion.


Performance Optimization

  • Concurrency -- Set concurrency on Worker options to process multiple jobs in parallel within a single Worker instance: { concurrency: 10 }. Only effective for I/O-bound work. CPU-bound work blocks the event loop and causes stalled jobs -- use sandboxed processors instead.
  • Sandboxed processors -- Pass a file path instead of a function to the Worker constructor to run processors in a separate process (or worker thread with useWorkerThreads: true). Prevents CPU-intensive work from blocking lock renewal.
  • addBulk -- Use queue.addBulk([...]) to add many jobs in a single Redis round-trip instead of calling queue.add() in a loop.
  • removeOnComplete/Fail -- Configure auto-removal to prevent unbounded Redis memory growth. Use { count: N } to keep the last N jobs for debugging.
  • Separate connections -- Producers (Queue) can share a connection. Workers and QueueEvents each need their own connection due to blocking Redis commands.

<decision_framework>

Decision Framework

When to Use BullMQ

Do you need background job processing?
|-- NO -> Don't use BullMQ
+-- YES -> Do you need persistence, retries, or scheduling?
    |-- NO -> Simple in-process queue or setTimeout may suffice
    +-- YES -> Do you need parent-child job dependencies?
        |-- YES -> BullMQ with FlowProducer
        +-- NO -> Do you need rate limiting or priority?
            |-- YES -> BullMQ with limiter/priority options
            +-- NO -> BullMQ with basic Queue + Worker

Which Job Pattern?

What kind of job scheduling do you need?
|-- One-time delayed job -> queue.add() with delay option
|-- Recurring on fixed interval -> upsertJobScheduler with every
|-- Recurring on cron schedule -> upsertJobScheduler with pattern
|-- Job that depends on other jobs -> FlowProducer with children
|-- Bulk of independent jobs -> queue.addBulk([...])

Concurrency Strategy

Is the processor CPU-intensive?
|-- YES -> Use sandboxed processor (file path or useWorkerThreads)
+-- NO -> Is it I/O-bound (network calls, DB queries)?
    |-- YES -> Set concurrency option (e.g., 10-50)
    +-- NO -> Default concurrency (1) is fine

</decision_framework>


<red_flags>

RED FLAGS

High Priority Issues:

  • Missing connection on Queue/Worker/QueueEvents constructor -- BullMQ v5 throws at startup without it
  • Missing maxRetriesPerRequest: null on Worker connections -- BullMQ throws immediately
  • No graceful shutdown handler -- in-progress jobs become stalled on process exit and are re-processed by other Workers
  • Using deprecated repeat option on queue.add() instead of upsertJobScheduler -- deprecated since v5.16.0
  • Using integer job IDs -- BullMQ v5 throws; IDs must be strings

Medium Priority Issues:

  • No removeOnComplete/removeOnFail configured -- completed/failed jobs accumulate in Redis indefinitely
  • Sharing a single ioredis connection between Worker and QueueEvents -- both use blocking commands and will interfere
  • CPU-intensive processor without sandboxed mode -- blocks event loop, causes stalled jobs, prevents lock renewal
  • Missing error event handler on Worker -- worker.on("error", ...) prevents unhandled errors from crashing the process

Common Mistakes:

  • Assuming worker.close() has a timeout -- it waits indefinitely for processors to finish; wrap with your own timeout
  • Using QueueScheduler class -- removed in BullMQ v4; its responsibilities are handled by Workers automatically
  • Expecting limiter to be per-Worker -- the rate limit is global across all Workers on the same queue
  • Not making processors idempotent -- BullMQ guarantees at-least-once delivery; a stalled job may be processed twice

Gotchas & Edge Cases:

  • upsertJobScheduler every intervals align to the clock (0s, 2s, 4s), not to when you called the method
  • worker.close() does not cancel running processors -- it waits for them to finish naturally
  • Job priority has a performance cost -- BullMQ uses a different data structure for priority queues; skip if not needed
  • QueueEvents uses Redis Streams internally -- ensure your Redis instance has sufficient memory for stream data
  • FlowProducer adds the entire tree atomically -- if any child fails validation, none are added
  • job.getChildrenValues() returns an object keyed by "queueName:jobId" -- not an array
  • Redis must have maxmemory-policy set to noeviction -- BullMQ relies on keys not being evicted

</red_flags>


<critical_reminders>

CRITICAL REMINDERS

All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering, import type, named constants)

(You MUST pass a connection object to every Queue, Worker, QueueEvents, and FlowProducer constructor -- BullMQ v5 throws if connection is missing)

(You MUST set maxRetriesPerRequest: null on ioredis connections used by Workers -- BullMQ requires infinite retries and throws without this setting)

(You MUST call await worker.close() on SIGTERM/SIGINT for graceful shutdown -- without it, in-progress jobs become stalled)

(You MUST use upsertJobScheduler for repeatable/cron jobs -- the old repeat option on queue.add is deprecated since v5.16.0)

Failure to follow these rules will cause startup crashes, stalled jobs, and unreliable job processing.

</critical_reminders>

Signals

GitHub stars
24
Forks
8
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
api-queue-bullmq
Source
github.com/agents-inc/skills