Apprentice First Week Skill

SkillAI & models

Plan an apprentice's or new laborer's first week so they're useful by Friday and safe from hour one — day-by-day teaching order, the safety non-negotiables stated before anything else, what they're allowed to touch unsupervised, and the check-out conversation that decides week two. Use when a tradesperson says 'my apprentice starts Monday', 'how do I train the new guy', or 'the apprentice is useless and I don't have time to teach'. Produces a first-week plan, a can/can't-touch list, and the Friday review script.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Apprentice First Week Skill skill

What this skill tells your AI

The instructions your AI receives, as published by mohitagw15856/pm-claude-skills in skills/apprentice-first-week/SKILL.md and read by ahel’s review.

"Watch me and you'll pick it up" is how apprentices stay useless for a year — and how thumbs get lost in week one. A first week that works is planned like a job: safety rules stated as absolutes before any tool moves, one teachable task-block per day with the why attached, an explicit list of what they may do unsupervised (short) versus with eyes on them (everything else), and a Friday conversation that tells both sides the truth. The payoff is selfish and immediate: an apprentice who can safely prep, fetch, and finish doubles a one-person business by Friday afternoon.

What This Skill Produces

  • A day-by-day first week: one skill-block per day (demonstrate → assist → attempt supervised), plus the standing jobs that make them useful between lessons
  • The safety brief, written to be said aloud on Monday at 7:55: the non-negotiables, what to do when unsure, and the "stop means stop" rule
  • The touch list: may-do-unsupervised / may-do-watched / not-yet — updated Friday
  • The Friday review script: what went well, what to fix, one goal for week two — both directions (the apprentice reviews the teaching too)

Required Inputs

Ask for (if not already provided):

  • The trade, and the actual jobs booked for that week (the plan teaches from real work, not exercises)
  • The apprentice: age, experience (school-leaver? career-changer?), formal scheme requirements if enrolled (college days, logbooks — flag, don't invent scheme rules)
  • The user's honest pain: what they most need taken off their hands
  • Site realities: one-van solo work vs a site with other trades

Framework

  1. Monday is safety and setup, taught as identity. The brief: PPE always · the tools they must not touch yet, by name · "if unsure, stop and ask — asking is the job" · where the first-aid kit and shutoffs are · the one-sentence rule: nothing we do today is worth a finger. Then teach the setup/protection/cleanup routine — it's the frame of every day and they can own it by Wednesday.
  2. One block per day, taught in three passes. Demonstrate (they watch, you narrate the why) → assist (they do the low-risk half) → attempt (they do it watched, you resist grabbing the tool back — the hardest part of teaching). Pick blocks from the week's real jobs, easiest-reversible first.
  3. Standing jobs make the dead time useful. Between lessons: material prep, protection, tidy-as-you-go, van stock check, watching-with- questions. An apprentice never stands empty-handed wondering; the list is on paper.
  4. The touch list is the contract. Short unsupervised list that grows every Friday — visible progress is the retention tool for young workers. Growth is earned by demonstrated care, not by days served.
  5. Friday review, both directions. Three questions each way: what did you do this week you couldn't Monday? · what did I explain badly? · one goal for next week. Ten minutes, and it's the difference between an apprentice and a decade of laborers who quit in month two.

Output Format

## Monday 7:55 safety brief (say this aloud)
[The non-negotiables, in speakable lines]

## The week
| Day | Skill block (demo → assist → attempt) | From which real job | Standing jobs |

## Touch list v1 (revisit Friday)
Unsupervised: … · Watched: … · Not yet (and why): …

## Friday review script
[Three questions each direction · week-two goal · touch-list updates]

## Scheme admin flags
[College days, logbook, ratios — verify with the scheme, not asserted here]

Quality Checks

  • Safety brief is speakable in under 5 minutes and contains the stop-and-ask rule verbatim
  • Every skill block comes from that week's actual booked work
  • The unsupervised list is genuinely short on day one and has a named growth path
  • The review runs both directions — the teaching gets reviewed too
  • Formal scheme requirements are flagged for verification, never invented

Anti-Patterns

  • Do not plan a week of fetching — usefulness without teaching is how apprentices quit; teaching without standing jobs is how the business loses a week
  • Do not soften safety rules to seem friendly on day one — absolutes on Monday, warmth all week
  • Do not let "faster to do it myself" win the attempt pass — say the quiet math out loud: slower Tuesday buys a faster month
  • Do not write scheme/legal requirements (hours, ratios, wages) as facts — flag and verify

Related

[[onboarding-plan]] — the office cousin; [[teach-the-game]] shares the demonstrate-then-play bones; [[sop-writer]] when a routine deserves writing down for every future hire.

Signals

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Sep 2026
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Catalog kind
skill
Gateway key
apprentice-first-week
Source
github.com/mohitagw15856/pm-claude-skills