asset-creator

SkillFiles & storage

Creates code-based visual assets — SVG icons, OG image HTML templates, social banners, and icon sets. Use when generating visuals as code (vector/HTML), NOT raster images — for raster generation see @rune-pro/media. Outputs files with usage instructions.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the asset-creator skill

What this skill tells your AI

The instructions your AI receives, as published by rune-kit/rune in skills/asset-creator/SKILL.md and read by ahel’s review.

Purpose

Creates code-based visual assets (SVG, CSS, HTML) for projects and marketing. Handles logos, OG images, social cards, and icon sets. Outputs actual files with light/dark variants and usage instructions. This skill creates CODE-based assets — not raster images.

Called By (inbound)

  • marketing (L2): banners, OG images, social graphics
  • design (L2): UI asset generation during design phase
  • L4 @rune/ui: design system assets

Calls (outbound)

None — pure L3 utility.

Executable Instructions

Step 1: Receive Brief

Accept input from calling skill:

  • asset_type — one of: logo | og_image | social_card | icon | icon_set | banner
  • dimensions — width x height in pixels (e.g. 1200x630 for OG images)
  • style — description of visual style (e.g. "minimal dark", "comic bold", "glassmorphism")
  • content — text, brand name, tagline, or icon names to include
  • output_dir — where to save files (default: assets/)

Step 2: Design

Before writing code, determine design parameters:

  1. Check if the project has .rune/conventions.md — use Read to load color palette and typography

  2. If no conventions file, apply defaults based on style:

    • "dark" → #0c1419 bg, #ffffff text, #2196f3 accent
    • "light" → #faf8f3 bg, #1a1a1a text, #1d4ed8 accent
    • "comic" → #fffef9 bg, #1a1a1a text, 2px solid #2a2a2a border, 4px 4px 0 #2a2a2a shadow
    • "glassmorphism" → rgba(255,255,255,0.05) bg, backdrop-filter: blur(12px), rgba(255,255,255,0.1) border
  3. Select typography:

    • Display/headlines: Space Grotesk 700
    • Body: Inter 400
    • Monospace/prices: JetBrains Mono 700
  4. Apply standard dimensions by asset type if not specified:

    • OG image: 1200x630px
    • Twitter card: 1200x628px
    • Instagram square: 1080x1080px
    • Icon: 24x24px (or 512x512px for app icon)

Step 3: Create

Use Write to generate the asset files:

For SVG icons and logos:

  • Write inline SVG with proper viewBox attribute
  • Use xmlns="http://www.w3.org/2000/svg"
  • Include role="img" and aria-label for accessibility
  • Optimize paths — no unnecessary groups or transforms
  • File: assets/[name].svg

For OG images and social cards:

  • Create an HTML file with embedded CSS
  • Use absolute pixel values (no relative units) for pixel-perfect output
  • Include Google Fonts import for Space Grotesk and Inter
  • File: assets/[name]-og.html

For icon sets:

  • Create a single SVG sprite file with <symbol> elements
  • Each icon as a named <symbol id="icon-[name]"> with viewBox
  • Include a usage example comment at the top
  • File: assets/icons/sprite.svg

For HTML banners:

  • Self-contained HTML with all styles inline (no external deps)
  • File: assets/banner-[platform].html

Step 4: Variants

If style contains "dark" or the asset type is OG/banner, also create a light mode variant:

  • Suffix dark variant with -dark (e.g. og-dark.html)
  • Suffix light variant with -light (e.g. og-light.html)

For icon sets, create both a filled and outline variant if applicable.

Step 5: Report

Output the following:

## Assets Created

### Generated Files
- [asset_type]: [file_path] ([dimensions])
- [asset_type] (dark): [file_path]
- [asset_type] (light): [file_path]

### Usage Instructions
- OG image: Add <meta property="og:image" content="[url]/[filename]"> to <head>
- SVG icon: <img src="assets/[name].svg" alt="[description]">
- Icon sprite: <svg><use href="assets/icons/sprite.svg#icon-[name]"></use></svg>
- Banner: Open [file] in browser, screenshot at [width]x[height]

### Design Tokens Used
- Background: [color]
- Text: [color]
- Accent: [color]
- Font: [font-family]

Note

This skill creates CODE-based assets (SVG/CSS/HTML). It does not generate raster images (PNG/JPG) directly — those require screenshotting the generated HTML files using browser-pilot.

Output Format

Structured report with generated file paths, usage instructions (HTML snippets), and design tokens used. See Step 5 Report above for full template.

Constraints

  1. MUST confirm output format and dimensions before generating
  2. MUST NOT generate copyrighted or trademarked content
  3. MUST save to project assets directory — not random locations

Sharp Edges

Known failure modes for this skill. Check these before declaring done.

Failure ModeSeverityMitigation
Generating copyrighted or trademarked content (logos, characters)CRITICALConstraint 2: only generate original assets — no brand marks, characters, or protected symbols
Saving to random location instead of assets/MEDIUMConstraint 3: output_dir defaults to assets/ — always save there
Missing light/dark variants for OG/banner assetsMEDIUMStep 4: dark mode variant required for any OG/banner asset
Generating raster images (PNG/JPG) directlyMEDIUMThis skill creates SVG/HTML CODE only — raster requires browser-pilot screenshot of generated HTML
Drawing system/architecture/flow/sequence/state/ER/swimlane diagramsMEDIUMThese are editorial diagrams, not icons/OG assets — route to diagram

Done When

  • Asset type, dimensions, and style confirmed from input
  • Design tokens from .rune/conventions.md loaded (or defaults applied)
  • Asset files written to assets/ directory in correct format (SVG/HTML)
  • Light/dark variants created if applicable (OG/banner)
  • Assets Created report emitted with file paths and usage instructions

Cost Profile

~500-1500 tokens input, ~500-1000 tokens output. Sonnet for creative quality.

Signals

GitHub stars
86
Forks
27
Last commit
Aug 2026
Advanced
Catalog kind
skill
Gateway key
asset-creator
Source
github.com/rune-kit/rune