Browser Game Runtime QA

SkillWeb & browsing

Use when QA-reviewing implemented browser game, WebGL, PlayCanvas canvas, Colyseus realtime, reconnect, multi-client, or MMOOMM runtime UI surfaces. Checks canvas rendering, movement, responsive layout, no page overflow, keyboard/focus behavior, localized states, no raw IDs/JSON/protocol leakage, and Playwright evidence inside Universo `apps-template-mui`.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Browser Game Runtime QA skill

What this skill tells your AI

The instructions your AI receives, as published by teknokomo/universo-platformo-react in .agents/skills/browser-game-runtime-qa/SKILL.md and read by ahel’s review.

Use this skill to QA browser 3D/game runtime surfaces from the perspective of a normal user.

Required Companion Skills

Use runtime-ux-qa with this skill for any implemented user-facing runtime surface. This skill adds browser game/WebGL/realtime checks; it does not replace the general Runtime UI UX Quality Gate.

Verdict Format

Return:

  • verdict: pass, pass-with-minor-issues, or fail;
  • blockers;
  • majorIssues;
  • minorIssues;
  • passedChecks;
  • browserEvidence;
  • missingEvidence;
  • requiredFixes.

Required Checks

  • Canvas is present, visible, bounded by its MUI container, and nonblank after load.
  • Primary object/camera is framed on desktop, tablet, and mobile.
  • Movement or animation changes over time where the feature claims interactivity.
  • No document-level horizontal overflow.
  • HUD and controls do not overlap incoherently.
  • Keyboard focus can enter and leave the canvas area.
  • Pointer lock or pointer capture can be released.
  • Loading, empty, error, reconnecting, disconnected, unauthorized, room-full, and version-mismatch states are localized where relevant.
  • Forms, dialogs, and validation states use localized user-facing messages.
  • Semantic long-text fields use multiline controls by default.
  • Optional resource-source fields do not show errors before a source is selected.
  • Implemented canvas widgets reuse existing apps-template-mui or MUI dashboard/widget/dialog/list/table/card primitives, or document a product reason for any new primitive.
  • No raw IDs, JSON, [object Object], protocol errors, room IDs, player IDs, session IDs, or server stack details are visible.
  • WebSocket/multiplayer assertions prove state propagation when the feature is realtime.
  • Reconnect assertions prove reconnecting, restored, and failed reconnect states when reconnect is in scope.

Evidence Rules

  • Use user-facing locators and stable test ids.
  • Use existing Playwright UX helpers when available. When a helper is not available, implement equivalent assertions with the same semantics:
    • expectNoTechnicalLeakage;
    • expectLocalizedValidation;
    • expectNoPageHorizontalOverflow;
    • expectRuntimeUxViewportMatrix;
    • keyboard path checks by role, label, accessible name, or stable test id.
  • Screenshots support the result, but screenshots alone are not sufficient.
  • Do not require Playwright for Markdown-only skill/docs changes.
  • Do not run pnpm dev; use the repository Playwright wrapper and port 3100 when browser evidence is needed.

References

  • Read references/canvas-webgl-oracles.md for canvas/WebGL checks.
  • Read references/realtime-multiplayer-oracles.md for WebSocket, multi-client, and reconnect checks.
  • Read references/qa-evidence-template.md for a structured QA report.
  • Use .agents/skills/playwright-best-practices/testing-patterns/canvas-webgl.md for general canvas/WebGL Playwright patterns.
  • Use .agents/skills/playwright-best-practices/browser-apis/websockets.md for WebSocket test patterns.
  • Use .agents/skills/playwright-best-practices/advanced/multi-user.md for multi-user scenarios.
  • Use .agents/skills/playwright-best-practices/references/universo-e2e.md for repository-specific E2E commands.

Signals

GitHub stars
22
Forks
3
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
browser-game-runtime-qa
Source
github.com/teknokomo/universo-platformo-react