Ceres Core
SkillProductivityGuides an AI agent to build or extend Ceres runtime services like pooling, events, schedulers, and serialization in Unity.
Available today. Use it from your connected AI after setup.
No other account needed.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the Ceres Core skill
About this skill
Build or extend Ceres runtime services, including pooling, events, configs, resources, data-driven utilities, schedulers, serialization, collections, R3, tasks, and modules.
What this skill tells your AI
The instructions your AI receives, as published by akikurisu/ceres in Plugins/ceres/skills/ceres-core/SKILL.md and read by ahel’s review.
Inspect Packages/com.kurisu.ceres/Runtime/Core and the nearest existing consumer before choosing an abstraction. Keep reusable runtime APIs in Ceres; do not introduce dependencies on Graph, Flow, Gameplay, or UnityEditor.
References
- Read runtime-services.md for pooling, events, configs, resources, tasks, and modules.
- Read data-and-reactive.md for data-driven types, schedulers, serialization, collections, and R3 integration.
Use public developer documentation for conceptual usage, then confirm signatures and lifecycle behavior in current source. Avoid copying API inventories into new documentation.
Signals
- GitHub stars
- 129
- Forks
- 4
- Last commit
- Sep 2026
Advanced
- Catalog kind
- skill
- Key
ceres-core- Source
- github.com/akikurisu/ceres