Compose Multiplatform Patterns

SkillDev tools

This skill gives your AI working knowledge of Compose Multiplatform and Jetpack Compose patterns for Kotlin Multiplatform projects. Once added, it can help you build screens with solid state management, navigation, theming, and platform-specific UI, and point out performance problems in your Compose code.

Available today. Use it from your connected AI after setup.

After adding the skill, point your AI at the screen or feature you are working on and ask it to apply the relevant patterns, such as handling state or wiring up navigation.

Then ask your AI: use the Compose Multiplatform Patterns skill

What your AI can do with it

  • Structure state management in Compose Multiplatform screens
  • Set up navigation that works across platforms
  • Apply consistent theming throughout your app
  • Write platform-specific UI while keeping logic shared
  • Improve performance of Compose UI code
  • Follow Jetpack Compose conventions in Kotlin Multiplatform projects

What this skill tells your AI

The instructions your AI receives, as published by contextgo/contextgo in src/process/resources/assistant/engineering/everything-in-claude-code/skills/compose-multiplatform-patterns/SKILL.md and read by ahel’s review.

Patterns for building shared UI across Android, iOS, Desktop, and Web using Compose Multiplatform and Jetpack Compose. Covers state management, navigation, theming, and performance.

When to Activate

  • Building Compose UI (Jetpack Compose or Compose Multiplatform)
  • Managing UI state with ViewModels and Compose state
  • Implementing navigation in KMP or Android projects
  • Designing reusable composables and design systems
  • Optimizing recomposition and rendering performance

State Management

ViewModel + Single State Object

Use a single data class for screen state. Expose it as StateFlow and collect in Compose:

data class ItemListState(
    val items: List<Item> = emptyList(),
    val isLoading: Boolean = false,
    val error: String? = null,
    val searchQuery: String = ""
)

class ItemListViewModel(
    private val getItems: GetItemsUseCase
) : ViewModel() {
    private val _state = MutableStateFlow(ItemListState())
    val state: StateFlow<ItemListState> = _state.asStateFlow()

    fun onSearch(query: String) {
        _state.update { it.copy(searchQuery = query) }
        loadItems(query)
    }

    private fun loadItems(query: String) {
        viewModelScope.launch {
            _state.update { it.copy(isLoading = true) }
            getItems(query).fold(
                onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } },
                onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } }
            )
        }
    }
}

Collecting State in Compose

@Composable
fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) {
    val state by viewModel.state.collectAsStateWithLifecycle()

    ItemListContent(
        state = state,
        onSearch = viewModel::onSearch
    )
}

@Composable
private fun ItemListContent(
    state: ItemListState,
    onSearch: (String) -> Unit
) {
    // Stateless composable — easy to preview and test
}

Event Sink Pattern

For complex screens, use a sealed interface for events instead of multiple callback lambdas:

sealed interface ItemListEvent {
    data class Search(val query: String) : ItemListEvent
    data class Delete(val itemId: String) : ItemListEvent
    data object Refresh : ItemListEvent
}

// In ViewModel
fun onEvent(event: ItemListEvent) {
    when (event) {
        is ItemListEvent.Search -> onSearch(event.query)
        is ItemListEvent.Delete -> deleteItem(event.itemId)
        is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery)
    }
}

// In Composable — single lambda instead of many
ItemListContent(
    state = state,
    onEvent = viewModel::onEvent
)

Navigation

Type-Safe Navigation (Compose Navigation 2.8+)

Define routes as @Serializable objects:

@Serializable data object HomeRoute
@Serializable data class DetailRoute(val id: String)
@Serializable data object SettingsRoute

@Composable
fun AppNavHost(navController: NavHostController = rememberNavController()) {
    NavHost(navController, startDestination = HomeRoute) {
        composable<HomeRoute> {
            HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) })
        }
        composable<DetailRoute> { backStackEntry ->
            val route = backStackEntry.toRoute<DetailRoute>()
            DetailScreen(id = route.id)
        }
        composable<SettingsRoute> { SettingsScreen() }
    }
}

Dialog and Bottom Sheet Navigation

Use dialog() and overlay patterns instead of imperative show/hide:

NavHost(navController, startDestination = HomeRoute) {
    composable<HomeRoute> { /* ... */ }
    dialog<ConfirmDeleteRoute> { backStackEntry ->
        val route = backStackEntry.toRoute<ConfirmDeleteRoute>()
        ConfirmDeleteDialog(
            itemId = route.itemId,
            onConfirm = { navController.popBackStack() },
            onDismiss = { navController.popBackStack() }
        )
    }
}

Composable Design

Slot-Based APIs

Design composables with slot parameters for flexibility:

@Composable
fun AppCard(
    modifier: Modifier = Modifier,
    header: @Composable () -> Unit = {},
    content: @Composable ColumnScope.() -> Unit,
    actions: @Composable RowScope.() -> Unit = {}
) {
    Card(modifier = modifier) {
        Column {
            header()
            Column(content = content)
            Row(horizontalArrangement = Arrangement.End, content = actions)
        }
    }
}

Modifier Ordering

Modifier order matters — apply in this sequence:

Text(
    text = "Hello",
    modifier = Modifier
        .padding(16.dp)          // 1. Layout (padding, size)
        .clip(RoundedCornerShape(8.dp))  // 2. Shape
        .background(Color.White) // 3. Drawing (background, border)
        .clickable { }           // 4. Interaction
)

KMP Platform-Specific UI

expect/actual for Platform Composables

// commonMain
@Composable
expect fun PlatformStatusBar(darkIcons: Boolean)

// androidMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
    val systemUiController = rememberSystemUiController()
    SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) }
}

// iosMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
    // iOS handles this via UIKit interop or Info.plist
}

Performance

Stable Types for Skippable Recomposition

Mark classes as @Stable or @Immutable when all properties are stable:

@Immutable
data class ItemUiModel(
    val id: String,
    val title: String,
    val description: String,
    val progress: Float
)

Use key() and Lazy Lists Correctly

LazyColumn {
    items(
        items = items,
        key = { it.id }  // Stable keys enable item reuse and animations
    ) { item ->
        ItemRow(item = item)
    }
}

Defer Reads with derivedStateOf

val listState = rememberLazyListState()
val showScrollToTop by remember {
    derivedStateOf { listState.firstVisibleItemIndex > 5 }
}

Avoid Allocations in Recomposition

// BAD — new lambda and list every recomposition
items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) }

// GOOD — key each item so callbacks stay attached to the right row
val activeItems = remember(items) { items.filter { it.isActive } }
activeItems.forEach { item ->
    key(item.id) {
        ActiveItem(item, onClick = { handle(item) })
    }
}

Theming

Material 3 Dynamic Theming

@Composable
fun AppTheme(
    darkTheme: Boolean = isSystemInDarkTheme(),
    dynamicColor: Boolean = true,
    content: @Composable () -> Unit
) {
    val colorScheme = when {
        dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
            if (darkTheme) dynamicDarkColorScheme(LocalContext.current)
            else dynamicLightColorScheme(LocalContext.current)
        }
        darkTheme -> darkColorScheme()
        else -> lightColorScheme()
    }

    MaterialTheme(colorScheme = colorScheme, content = content)
}

Anti-Patterns to Avoid

  • Using mutableStateOf in ViewModels when MutableStateFlow with collectAsStateWithLifecycle is safer for lifecycle
  • Passing NavController deep into composables — pass lambda callbacks instead
  • Heavy computation inside @Composable functions — move to ViewModel or remember {}
  • Using LaunchedEffect(Unit) as a substitute for ViewModel init — it re-runs on configuration change in some setups
  • Creating new object instances in composable parameters — causes unnecessary recomposition

References

See skill: android-clean-architecture for module structure and layering. See skill: kotlin-coroutines-flows for coroutine and Flow patterns.

Signals

GitHub stars
54
Forks
5
Last commit
May 2026
Advanced
Catalog kind
skill
Gateway key
compose-multiplatform-patterns-contextgo
Source
github.com/contextgo/contextgo