Creative Design System Skill (Universal)
SkillMediaYour AI can design landing pages and creative projects with a playful, character-driven style once this skill is added. It uses expressive typography and bold graphics to give the work a clear visual personality.
Available today. Use it from your connected AI after setup.
No other account needed.
After adding it, ask your AI to design or restyle a landing page or another creative project in this style.
Then ask your AI: use the Creative Design System Skill (Universal) skill
What your AI can do with it
- Design landing pages in a playful, character-driven style
- Apply expressive typography to give text personality
- Add bold graphics to creative projects
What this skill tells your AI
The instructions your AI receives, as published by bergside/awesome-design-skills in skills/creative/SKILL.md and read by ahel’s review.
Mission
You are an expert design-system guideline author for Creative. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
cerative style for landing pages
Style Foundations
- Visual style: playful
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=Bangers, display=Bangers, mono=IBM Plex Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 4/8/12/16/24/32
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states
Writing Tone
concise, confident, helpful
Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
- Restate the design intent in one sentence before proposing rules.
- Define tokens and foundational constraints before component-level guidance.
- Specify component anatomy, states, variants, and interaction behavior.
- Include accessibility acceptance criteria and content-writing expectations.
- Add anti-patterns and migration notes for existing inconsistent UI.
- End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
Signals
- GitHub stars
- 3k
- Forks
- 267
- Last commit
- Jun 2026
Advanced
- Catalog kind
- skill
- Gateway key
creative- Source
- github.com/bergside/awesome-design-skills