Idiomatic Go

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Idiomatic Go - package and interface design, error wrapping, table-driven tests, generics, the modern standard library (slices/maps/cmp/errors.Join), current syntax, and logging discipline. Use when writing, reviewing, or refactoring any Go code, especially code drifting toward Java/Spring shapes (deep layer trees, generic repositories, heavy frameworks) - even if the user never says "idiomatic". Distilled from spf13/go-skills and adapted to this repo.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Idiomatic Go skill

What this skill tells your AI

The instructions your AI receives, as published by inference-gateway/inference-gateway in .agents/skills/go/SKILL.md and read by ahel’s review.

Write Go that is boring in the best way - direct, predictable, obvious on the first read. Clear is better than clever. The common failure mode (and the LLM default) is importing Java/Spring habits - deep layer trees, generic repositories, heavy frameworks, manual worker pools - into a language built for flat, simple, discoverable APIs. When in doubt, delete the abstraction.

Core principles

Clear is better than clever. If a function's control flow takes three reads to follow, rewrite it. Keep the happy path un-indented: handle errors and edge cases first and return.

func GetUser(id string) (*User, error) {
    user, err := db.FindUser(id)
    if err != nil {
        return nil, fmt.Errorf("finding user %s: %w", id, err)
    }
    return user, nil // happy path stays at the left margin
}

Make the zero value useful. Design types so the zero value works without a constructor - sync.Mutex and bytes.Buffer are the gold standard.

type Counter struct {
    mu    sync.Mutex // usable at the zero value - no New() needed
    count int
}

func (c *Counter) Inc() { c.mu.Lock(); c.count++; c.mu.Unlock() }

Packages: flat, named for what they do

Start flat; add a package only when a domain earns a namespace. Name packages by what they do (auth, billing, jobs), never by what layer they are (service, repository, controller) - layer-named packages breed circular imports and interface bloat and add zero clarity in Go. No utils/, helpers/, or common/ junk drawers; they signal unclear ownership. Packages don't import each other sideways - cycles mean wrong boundaries; the composition root wires them.

In this repo: code lives under internal/ in a deliberate domain (pure interfaces) / infra (adapters) / services (business logic) split, wired by a DI container (internal/container/container.go). That is this project's structure - follow it; don't "flatten internal/." spf13's transferable rules still hold: name by purpose, no junk-drawer packages, wire at the composition root (here, the container).

Interfaces: discovered, not designed

Write concrete types first. Introduce an interface only when a consumer genuinely needs to swap implementations, and define it in the consuming package, kept small (io.Reader, not *os.File). Accept interfaces, return structs - callers get the narrow dependency they need without type-asserting to reach real fields.

// the consumer declares exactly what it needs; the concrete store needn't know
type UserFetcher interface {
    GetUser(id string) (*User, error)
}

type Processor struct{ fetcher UserFetcher }

In this repo: domain contracts are centralized in internal/domain/interfaces.go so counterfeiter can generate fakes from one place - that's the established seam. Still prefer small interfaces; just declare new ones there when they need a generated mock.

Errors are values

Check them explicitly; they aren't exceptions. Wrap with %w to add context while preserving the chain for errors.Is / errors.As. Combine siblings with errors.Join (Go 1.20) - no multierr needed.

data, err := os.ReadFile(path)
if err != nil {
    return fmt.Errorf("loading config %s: %w", path, err)
}

Functional options for complex construction

When a type has many optional settings, avoid telescoping constructors:

type Option func(*Server)

func WithTimeout(d time.Duration) Option { return func(s *Server) { s.timeout = d } }

func NewServer(addr string, opts ...Option) *Server {
    s := &Server{addr: addr, timeout: 30 * time.Second} // sane defaults
    for _, opt := range opts {
        opt(s)
    }
    return s
}

Testing is just Go

Go testing is just Go programming - reach for the stdlib testing package, not a BDD framework.

  • Table-driven tests with t.Run subtests are the standard.
  • Call t.Helper() in assertion helpers so failures point at the case, not the helper.
  • Prefer simple fakes/stubs for stand-ins - implicit interfaces make them cheap to hand-write.
  • Put fixtures in testdata/ (the tool ignores it); diff large output against golden files.
  • Compare structs with github.com/google/go-cmp/cmp, not reflect.DeepEqual.
  • Abstract the filesystem with afero and inject afero.NewMemMapFs() in tests.
func TestParse(t *testing.T) {
    tests := []struct {
        name    string
        in      string
        wantErr bool
    }{
        {"valid", "port=8080", false},
        {"bad", "port=abc", true},
    }
    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            _, err := Parse(tt.in)
            if (err != nil) != tt.wantErr {
                t.Fatalf("Parse(%q) err = %v, wantErr %v", tt.in, err, tt.wantErr)
            }
        })
    }
}

In this repo: fakes for domain interfaces are counterfeiter-generated under tests/mocks/, not hand-written. Regenerate with task mocks:generate (pre-commit runs it when internal/domain/interfaces.go changes); for a new domain interface, add a counterfeiter line under mocks:generate in Taskfile.yml. Use the generated fakes - don't hand-roll rivals. Table tests, testdata, and go-cmp still apply.

Use current Go, not 2018 Go

This repo targets Go 1.26 - reach for the modern stdlib before any third-party helper or hand-rolled loop:

Instead ofUse
sort.Slice(s, ...)slices.Sort(s), slices.SortFunc, slices.Contains/Index
manual key/value loopsmaps.Keys/Values/Clone/Copy/Equal
if x == 0 { x = def }cmp.Or(x, def); min/max built-ins
ad-hoc multi-error joinserrors.Join(err1, err2)
atomic.AddInt64(&n, 1)typed atomic.Int64/Bool/Pointer[T] (n.Add(1))
gorilla/mux for basic routingnet/http: mux.HandleFunc("GET /u/{id}", ...) + r.PathValue("id")
for i := 0; i < n; i++for i := range n
interface{}any
// +build tags//go:build

To keep a request's values but drop its cancellation for work that outlives it, use context.WithoutCancel(ctx) (Go 1.21).

Generics eliminate duplication, not model hierarchies

Use a generic when the same algorithm runs over many concrete types.

func Map[S, T any](s []S, f func(S) T) []T {
    out := make([]T, len(s))
    for i, v := range s {
        out[i] = f(v)
    }
    return out
}

Do not write generic "repositories", services, or base types - that's Java in Go syntax. Use comparable for map keys/equality and cmp.Ordered for </>. Start concrete; generify only once the same logic repeats across 3+ types.

Logging discipline

logger.Debug("cache miss", "key", key)      // high-volume internal state
logger.Info("server started", "addr", addr) // lifecycle events
logger.Warn("retrying", "attempt", n)        // recoverable problems
logger.Error("request failed", "err", err)   // needs attention
  • Inject the logger as a dependency; no package-level logger beyond main.
  • Never log and return the same error - log once at the boundary, return it up the stack everywhere else.

In this repo: logging is go.uber.org/zap (*zap.Logger, from the container's Logger()), not slog. The discipline above is identical.

Concurrency, briefly

  • Share memory by communicating - pass data over a channel instead of guarding it with a mutex where you can. Channels orchestrate; mutexes serialize.
  • Bound concurrency with a buffered-channel semaphore, not a static worker pool (Go's scheduler is cheap):
func FetchAll(ctx context.Context, urls []string, max int) error {
    sem := make(chan struct{}, max)
    g, ctx := errgroup.WithContext(ctx)
    for _, u := range urls {
        sem <- struct{}{} // blocks at the limit
        g.Go(func() error {
            defer func() { <-sem }()
            return fetch(ctx, u)
        })
    }
    return g.Wait()
}
  • Never start a goroutine without knowing how it stops - every go func() needs a ctx/closed-channel exit, or it leaks.

For channel patterns in depth - done-channel, fan-out/fan-in, pipeline, or-done, context propagation, worker semaphore - see the go-concurrency skill, and verify with go test -race.

Debugging: the Go toolchain is not the bug

go build/test/run are deterministic and the build cache is keyed by source - don't suspect them or reach for go clean -cache. When an error survives your edit, it's almost always one of these, in order:

  1. The edit didn't fix the actual logic.
  2. It was in the wrong file, function, or package.
  3. A second call site has the same bug, unfixed.
  4. The error comes from a different code path than you edited.

Re-read the (accurate) error, confirm the file is actually compiled (go list -f '{{.GoFiles}}' .), and add a t.Log/print at the exact site.


Adapted from spf13/go-skills (MIT, by Steve Francia), trimmed and reconciled with this repo's conventions. Pairs with go-concurrency, cobra-viper, and go-spec-reviewer.

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Sep 2026
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