thegamecrafter

MCP serverMedia

Design, manage, and price tabletop games on The Game Crafter via MCP.

This server has no hosted endpoint yet, so ahel can't serve it. You can still add it. It stays paused until ahel can serve it.

Serve it through your gateway

One link, every agent. Your own credentials, stored once.

Tools it gives your agents (14)

ToolWhat it does
get_game_catalogBrowse TGC printable component types (cards, boards, boxes, etc.). No authentication required.
authenticateCreate a TGC session. Provide your TGC credentials (api_key_id, username, password) to authenticate. All three are required for remote usage.
logoutDestroy the current TGC session.
get_my_designersList designer profiles for the authenticated user. Returns designer ID, name, and user ID. Use the designer_id with get_my_games or create_game. Requires authentication.
get_my_gamesList all games for a designer with name, ID, and status. Returns paginated results. Requires a designer_id from get_my_designers. Requires authentication.
get_game_detailsGet full game info including name, description, component list with quantities, file references, and pricing. Use this to review a game before making changes. Requires authentication.
create_gameCreate a new game project under a designer. Requires authentication.
add_component_to_gameAdd a printable component (card deck, board, box, etc.) or stock part to a game. Use a catalog identity (e.g., 'BridgeDeck') for printable components, or a stock part UUID. Requires authentication.
upload_fileUpload an image file to a TGC folder for use in a game component. This is a heavyweight operation — avoid calling repeatedly in quick succession. Requires authentication.
get_component_sizesGet pixel dimensions (width, height, bleed, safe zone) and finished inches for TGC component types. Use this to determine correct image sizes before uploading artwork. No authentication required.
get_pricing_estimateGet per-component cost breakdown and total price for a game at various order quantities. The game must have components added first via add_component_to_game. Requires authentication.
update_gameUpdate a game's name, description, or visibility. Requires authentication.
get_component_detailsGet detailed information about a component type by catalog identity (e.g., 'BridgeDeck') or a game part by UUID.
delete_gamePermanently delete a game project. This action cannot be undone.

Signals

GitHub stars
3
Last commit
Apr 2026
Weekly downloads
59
Tools captured
14