iOS Simulator Debugger
SkillWeb & browsingDebug iOS Simulator apps with XcodeBuildMCP for build, run, launch, UI inspection, interaction, screenshots, and logs; route user-visible mirrors and SwiftUI previews to `ios-simulator-browser`.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the iOS Simulator Debugger skill
What this skill tells your AI
The instructions your AI receives, as published by xopoko/build-swift-apps in skills/ios-simulator-debugger/SKILL.md and read by ahel’s review.
Before invoking Apple-only binaries, confirm the execution context is macOS. From Windows or Linux, run those steps in a Mac SSH project or through an already configured remote transport; do not retry missing Apple binaries locally.
Use the configured XcodeBuildMCP transport for simulator control, build/run, UI inspection, screenshots, interaction, and logs. Tool namespaces vary by agent, so the names below are the canonical XcodeBuildMCP tool names.
If the user should see or interact with the running app, prefer ios-simulator-browser after this skill has selected or launched the Simulator. Keep this skill focused on build/run, logs, bundle IDs, UI tree inspection, and headless simulator automation.
Workflow
- Inspect current defaults with
session_show_defaultsbefore the first build, run, or test operation. - Discover a booted simulator with
list_sims. If none is booted, ask the user to boot one unless they asked you to boot it. - Set defaults with
session_set_defaults:projectPathorworkspacePath,scheme,simulatorId, optionalconfiguration: "Debug"anduseLatestOS: true. - Build/run with
build_run_simwhen requested. If the build fails, inspect output and retry only when justified, optionally withpreferXcodebuild: true. - After a successful run, verify launch with
snapshot_uiorscreenshotbefore UI interaction. - If only launch is requested, use
launch_app_sim. If bundle id is unknown, callget_sim_app_paththenget_app_bundle_id.
Interaction
- Snapshot before acting:
snapshot_ui. - Tap by
idorlabelfirst; coordinates only when needed. - Type after focusing a field with
type_text. - Use
gesturefor scrolls and edge swipes. - Capture visual proof with
screenshot.
Logs
Use build_run_sim or launch_app_sim; current XcodeBuildMCP releases capture
runtime logs automatically and return the log path in the structured result.
Read that returned file and summarize important lines. Relaunch through the
same tool when fresh console output is required.
Troubleshooting
Wrong app means verify scheme/bundle id. Non-hittable elements require a fresh snapshot_ui after layout changes. Do not keep interacting after an unhandled build or launch failure.
Signals
- GitHub stars
- 45
- Forks
- 4
- Last commit
- Aug 2026
Advanced
- Catalog kind
- skill
- Gateway key
ios-simulator-debugger- Source
- github.com/xopoko/build-swift-apps