Military Campaign Planning
SkillDev toolsLets your agent plan historical military campaigns, covering terrain, supply logistics, alliances, sieges and garrisons.
Use Military Campaign Planning in Claude, ChatGPT or Ahel Desktop
Free. Sign in, add Military Campaign Planning and connect your AI. About a minute.
Also: Claude Code · Cursor · Codex
Then ask your AI: use the Military Campaign Planning skill
Details
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; Ahel provides instructions and does not run this skill.
No other account needed.
Add Ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
About this skill
Use when planning military campaigns from intelligence through post-victory consolidation. Covers terrain assessment (知水草处), supply logistics for 60,000+ troops, alliance coordination, siege tactics, and garrison establishment (置使者护田积粟).
What this skill tells your AI
The instructions your AI receives, as published by baojie/shiji-kb in kg/ontology/ontology-v1/skus/procedural/skill_241/SKILL.md and read by Ahel’s review.
Overview
Classical Chinese military planning methodology drawn from historical campaigns, emphasizing logistics, timing, and strategic positioning.
Pre-Campaign Assessment
1. Intelligence Gathering
- Know enemy strength and disposition
- Assess terrain advantages
- "知水草处" (Know water and pasture locations)
2. Resource Planning
- Calculate provisions needed
- Plan supply lines
- Example: 60,000 troops require extensive logistics
- "负私从者不与" (Personal servants not counted in official numbers)
3. Alliance Coordination
- Secure commitments from allies
- Example: Request 2,000 cavalry from allies
- Have contingency if allies "持两端" (hesitate/hold both sides)
Campaign Execution
Strategic Positioning
- Control key passes:
- "绝成皋之口,天下不通" (Block Chenggao pass, cut off the realm)
- Secure water sources
- Establish supply depots
Tactical Decisions
- "围其城,攻之四十馀日" (Besiege cities, attack for 40+ days if needed)
- Cut enemy resources: "决其水源" (Divert their water source)
- Accept surrender with conditions when advantageous
Managing Difficult Terrain
- "道远多乏食" (Long routes lack food)
- "士卒不患战,患饥" (Soldiers fear hunger, not fighting)
- Plan for: "出其北有胡寇,出其南乏水草" (North: enemy raids; South: no water/grass)
Post-Campaign
Securing Victory
- Install friendly rulers
- Leave garrison forces
- Establish administrative control
- "置使者护田积粟" (Station officials to protect farmland and store grain)
Reward Distribution
- Promote capable officers
- Distribute captured wealth
- Honor the fallen
Expected Outcomes
- Territorial expansion
- Enemy neutralization
- Resource acquisition
- Strategic position secured
Verification
- Confirm intelligence gathering covers enemy strength, terrain advantages, and water/pasture locations before campaign launch
- Validate that supply lines are calculated for the full troop count and contingencies exist for ally hesitation (持两端)
- Check that post-campaign steps (garrison forces, administrative control, farmland protection) are executed to secure the victory
Signals
- GitHub stars
- 3k
- Forks
- 533
- Last commit
- Aug 2026
Advanced
- Item type
- skill
- Key
military-campaign-planning- Source
- github.com/baojie/shiji-kb