WebGPU Three.js with TSL
SkillAI & modelsGuides your agent through building Three.js apps with WebGPU rendering and TSL shaders.
Use WebGPU Three.js with TSL in Claude, ChatGPT or Ahel Desktop
Free. Sign in, add WebGPU Three.js with TSL and connect your AI. About a minute.
Also: Claude Code · Cursor · Codex
Then ask your AI: use the WebGPU Three.js with TSL skill
Details
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; Ahel provides instructions and does not run this skill.
No other account needed.
Add Ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
About this skill
Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, n
What this skill tells your AI
The instructions your AI receives, as published by dgreenheck/webgpu-claude-skill in skills/webgpu-threejs-tsl/SKILL.md and read by Ahel’s review.
TSL (Three.js Shading Language) is a node-based shader abstraction that lets you write GPU shaders in JavaScript instead of GLSL/WGSL strings.
Quick Start
import * as THREE from 'three/webgpu';
import { color, time, oscSine } from 'three/tsl';
const renderer = new THREE.WebGPURenderer();
await renderer.init();
const material = new THREE.MeshStandardNodeMaterial();
material.colorNode = color(0xff0000).mul(oscSine(time));
Skill Contents
Documentation
docs/core-concepts.md- Types, operators, uniforms, control flowdocs/materials.md- Node materials and all propertiesdocs/compute-shaders.md- GPU compute with instanced arraysdocs/post-processing.md- Built-in and custom effectsdocs/wgsl-integration.md- Custom WGSL functionsdocs/device-loss.md- Handling GPU device loss and recoverydocs/limits-and-features.md- WebGPU device limits and optional features
Examples
examples/basic-setup.js- Minimal WebGPU projectexamples/custom-material.js- Custom shader materialexamples/particle-system.js- GPU compute particlesexamples/post-processing.js- Effect pipelineexamples/earth-shader.js- Complete Earth with atmosphere
Templates
templates/webgpu-project.js- Starter project templatetemplates/compute-shader.js- Compute shader template
Reference
REFERENCE.md- Quick reference cheatsheet
Key Concepts
Import Pattern
// Always use the WebGPU entry point
import * as THREE from 'three/webgpu';
import { /* TSL functions */ } from 'three/tsl';
Node Materials
Replace standard material properties with TSL nodes:
material.colorNode = texture(map); // instead of material.map
material.roughnessNode = float(0.5); // instead of material.roughness
material.positionNode = displaced; // vertex displacement
Method Chaining
TSL uses method chaining for operations:
// Instead of: sin(time * 2.0 + offset) * 0.5 + 0.5
time.mul(2.0).add(offset).sin().mul(0.5).add(0.5)
Custom Functions
Use Fn() for reusable shader logic:
const fresnel = Fn(([power = 2.0]) => {
const nDotV = normalWorld.dot(viewDir).saturate();
return float(1.0).sub(nDotV).pow(power);
});
When to Use This Skill
- Setting up Three.js with WebGPU renderer
- Creating custom shader materials with TSL
- Writing GPU compute shaders
- Building post-processing pipelines
- Migrating from GLSL to TSL
- Implementing visual effects (particles, water, terrain, etc.)
Resources
- Three.js TSL Wiki
- WebGPU Examples (files prefixed with
webgpu_)
Signals
- GitHub stars
- 1k
- Forks
- 115
- Last commit
- Apr 2026
Ahel review
K1binfo
installs-packages (in templates/webgpu-project.js)
Automated review, not a security audit. Ruleset v1+k2.
Others that do the same job
Advanced
- Item type
- skill
- Key
webgpu-claude-skill-webgpu-threejs-tsl- Source
- github.com/dgreenheck/webgpu-claude-skill
github.com/dgreenheck/webgpu-claude-skill
Related picks
Skill · thedaviddias
The pick for JavaScriptmodern-javascript-patterns
Skill · wshobson
The pick for JavaScriptskill-creator
Skill · anthropics
More in AI & modelstriage
Skill · mattpocock
More in AI & modelswayfinder
Skill · mattpocock
More in AI & modelsalgorithmic-art
Skill · anthropics
More in AI & models