Xcode Build Benchmark

SkillAI & models

Measure how long your Xcode builds take, both clean and incremental, using repeatable inputs so the timings can be compared fairly. Your AI runs the benchmarks and writes timing summaries as timestamped files in a .build-benchmark folder, giving you a baseline and a way to compare before and after changes.

Available today. Use it from your connected AI after setup.

After adding it, ask your AI to measure your Xcode build times or set a baseline. Each run saves its results to the .build-benchmark folder so you can compare later runs against it.

Then ask your AI: use the Xcode Build Benchmark skill

What your AI can do with it

  • Benchmark clean and incremental Xcode builds
  • Keep inputs repeatable so timings are comparable
  • Produce timing summaries for each run
  • Save results as timestamped files in a .build-benchmark folder
  • Set a baseline for build performance
  • Compare build times before and after changes

What this skill tells your AI

The instructions your AI receives, as published by avdlee/xcode-build-optimization-agent-skill in skills/xcode-build-benchmark/SKILL.md and read by ahel’s review.

Use this skill to produce a repeatable Xcode build baseline before anyone tries to optimize build times.

Core Rules

  • Measure before recommending changes.
  • Capture clean and incremental builds separately.
  • Keep the command, destination, configuration, scheme, and warm-up rules consistent across runs.
  • Write a timestamped JSON artifact to .build-benchmark/.
  • Do not change project files as part of benchmarking.

Inputs To Collect

Confirm or infer:

  • workspace or project path
  • scheme
  • configuration
  • destination
  • whether the user wants simulator or device numbers
  • whether a custom DerivedData path is needed

If the project has both clean-build and incremental-build pain, benchmark both. That is the default.

Worktree Considerations

When benchmarking inside a git worktree, SPM packages with exclude: paths that reference gitignored directories (e.g., __Snapshots__) will cause xcodebuild -resolvePackageDependencies to crash. Create those missing directories before running any builds.

Default Workflow

  1. Normalize the build command and note every flag that affects caching or module reuse.
  2. Run one warm-up build if needed to validate that the command succeeds.
  3. Run 3 clean builds.
  4. If COMPILATION_CACHE_ENABLE_CACHING = YES is detected, run 3 cached clean builds. These measure clean build time with a warm compilation cache -- the realistic scenario for branch switching, pulling changes, or Clean Build Folder. The script handles this automatically by building once to warm the cache, then deleting DerivedData (but not the compilation cache) before each measured run. Pass --no-cached-clean to skip.
  5. Run 3 zero-change builds (build immediately after a successful build with no edits). This measures the fixed overhead floor: dependency computation, project description transfer, build description creation, script phases, codesigning, and validation. A zero-change build that takes more than a few seconds indicates avoidable per-build overhead. Use the default benchmark_builds.py invocation (no --touch-file flag).
  6. Optionally run 3 incremental builds with a file touch to measure a real edit-rebuild loop. Use --touch-file path/to/SomeFile.swift to touch a representative source file before each build.
  7. Save the raw results and summary into .build-benchmark/.
  8. Report medians and spread, not just the single fastest run.

Preferred Command Path

Use the shared helper when possible:

python3 scripts/benchmark_builds.py \
  --workspace App.xcworkspace \
  --scheme MyApp \
  --configuration Debug \
  --destination "platform=iOS Simulator,name=iPhone 16" \
  --output-dir .build-benchmark

If you cannot use the helper script, run equivalent xcodebuild commands with -showBuildTimingSummary and preserve the raw output.

Required Output

Return:

  • clean build median, min, max
  • cached clean build median, min, max (when COMPILATION_CACHE_ENABLE_CACHING is enabled)
  • zero-change build median, min, max (fixed overhead floor)
  • incremental build median, min, max (if --touch-file was used)
  • biggest timing-summary categories
  • environment details that could affect comparisons
  • path to the saved artifact

If results are noisy, say so and recommend rerunning under calmer conditions.

When To Stop

Stop after measurement if the user only asked for benchmarking. If they want optimization guidance, hand off the artifact to the relevant specialist by reading its SKILL.md and applying its workflow to the same project context:

Additional Resources

Signals

GitHub stars
1k
Forks
48
Last commit
Aug 2026
Advanced
Catalog kind
skill
Gateway key
xcode-build-benchmark
Source
github.com/avdlee/xcode-build-optimization-agent-skill