Xiongnu Legal Procedures
SkillDev toolsLets your agent look up facts about crime, trial, and punishment practices among the ancient Xiongnu.
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Details
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About this skill
Use when examining Xiongnu criminal justice and punishment systems. Covers capital crimes (拔刃尺者死), property confiscation for theft, summary judicial process, and the swift sentencing system with imprisonment capped at ten days.
What this skill tells your AI
The instructions your AI receives, as published by baojie/shiji-kb in kg/ontology/ontology-v1/skus/procedural/skill_215/SKILL.md and read by Ahel’s review.
Overview
The Xiongnu maintained a swift and severe legal system focused on military discipline and property rights.
Criminal Offenses and Punishments
Capital Crimes (Death Penalty)
- Drawing a weapon (blade) one foot (拔刃尺者死)
- Major offenses (unspecified serious crimes)
Property Crimes
- Theft: Confiscation of the thief's family and property (坐盗者没入其家)
Minor Offenses
- Punishment: Crushing/pressing (轧)
- Applied to lesser crimes
Judicial Process
- Arrest: Offender detained
- Summary judgment: Quick determination of guilt
- Sentencing: Based on severity classification
Key Characteristics
- Speed: Imprisonment lasts no more than ten days (狱久者不过十日)
- Low prison population: Entire nation typically has only a few prisoners (一国之囚不过数人)
- Severity: Swift and harsh punishments serve as deterrent
Expected Outcomes
- Rapid resolution of criminal matters
- Minimal prison infrastructure needed
- Strong deterrent through severity and speed
Verification
- Confirm offense classification matches the correct punishment tier (capital, property confiscation, or minor)
- Validate that the judicial process maintains the speed standard (imprisonment not exceeding ten days)
- Check that the low prison population principle (一国之囚不过数人) holds as evidence the deterrent system is functioning
Signals
- GitHub stars
- 3k
- Forks
- 533
- Last commit
- Aug 2026
Advanced
- Item type
- skill
- Key
xiongnu-legal-procedures- Source
- github.com/baojie/shiji-kb