AI & models skills.
11,364 AI & models skills, including triage, domain-modeling and code-review, are listed on Ahel today. Each one has a page of its own that says what it does and whether Ahel can serve it in Claude, Claude Code, ChatGPT, Codex and Cursor.
Category: AI & models
11,364 results · page 117 of 379
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godot-nodes-scenesSkillAI & models
Uses your Godot Claude skill knowledge to structure scenes, nodes, and autoloads in Godot 4.7 projects.
Ready to connect★ 1k
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godot-physicsSkillAI & models
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D
Ready to connect★ 1k
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godot-signals-groupsSkillAI & models
Lets your agent build event-driven Godot gameplay using custom signals and node groups instead of direct references.
Ready to connect★ 1k
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godot-tilemapSkillAI & models
Lets your agent build and edit tile-based 2D levels in Godot using TileMapLayer, using the godot claude skill.
Ready to connect★ 1k
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godot-ui-controlSkillAI & models
Lets your agent build Godot 4.7 user interfaces with Control nodes, containers, themes, and layout.
Ready to connect★ 1k
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input-systemsSkillAI & models
Lets your agent design game input systems with action mapping, rebinding, multi-device support, and feel features.
Ready to connect★ 1k
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itch-publishSkillAI & models
Lets your agent publish and update your game on itch.io, uploading builds to named channels.
Ready to connect★ 1k
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love2d-coreSkillAI & models
Lets your agent structure and debug a LÖVE 2D game in Lua, covering the game loop, movement, input, and screens.
Ready to connect★ 1k
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performance-optimizationSkillAI & models
Lets your agent find and fix game performance problems by profiling frame times and locating CPU or GPU bottlenecks.
Ready to connect★ 1k
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phaser-arcade-physicsSkillAI & models
Lets your agent use the Phaser claude skill to add movement, gravity, and collisions to browser games.
Ready to connect★ 1k
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phaser-coreSkillAI & models
Lets your agent set up and debug Phaser games using a Phaser Claude skill covering scenes, assets, and cameras.
Ready to connect★ 1k
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platformerSkillAI & models
Lets your agent build a 2D platformer with tuned jump controls, tiled levels, and hazards.
Ready to connect★ 1k
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procedural-genSkillAI & models
Lets your agent generate game content like terrain, dungeons, and loot tables using deterministic random algorithms.
Ready to connect★ 1k
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prototype-fastSkillAI & models
Guides your agent to build a quick playable prototype in about an hour to test if a game mechanic is fun.
Ready to connect★ 1k
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puzzleSkillAI & models
Lets your agent build a puzzle game with a grid, moves, rules like match-3 or sokoban, scoring, and undo.
Ready to connect★ 1k
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pygame-coreSkillAI & models
Lets your agent structure and debug a pygame game in Python, from the main loop to sprites and collision.
Ready to connect★ 1k
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roblox-charactersSkillAI & models
Gives your agent a roblox claude skill for building respawn-safe Roblox character systems.
Ready to connect★ 1k
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roblox-datastoresSkillAI & models
Gives your agent a Roblox Claude skill for saving and loading persistent player data in games.
Ready to connect★ 1k
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roblox-luauSkillAI & models
Lets your agent write Roblox Luau scripts — a roblox claude skill covering services, instances, events, and remotes.
Ready to connect★ 1k
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roblox-physicsSkillAI & models
Lets your agent build Roblox physics like collisions, raycasts, constraints, and forces.
Ready to connect★ 1k
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roblox-studio-workflowSkillAI & models
Lets your agent safely edit and test Roblox Studio projects using this roblox claude skill.
Ready to connect★ 1k
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roblox-uiSkillAI & models
Lets your agent build Roblox game interfaces like HUDs, shops, and inventories that work across devices.
Ready to connect★ 1k
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rpgSkillAI & models
Lets your agent build an RPG with stats, inventory, quests, dialogue, saves, and combat.
Ready to connect★ 1k
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shader-programmingSkillAI & models
Lets your agent write game shaders in GLSL and HLSL, covering the vertex-to-fragment pipeline and common 2D/3D effects.
Ready to connect★ 1k
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survival-craftingSkillAI & models
Lets your agent build a survival-crafting game with resource gathering, crafting, needs, and base building.
Ready to connect★ 1k
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threejs-gltf-loadingSkillAI & models
Lets your agent load glTF/GLB 3D models and play their animations in three.js using this threejs claude skill.
Ready to connect★ 1k
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threejs-materials-lightingSkillAI & models
Lets your agent apply the threejs claude skill to light three.js scenes with materials, lights, shadows, and reflections.
Ready to connect★ 1k
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tower-defenseSkillAI & models
Lets your agent build a tower defense game with enemies, waves, towers, an economy, and lives.
Ready to connect★ 1k
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unity-animationSkillAI & models
Drive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animat
Ready to connect★ 1k
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unity-csharp-scriptingSkillAI & models
Lets your agent use a Unity Claude skill to write C# gameplay scripts and manage MonoBehaviour lifecycle code.
Ready to connect★ 1k
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