Media skills.
6,649 media skills, including grill-with-docs, prototype and hyperframes, are listed on Ahel today. Each one has a page of its own that says what it does and whether Ahel can serve it in Claude, Claude Code, ChatGPT, Codex and Cursor.
Category: Media
6,649 results · page 194 of 222
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privacy-checkSkillMedia
Use to assess Privacy by Design compliance and GDPR/data protection alignment for a feature or system.
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receipt-renderSkillMedia
Render a completed diamond's work as a shareable, factual one-page "work receipt" (problem framed, assumptions tested, what was killed vs kept) carrying an origin line + a volitional onward-handoff data flow. Read-only. Consults the attribution registry per `${CLAUDE_PLUGIN_ROOT}/engine/render-conve
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renderSkillMedia
Central dispatcher for the canvas/state render fleet. Routes intent to a specialist (`/mycelium:diamond-render`, `/mycelium:ost-render`, `/mycelium:cycle-render`) OR lists what's renderable. Cross-cutting views spanning multiple canvases (opp→sol→cycle traceability, confidence-over-time, cluster-gra
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soundcraft-ui24r-adapterSkillMedia
Design the Soundcraft Ui24R adapter boundary for AI-Controlled Party: dry-run, Bitfocus Companion, direct Node bridge, connection health, config, failure handling, and live-validation gates. Use whenever a task mentions Soundcraft, Ui24R, snapshots, cues, Companion, soundcraft-ui-connection, mixer b
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spec-brainstormSkillMedia
Conversational design workshop for substantial work. Interviews the human one question at a time, explores 2-3 approaches with trade-offs, and presents the design section by section for approval before writing only design.md, then stops. Combines requirements discovery with codebase research and arc
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spec-implementSkillMedia
Continue an approved Spec-backed workflow when the user says "implement", "go", "start", or "do it". After Codex Plan Mode, persist the next missing design.md or plan.json artifact and stop. When both artifacts exist, execute plan.json with TDD and report between batches.
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spec-planSkillMedia
Write approved implementation plans in one of two modes. Explicit Inline mode creates a conversational plan for bounded work. Spec-backed Plan converts an approved design.md into plan.json. Both modes stop after producing their plan output. Trigger after atelier-orchestrator selects a mode, when the
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talkSkillMedia
Orchestrates VAD-driven voice conversation (Silero VAD listen, xAI cloud STT, xAI cloud TTS voice eve by default; local TTS engines removed from the default path). Use when the user says talk, voice, speak, habla, voz, audio, talk mode, or wants spoken back-and-forth. Also when they ask to read a re
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td-feature-designSkillMedia
Design a tdmcp feature into an implementable spec before any code is written — choose the layer, define the Zod input schema, lay out the TD network topology, plan the bridge/Python approach, sketch a UI wireframe when relevant, and list probe-first risks + the test plan. Use whenever a tdmcp featur
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tdmcp-ai-party-mixer-designSkillMedia
Orchestrates the AI-Controlled Party mixer/Soundcraft Ui24R design team. Use whenever the user wants to design, update, refine, re-run, or implement-plan the Soundcraft Ui24R scene-arming expansion, mixer-aware AI party, operator-approved mixer cues, snapshots/cues/show control, Companion bridge, or
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tdmcp-pipelineSkillMedia
Orchestrates the tdmcp feature team end-to-end: design/wireframe → build → integrate → QA → release. Use whenever the user wants to build, implement, develop, ship, or add one or more tdmcp features/tools/effects/controls/AI-prompts for TouchDesigner, or to run them through a coordinated design→deve
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tdmcp-raytk-integrationSkillMedia
Plan and implement native RayTK (t3kt/raytk) raymarching/SDF toolkit integration into tdmcp — beyond the existing package-manager staging, into AI-driven RayTK operator (ROP) node graphs. Use whenever the user wants to build, plan, design, implement, continue, fix, QA, or ship RayTK support: create/
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blindspotsSkillMedia
Find important users, contexts, constraints, dependencies, consequences, and conditions that a design discussion has not considered at all. Use when a designer asks "what am I missing?", wants edge perspectives beyond UI states, or needs a pre-review scan for overlooked experience risks.
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challengeSkillMedia
Interrogate a UX idea, requirement, flow, feature, or design direction before execution. Use when a designer asks to be challenged, wants assumptions exposed, wants a red-team review of the premise, or needs hard questions that test whether the proposed work should exist at all.
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comfyuiSkillMedia
Generate images, video, and audio with ComfyUI — install, launch, manage nodes/models, run workflows with parameter injection. Uses the official comfy-cli for lifecycle and direct REST/WebSocket API for execution.
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cxc-dev-frontendSkillMedia
MUST USE for any frontend, web UI, or visual implementation work — building, styling, or redesigning pages/components, responsive layouts, motion, component architecture, and production-surface polish. Pairs with cxc-dev-uiux-design: load it first when design direction is vague; this skill implement
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dataflow-pipeline-devSkillMedia
Develop, format, lint, package, and test Apache Beam Dataflow pipelines in Python and Java within this repository. Use when modifying existing pipeline DoFns, creating new Beam pipelines, configuring pipeline options, running local tests with DirectRunner, building custom SDK container images with C
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decisionSkillMedia
Recover or preserve consequential UX and architecture rationale. Use when a designer asks why something was designed a certain way, whether a choice deserves an ADR/design decision record, or wants to capture context, evidence, alternatives, rationale, consequences, and status without documenting tr
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design-system-referenceSkillMedia
Style guides and implementation rules for frontend design. Works with design-discovery agent which handles context gathering and VS-based style recommendations. Contains detailed style guides, anti-patterns, and implementation checklists.
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handoffSkillMedia
Prepare UX work for engineering by preserving user intent, behavior, states, design-system usage, accessibility requirements, dependencies, acceptance behavior, and unresolved questions. Use when a designer says "get this ready for engineering", needs a handoff, behavioral contract, implementation-r
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ios-ettrace-profilerSkillMedia
iOS ETTrace Simulator profiles: capture and interpret symbolicated startup, scrolling, navigation, rendering, CPU hotspots, and before/after evidence.
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ios-intents-architectSkillMedia
Design and implement iOS App Intents, AppEntity, EntityQuery, and App Shortcuts for Siri, Spotlight, widgets, controls, Shortcuts, and app handoff routes.
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issue-triageSkillMedia
Investigate one GitHub issue and act on it the /snag way. Fetches the issue and its comments, first checks it is still true (everything it names still exists), reads it through the repo's issue forms, classifies it (bug, feature, enhancement, or a design decision), checks whether it is real, reprodu
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prSkillMedia
Create a high-quality pull request description for UX-related implementation that explains why the change exists, what behavior changed, design-system usage, states, accessibility, testing, risks, and what reviewers should inspect. Use when design or design-engineering work is ready to become a PR.
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rippleSkillMedia
Trace what else a UX, flow, component, content, or design-system change could affect. Use when a designer asks "if we change this, what else moves?", "what else could this affect?", or wants to understand downstream UX impact before committing to a change.
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setup-uxSkillMedia
Set up or refresh UX Skills for a project by learning the product, users and research evidence, design system, engineering environment, accessibility expectations, terminology, and existing decisions. Use only when the user explicitly asks to set up, initialize, connect, learn, or refresh UX Skills/
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system-fitSkillMedia
Decide whether a UX need should reuse, compose, extend, or create a design-system component or pattern. Use when a designer asks whether something needs a new component, how a design fits the current system, or what design-system contribution a feature should make.
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user-groundingSkillMedia
Ground UX work in actual users and evidence when who the design is for, their goals or context, or the strength of user knowledge is materially uncertain. Use when a designer asks who this is for, whether personas are useful, what research is needed, what existing research says, or when a decision d
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alchemySkillMedia
Runs a lightweight change preflight, then routes non-trivial design, refactor, and audit work through only the needed requirements and A.L.C.H.E.M.Y. skills. Explicitly trigger with `/alchemy`, `$alchemy`, or natural phrases such as "do some alchemy", "run alchemy on this", "use alchemy", or "give t
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architecture-guidelinesSkillMedia
First-principles architectural rules for subsystem/service/abstraction design: minimalism, modularity, functional core, resilience, layer self-sufficiency, integration, naming, and concurrency. TRIGGER when introducing a subsystem/service/abstraction, refactoring across subsystem boundaries, applyin
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