Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Files & storage
4,278 results · page 29 of 143
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asc-ad-hoc-distributionSkillFiles & storage
Prepare, publish, resume, and verify private iOS release-testing installs with asc distribute. Use when distributing an IPA to registered devices outside TestFlight, reconciling ad hoc profiles, publishing through caller-owned S3-compatible storage, or diagnosing a resumable private distribution run
Ready to connect★ 1k
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fork-disciplineSkillFiles & storage
Audit and enforce the core/client boundary in multi-client projects. Detects where shared platform code is tangled with client-specific code, finds hardcoded client checks, config files that replace instead of merge, scattered client code, migration conflicts, and missing extension points. Produces
Ready to connect★ 1k
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hono-api-scaffolderSkillFiles & storage
Scaffold Hono API routes for Cloudflare Workers. Produces route files, middleware, typed bindings, Zod validation, error handling, and API_ENDPOINTS.md documentation. Use after a project is set up with cloudflare-worker-builder or vite-flare-starter, when you need to add API routes, create endpoints
Ready to connect★ 1k
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image-processingSkillFiles & storage
Process images for web development — resize, crop, trim whitespace, convert formats (PNG/WebP/JPG), optimise file size, generate thumbnails, create OG card images. Uses Pillow (Python) — no ImageMagick needed. Trigger with 'resize image', 'convert to webp', 'trim logo', 'optimise images', 'make thum
Ready to connect★ 1k
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landing-pageSkillFiles & storage
Generate a complete, deployable landing page from a brief. Produces a single self-contained HTML file with Tailwind CSS (via CDN), responsive design, dark mode, semantic HTML, and OG meta tags. Sections: hero with CTA, features, social proof, pricing (optional), FAQ, footer. Use when building a mark
Ready to connect★ 1k
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project-docsSkillFiles & storage
Generate project documentation from codebase analysis — ARCHITECTURE.md, API_ENDPOINTS.md, DATABASE_SCHEMA.md. Reads source code, schema files, routes, and config to produce accurate, structured docs. Use when starting a project, onboarding contributors, or when docs are missing or stale. Triggers:
Ready to connect★ 1k
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shopify-productsSkillFiles & storage
Create and manage Shopify products via the Admin GraphQL API or CSV import. Workflow: gather data, choose method, execute, verify. Use whenever the user wants to add products to Shopify, bulk-import a catalog from CSV/spreadsheet/URL, update variants or prices, manage inventory quantities, upload pr
Ready to connect★ 1k
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tanstack-startSkillFiles & storage
Build a full-stack TanStack Start app on Cloudflare Workers from scratch — SSR, file-based routing, server functions, D1+Drizzle, better-auth, Tailwind v4+shadcn/ui. Use whenever the user mentions TanStack Start, asks to scaffold a full-stack Cloudflare app with SSR, wants an SSR dashboard, or asks
Ready to connect★ 1k
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ux-compareSkillFiles & storage
Compare UX patterns across multiple reference apps using pattern libraries produced by ux-extract. Reads 2+ pattern-library.md files, walks them category by category, identifies where apps converge (strong signal), where they diverge (genuine design choice), what's unique to one app, and what's abse
Ready to connect★ 1k
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adk-framework-adaptersSkillFiles & storage
ADK framework adapter layer. Provides framework-specific code templates, idiomatic patterns, API mappings, and project structures for LangChain / EINO / AutoGen / AgentScope / CrewAI, for use by agent-dev-workflow Phase 5 code generation. Each framework reference file includes a verified_date for ve
Ready to connect★ 985
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batch-product-researchSkillFiles & storage
Codex-native batch Amazon keyword research using LaunchFast MCP. Use when the user wants a ranked comparison across many keywords and optionally wants HTML and CSV artifacts written to disk.
Ready to connect★ 985
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configure-eccSkillFiles & storage
Interactive installer for Everything Claude Code — guides users through selecting and installing skills and rules to user-level or project-level directories, verifies paths, and optionally optimizes installed files.
Ready to connect★ 985
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interpreting-mod-author-instructionsSkillFiles & storage
Use when deciding how to correctly download/install a Bethesda mod per the author's instructions — triggers "how do I install", "FOMOD choices", "which file to download", "author说明", "install instructions", "which variant", "按作者说明安装", "这个mod怎么装". NOT for deciding whether to include the mod (use eval
Ready to connect★ 985
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launchfast-ppc-researchSkillFiles & storage
Codex-native Amazon PPC keyword research using LaunchFast MCP. Use when the user wants competitor keyword discovery, keyword tiering, or a ready-to-upload Amazon Sponsored Products bulk file from 1-15 ASINs.
Ready to connect★ 985
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ontoly-software-graphSkillFiles & storage
Use Ontoly Software Graph evidence, CLI reports, MCP, and official Ontoly Agent Skills before searching source files when reviewing architecture, dependencies, request flows, configuration, impact, or security-sensitive ownership.
Ready to connect★ 985
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seo-imagesSkillFiles & storage
Image optimization analysis for SEO and performance. Checks alt text, file sizes, formats, responsive images, lazy loading, and CLS prevention. Use when user says "image optimization", "alt text", "image SEO", "image size", or "image audit".
Ready to connect★ 985
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vidseeds-thumbnailsSkillFiles & storage
Use for VidSeeds MCP thumbnail workflows - generate, poll jobs, edit, restyle, Thumbnail Studio (trends, briefs, subjects, overlay text), apply to a project, publish to YouTube, or thumbnails from a local video file via vidseeds-local.
Ready to connect★ 985
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writing-bgs-load-orderSkillFiles & storage
Use when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when launching xEdit with a custom plugin list. Authoritative reference for the asterisk-prefix format, official masters detection,
Ready to connect★ 985
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config-explorerSkillFiles & storage
Inspect and safely edit the Claude Code and Codex configuration surfaces exposed by CCAM. Use when auditing skills, agents, commands, plugins, marketplaces, MCP servers, hooks, settings, memory, keybindings, profiles, rules, or instruction files, and when a backup-backed allowlisted edit is required
Ready to connect★ 989
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file-headersSkillFiles & storage
MANDATORY for every coding agent (Claude Code, Codex, or any other) on every change-set — every applicable source file the agent creates or updates MUST start with the project's copyright/authorship header (file overview + exact author line). Use automatically whenever writing a new file or editing
Ready to connect★ 989
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mcp-auditSkillFiles & storage
Audit the configured MCP servers (user + project scope) via the Agent Monitor Config Explorer API: transport (stdio vs http), command/args and env variable names, headers, and the source file each definition came from. Reads /api/cc-config/mcp. Use when reviewing MCP integrations for hygiene, duplic
Ready to connect★ 989
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memory-reviewSkillFiles & storage
Review the file-based memory store via the Agent Monitor Config Explorer API: the user and project CLAUDE.md plus per-project auto-memory files under ~/.claude/projects/<slug>/memory/*.md. Groups by project, shows the index (MEMORY.md) vs per-fact files, and flags stale or oversized facts. Reads /ap
Ready to connect★ 989
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backlink-analysisSkillFiles & storage
When the user wants to analyze backlinks, audit link profile, or identify link issues. Also use when the user mentions "backlink analysis," "backlink audit," "referring domains," "toxic links," "link profile," or "disavow file." For acquisition, use link-building.
Ready to connect★ 968
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godot-csharpSkillFiles & storage
Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing th
Ready to connect★ 967
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godot-resourcesSkillFiles & storage
Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot projec
Ready to connect★ 967
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godot-shadersSkillFiles & storage
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/verte
Ready to connect★ 967
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save-systemsSkillFiles & storage
Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or m
Ready to connect★ 967
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ss-tokensSkillFiles & storage
Generate an accessible semantic palette from a key color, or view, add, and modify StyleSeed design tokens. Use when a user supplies a brand color, asks which colors combine well, needs light/dark theme roles, or needs token files for implementation.
Ready to connect★ 949
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ralphSkillFiles & storage
Plan work and generate ralph task files for autonomous execution. Use when the user wants to plan tasks, create a prd, run ralph, or fix a batch of issues. Triggers on: ralph, create tasks, plan this, run ralph, prd.
Ready to connect★ 937
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forgecadSkillFiles & storage
ForgeCAD model authoring, editing, debugging, and execution guidance for .forge.js, SVG-import, assembly, and CLI workflows. Use when building or modifying ForgeCAD geometry, structuring multi-file projects, validating scripts, or using ForgeCAD export/render tooling.
Ready to connect★ 932
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
52,524 of the 52,958 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.