Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Files & storage
4,446 results · page 83 of 149
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uipath-coreSkillFiles & storage
Build UiPath Studio projects, REFramework scaffolds, XAML workflows, and VB/C# expressions via 104 deterministic Python generators (plus plugin generators). ALWAYS use this skill — never hand-write .xaml files. TRIGGER when the user mentions UiPath, REFramework, XAML, RPA, Orchestrator, UiPath Studi
Ready to connect★ 106
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writing-pythonSkillFiles & storage
Use this before writing Python code, creating Python scripts, modifying Python files, or when user asks to "write python", "create a python script", "implement in python". TRIGGER when starting any Python development task.
Ready to connect★ 106
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ade-deeplinksSkillFiles & storage
Use this skill when an agent needs to mint, share, or open ADE deeplinks (lane, work session, file, commit, artifact, branch, PR, Linear issue) so users — or the agent itself — can jump straight to a specific ADE surface from anywhere (GitHub PR description, Linear issue, Slack, email, terminal, mob
Ready to connect★ 105
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fflSkillFiles & storage
FastFileLink (ffl) assistant — detect environment, install ffl if needed, and help the user share files, download files, configure tunnels, set up E2EE/auth, and automate file-sharing workflows. Invoke whenever the user wants to share a file or folder, get a download link, receive a file from someon
Ready to connect★ 105
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figma-pilotSkillFiles & storage
REQUIRED reading before using figma_execute. Contains API syntax, parameter formats, and examples. READ rules/*.md files for correct usage.
Ready to connect★ 105
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final-cut-proSkillFiles & storage
Edit Final Cut Pro timelines with natural language via FCPXML. Use when the user wants to analyze, cut, trim, mark up, transcribe, montage, or export a Final Cut Pro project, mentions .fcpxml or .fcpxmld files, asks to remove silence or filler words from a video edit, wants a rough cut assembled fro
Ready to connect★ 105
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ESPHomeSkillFiles & storage
ESPHome device configuration, firmware, and IoT product development. Covers ESP32, ESP32-S3, ESP32-C3, ESP32-C6, ESP32-H2, ESP32-P4, ESP8266, RP2040, RP2350, nRF52, LibreTiny, Shelly, Sonoff, Tuya, BLE proxy, Matter firmware, Thread, Zigbee, GPIO, sensor YAML, LVGL displays, LED strips, voice assist
Ready to connect★ 104
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Node-REDSkillFiles & storage
Node-RED visual automation flows for Home Assistant. Covers visual automation, flow JSON, trigger-state, api-call-service, function nodes, context storage, timer patterns, error handling, and node-red-contrib-home-assistant-websocket nodes. Use when user mentions "Node-RED", "flow", "visual automati
Ready to connect★ 104
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sid-catalogSkillFiles & storage
Build SID trie catalogs for FlashRec from OpenOneRec RecIF packed mappings. Use when the user mentions sid-vocab-file, sid2pid, 物品目录, catalog, trie, flashrec --catalog, convert_recif_catalog, build_catalog.sh, or illegal SID rate.
Ready to connect★ 104
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add-localeSkillFiles & storage
Add a new UI language/locale to the claude-code-gui webview i18n system, or extend/verify an existing one. Walks a contributor (or agent) through creating the per-namespace translation JSON files, registering the locale, and verifying parity — consistently with how the shipped locales are structured
Ready to connect★ 103
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godot-save-systemSkillFiles & storage
Godot 4 save system design, covering resource serialization, encrypted storage, save management, and data rollback.
Ready to connect★ 103
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godot-tscn-formatSkillFiles & storage
Plain-text format specification and AI operation guide for Godot 4.x .tscn scene files — file structure, resource references, Transform transforms, property value formats, signal connections, and how AI can directly read and write .tscn files.
Ready to connect★ 103
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paper-covertSkillFiles & storage
Converts the final Markdown manuscript from `paper-draft` / `paper-review-loop` into a submission package for the target venue — modular LaTeX (one file per section), compiled PDF, and Word `.docx`. Venue is read from `output/PAPER_PLAN.md` (or argument) and routed through a small YAML profile. Does
Ready to connect★ 103
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training-checkSkillFiles & storage
Monitors running spatial experiments. Checks output files, log files, and process status. Categorizes results as OK, STALLED, FAILED, or COMPLETE. Fires alerts by appending to output/PROJ_NOTES.md. Run every 15 minutes during Stage 3 of research-pipeline.
Ready to connect★ 103
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unity-csharp-editSkillFiles & storage
Implement, fix, and refactor Unity C# code with unity-cli write tools. Use when the user wants to change behavior in .cs files, create or rewrite scripts, update multiple C# files together, rename a symbol, add or remove members, or change project or package settings as part of a code change. Do not
Ready to connect★ 103
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architecture-navigationSkillFiles & storage
This skill should be used when deciding which layer or module a new file, function, or directory belongs in, or when a layer-boundary check fails. It owns the placement decision (which layer/module) and the import-direction rules — not the end-to-end recipe for wiring an operation through the API la
Ready to connect★ 102
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factsSkillFiles & storage
Manage .facts files — atomic, validatable truth statements about a project. Install, check, list, add, edit, remove, and lint facts via the CLI. ALWAYS read this skill when the user mentions facts in any capacity.
Ready to connect★ 102
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sureforgeSkillFiles & storage
Quality-control workflow for complex, multi-step tasks that need research, clarification, a verifiable plan, independent review, and evidence-backed delivery. Use for substantial implementations, decision studies, multi-file deliverables, and exhaustive document or visual checks, or when the user ex
Ready to connect★ 98
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scripted-testsSkillFiles & storage
Write scripted tests for the yash shell executable: file naming, the test_* harness aliases, exit status and output checks, skipping unsupported environments, the environment a test case runs in, and cleaning up background jobs so no process is left behind. Use when shell-observable behavior changes
Ready to connect★ 101
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update-changelogSkillFiles & storage
Update crate CHANGELOG.md files in yash-rs. Use for adding unreleased entries, deciding changelog categories, and keeping changelogs aligned with crate and workspace version changes.
Ready to connect★ 101
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dired-power-userSkillFiles & storage
Master Emacs Dired for efficient file management and batch operations. Trigger on phrases like "dired", "file management in emacs", "dired power user", "emacs file manager", "dired tricks".
Ready to connect★ 99
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elisp-reviewSkillFiles & storage
Review Emacs Lisp (elisp) packages for bugs, style/convention violations, and optimisation opportunities. Use this skill whenever the user asks to review, audit, check, or analyse an elisp or Emacs Lisp package, file, or set of files. Trigger on phrases like "review my package", "check my elisp", "a
Ready to connect★ 99
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emacs-configuration-assistantSkillFiles & storage
Optimize your Emacs setup with modern configuration best practices. Trigger on phrases like "emacs configuration", "configure emacs", "setup emacs", "emacs init file", "emacs config help".
Ready to connect★ 99
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geo-toolkitSkillFiles & storage
Parse, convert, geocode, visualize, and measure geographic data. Use for address cleanup, geo file conversion, mapping, and distance workflows.
Ready to connect★ 100
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hk-follow-breadcrumbSkillFiles & storage
Consults existing breadcrumb analysis docs before exploring the codebase. Use this skill whenever the user asks about how a flow works, where something happens in the code, how to debug or test a specific area, what files are involved in a feature, or needs to understand the path data takes through
Ready to connect★ 99
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hk-local-logsSkillFiles & storage
Inspect and debug errors via logs across the harness-kit monorepo. Reads the right log file based on the error layer — backend, frontend, celery, odin CLI, or odin task execution. Use this skill whenever someone mentions a 500 error, a stack trace, a crash, 'check the logs', 'what went wrong', a ser
Ready to connect★ 99
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hk-scout-wikiSkillFiles & storage
Run a scout wave over outside sources (links, blogs, trending repos) into a progressive-disclosure research wiki in the current project, then distill findings into the project's ideas/backlog file. Generic across projects. Use when the user shares links/blogs to research, asks to "scout", "build a w
Ready to connect★ 99
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hk-slop-auditSkillFiles & storage
Run a codebase hygiene audit. Scans for misplaced files, dead code, temp files, security issues, structural problems, dependency slop, and git slop. Outputs a prioritized report with P0-P4 findings. Use periodically or before releases. Triggers on: 'audit the codebase', 'find slop', 'hygiene check',
Ready to connect★ 99
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issue-reportingSkillFiles & storage
Helps users report issues with GTM skills — incorrect advice, broken activation, missing context, or unexpected behavior. Guides through gathering the right details (skill name, prompt used, actual vs expected output, context files present) and generates a properly formatted GitHub issue. Use when u
Ready to connect★ 100
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shortx-rule-creatorSkillFiles & storage
ShortX rule file generator. Automatically generates .txt files for ShortX automation rules (Rule) or one-tap actions (DirectAction) based on user needs. Use case: the user describes an automation requirement (e.g., 'shake phone to toggle WiFi', 'forward notifications to WeCom when received', 'auto p
Ready to connect★ 100
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.