Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,297 results · page 105 of 177

  • audio-analysis-windowSkillMedia

    The classic and modern Audio Analyzer windows — a Friture-style multi-pane analyzer (Scope, Levels, Spectrogram, Octave, Pitch, Delay), the stereo PCM path that feeds them, per-pane consumer gating, and the shared AudioAnalysisDSP module. Use when modifying either analyzer window, its panes, the spe

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • audio-systemSkillMedia

    Audio engine architecture, local/streaming pipelines, EQ, spectrum analysis, and playback flow. Use when working on audio playback, streaming, equalization, spectrum visualization, BPM detection, or ProjectM integration.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • audit-commentsSkillMedia

    Cheap-model audit of comments and inline docs for temporal/historical narration, overly long prose, over-referencing of GitHub issues / PR numbers / plan-step IDs, and design-justification / conversational residue (comments that defend the approach or echo how the code was steered instead of plainly

    Ready to connect★ 118

    github.com/mycelium-io/mycelium116 stars

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  • cavaSkillMedia

    Implementation and maintenance guide for NullPlayer's standalone and embedded Cava spectrum analyzers, including DSP, rendering, scoped settings, skin-following colors, resets, UI-family switches, and window lifecycle.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • flowSkillMedia

    Flow network throughput window — live download/upload meter, interface selection, single-height center-stack docking, classic/modern window controllers, and rendering behavior.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • metal-gotchasSkillMedia

    Cross-cutting Metal pitfalls in NullPlayer's visualization code — command encoder ordering, render-to-texture y-flip, shader availability checks, and the AudioEngine spectrum coalescing pattern that fixes Classic/Spectrum bar stuttering. Use when writing Metal pipelines or chasing visualizer jitter/

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • non-retina-fixesSkillMedia

    Non-Retina display artifact fixes, blue line issues, tile seam corrections, and targeted redraw optimizations. Use when debugging rendering issues on 1x displays or working on skin rendering code.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • projectm-milkdropSkillMedia

    ProjectM/MilkDrop preset engine inside the visualization window — preset loading, controls, modes, audio sensitivity, beat sensitivity, drag-suspend behavior. Use when editing the ProjectM wrapper, preset folder logic, or its menu.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • screenshotSkillMedia

    Take a screenshot of the running Mycelium app, or of CLI output rendered as a terminal card, or record a short video of a flow with a visible cursor and click/zoom animations. Use when you need to SEE the UI — verifying a frontend change, checking a layout at phone/tablet/desktop widths, driving a m

    Ready to connect★ 118

    github.com/mycelium-io/mycelium116 stars

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  • sonos-castingSkillMedia

    Sonos UPnP discovery, multi-room casting, coordinator transfer, dockable room mixer, individual room volume, custom checkbox UI, and protocol quirks. Use when working on Sonos casting, room controls, UPnP control, multi-room audio, or group management.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • ui-design-systemSkillMedia

    React UI component systems with TailwindCSS + Radix + shadcn/ui. Stack: TailwindCSS (styling), Radix UI (primitives), shadcn/ui (components), React/Next.js. Capabilities: design system architecture, accessible components, responsive layouts, theming, dark mode, component composition. Actions: review

    Ready to connect★ 118

    github.com/try-works/role-model114 stars

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  • ui-guideSkillMedia

    Coordinate systems, scaling architecture, hit testing, skin sprite rendering, window layout, and Compact Mode for NullPlayer's UI. Use when working on window scaling, skin rendering, coordinate transforms, visual layout, compact/status-item windows, or playlist/marquee text rendering.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • vis-classic-guideSkillMedia

    Comprehensive implementation and profile reference for NullPlayer's vis_classic mode (CVisClassicCore, VisClassicBridge, SpectrumAnalyzerView integration, menu/keyboard controls, transparent-background behavior, persistence keys, and bundled INI profiles). Use when modifying vis_classic rendering be

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • youtube-sourceSkillMedia

    YouTube channel uploads in the Radio tab — browse channels, download audio (FLAC / MP3) or video (720p / 1080p) ad-free, store in a user folder, and play/cast locally. Use when working on YouTube source UI, channel/video listing, downloads, manifest tracking, or format settings.

    Ready to connect★ 118

    github.com/ad-repo/nullplayer116 stars

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  • app-ui-ux-best-practicesSkillMedia

    Comprehensive App UI/UX design best practices. Supports two tracks: Convention Track (adopt a proven design language for SaaS/utility products) and Innovation Track (multiple brand-driven design methodologies — Material Metaphor, archetype-driven, narrative-driven, cultural-semiotic — for brand-driv

    Ready to connect★ 114

    github.com/touchine-ojo/ojo-design-skills117 stars

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  • ardot-generate-designSkillMedia

    Use this skill together with ardot-use when building complete pages, screens, or multi-section UI layouts from scratch in Ardot. It orchestrates multiple MCP tools through a 6-step workflow: initialize → style system → variables → skeleton → build section by section → validation.

    Ready to connect★ 117

    github.com/balabalabalading/huuuuuuho-skills117 stars

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  • ardot-generate-librarySkillMedia

    Use this skill when building reusable component libraries or design systems in Ardot. Covers the complete workflow, from creating variables/design tokens to building components with proper variable bindings, through final validation.

    Ready to connect★ 117

    github.com/balabalabalading/huuuuuuho-skills117 stars

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  • ardot-style-guideSkillMedia

    Use this skill when designing a visual theme from scratch or applying one to an Ardot project. Covers the `search_style_guide` → `build_style_guide` workflow for discovering and applying a complete design system (colors, typography, spacing, layout patterns).

    Ready to connect★ 117

    github.com/balabalabalading/huuuuuuho-skills117 stars

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  • flux-3-archival-formatsSkillMedia

    Use when a FLUX 3 video needs a period or archival look. Covers naming a recording format instead of a mood, per-format artifacts, and templates.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-3-audio-dialogueSkillMedia

    Use when directing FLUX 3 audio, dialogue, or voiceover. Covers ambience, effects, music, silence, and timing.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-3-cinematic-insertsSkillMedia

    Use when writing a FLUX 3 text-to-video prompt for a standalone shot. Covers shot craft, reliable concept patterns, camera, continuity, and review.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-3-generateSkillMedia

    Use when submitting or polling a FLUX 3 video API job. Also covers drafts, downloads, and technical validation.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-3-keyframes-continuationSkillMedia

    Use when a FLUX 3 video must be built from supplied images or video. Covers keyframes (i2v) and continuation (v2v).

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-3-product-adsSkillMedia

    Use when building a finished product ad from FLUX 3 - shot design, voiceover, action-to-word sync, evidence-gated copy, deterministic assembly, and QC gates that catch clipped audio, floating products, off-model plates, and reports that claim a pass the build did not give.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-3-videoSkillMedia

    Use when routing a general FLUX 3 video request. Select only the specialists needed for diagnosis, direction, audio, or execution.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • flux-image-best-practicesSkillMedia

    Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for FLUX.2 and FLUX.1 families.

    Ready to connect★ 116

    github.com/black-forest-labs/skills117 stars

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  • app-store-listing-optimizerSkillMedia

    Optimize iOS App Store and Google Play Store listings for maximum discoverability and conversion. Perform competitive keyword research, craft keyword-optimized titles/subtitles/descriptions, design screenshot sequences, and generate A/B test variants. Use when the user has a built app and needs to w

    Ready to connect★ 116

    github.com/robertguss/claude-code-toolkit116 stars

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  • book-architectSkillMedia

    Design the structural and emotional architecture for nonfiction books. Use when an author has a validated book concept and needs to create the blueprint before drafting. Triggers include requests to structure a book, create a chapter outline, design a table of contents, map the reader's journey, or

    Ready to connect★ 116

    github.com/robertguss/claude-code-toolkit116 stars

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  • code-review-responseSkillMedia

    How to answer code review feedback — a human reviewer, CodeRabbit, or any review bot. Verify each finding before acting, fix only what is real, put design decisions to the user, then run /distill. Invoke when responding to review comments on a pull request.

    Ready to connect★ 116

    github.com/wado-lang/wado110 stars

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  • ebook-discoverySkillMedia

    Surface ebook ideas you didn't know you had. Use when ready to discover what ebooks might be hiding in your content, expertise, or thinking. Supports both content-rich creators (blog posts, videos, newsletters) and those with unpublished expertise. Produces a curated list of ebook candidates ready f

    Ready to connect★ 116

    github.com/robertguss/claude-code-toolkit116 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI