Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,297 results · page 106 of 177

  • paywall-pricing-optimizerSkillMedia

    Design effective paywalls, structure subscription tiers, and optimize pricing for mobile apps. Covers monetization model selection, paywall screen design, pricing psychology, A/B testing strategy, and RevenueCat/StoreKit/Google Billing integration. Use when the user wants to monetize an app, design

    Ready to connect★ 116

    github.com/robertguss/claude-code-toolkit116 stars

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  • ssti-server-side-template-injectionSkillMedia

    SSTI playbook. Use when template expressions, server-side rendering, preview features, or templating engines may evaluate attacker-controlled content.

    Ready to connect★ 116

    github.com/langbyyi/cyberstrikeai-src110 stars

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  • xss-cross-site-scriptingSkillMedia

    XSS playbook. Use when user-controlled content reaches HTML, attributes, JavaScript, DOM sinks, uploads, or multi-context rendering paths.

    Ready to connect★ 116

    github.com/langbyyi/cyberstrikeai-src110 stars

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  • material-design-3-uiSkillMedia

    Design, redesign, review, or implement user interfaces using Google Material Design 3 (M3), Material You, and optional Material 3 Expressive principles. Use for UI/UX screens, app flows, design systems, component selection, theming, responsive/adaptive layouts, accessibility audits, Figma-ready spec

    Ready to connect★ 115

    github.com/skydashnet/material-design-3-ui-skill115 stars

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  • ai-game-world-designSkillMedia

    Complete mastery guide for designing and building AI-powered game worlds — procedural world generation, NPC behavior trees, LLM-driven dialogue systems, emergent storytelling, economy simulation, player modeling, and real-time difficulty adaptation. Covers the full stack from world-building fundamen

    Ready to connect★ 114

    github.com/nirholas/three.ws110 stars

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  • bitcoin-inscription-guideSkillMedia

    Guide to Bitcoin inscriptions (Ordinals) — creating, minting, and managing content inscribed on the Bitcoin blockchain. Covers Ordinal theory, inscription types (text, images, HTML), BRC-20 tokens, recursive inscriptions, and marketplace integration.

    Ready to connect★ 114

    github.com/nirholas/three.ws110 stars

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  • create-3d-avatarSkillMedia

    Turn a text prompt (or reference image) into a rigged, animation-ready 3D avatar (GLB). Use when you or the user want to create, generate, or make a 3D avatar, character, or humanoid figure that can be posed and animated — "make a 3D avatar of a knight", "generate a character I can animate", "create

    Ready to connect★ 114

    github.com/nirholas/three.ws110 stars

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  • laminaSkillMedia

    Product design skill for developers who build with AI coding agents. Use when you need to know what to build before prompting your agent — domain model, workflows, edge cases, product states, and UX gaps handled upfront. Works alongside Cursor, Claude Code, Codex, Gemini, Pi. Any stack, any UI libra

    Ready to connect★ 114

    github.com/aryaniyaps/lamina114 stars

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  • lamina-designSkillMedia

    Shape intended product behavior in Lamina's transactional graph when explicitly invoked as lamina-design or when passive implementation preparation reports design gaps. Publish an implementation-ready graph version without editing application source.

    Ready to connect★ 114

    github.com/aryaniyaps/lamina114 stars

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  • lamina-uxSkillMedia

    Design understandable and accessible product interactions. Use when shaping workflows, information architecture, navigation, interface copy, forms, controls, empty states, onboarding, feedback, error recovery, progressive disclosure, discoverability, accessibility, trust, group dynamics, or interact

    Ready to connect★ 114

    github.com/aryaniyaps/lamina114 stars

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  • recommendation-algorithm-designSkillMedia

    Complete mastery guide for designing social media recommendation algorithms — understanding candidate generation, ranking models, engagement prediction, content graph modeling, collaborative filtering, embedding spaces, real-time personalization, exploration vs exploitation tradeoffs, feedback loops

    Ready to connect★ 114

    github.com/nirholas/three.ws110 stars

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  • web3-accessibility-guideSkillMedia

    Guide to W3AG (Web3 Accessibility Guidelines) — accessibility standards and patterns for Web3 applications. Covers wallet connect UX, transaction confirmation patterns, error handling, screen reader support, and inclusive design for dApps. Making DeFi usable by everyone.

    Ready to connect★ 114

    github.com/nirholas/three.ws110 stars

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  • axe-simulator-controlSkillMedia

    Automate iOS Simulator interactions using AXe for taps, gestures, text input, hardware buttons, and video recording

    Ready to connect★ 113

    github.com/n0an/vivadicta110 stars

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  • minimax-h3-creative-directorSkillMedia

    Primary mandatory entrypoint for every MiniMax H3 video-generation request. Use before any other H3 skill for creation, animation, extension, editing, restyling, reference, or prompt review. It reads the official h3-prompt-writing specification, defaults image-based work to full-reference consistenc

    Ready to connect★ 112

    github.com/unknowlei/minimax-h3-opencode-skills113 stars

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  • minimax-h3-keyframe-video-promptSkillMedia

    Narrow downstream MiniMax H3 specialist for pure I2VA, FL2VA, and L2VA boundary-frame prompts. Use only after minimax-h3-creative-director verifies that the user explicitly declared the images as literal first/last frames and that they have no character, identity, person, object, costume, scene, sty

    Ready to connect★ 112

    github.com/unknowlei/minimax-h3-opencode-skills113 stars

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  • minimax-h3-multishot-plannerSkillMedia

    Non-skippable planning-only MiniMax H3 subskill used by minimax-h3-creative-director before final prompt formatting. Invoke when the user explicitly requests multiple shots, scenes, cuts, montage, or shot-by-shot design, or when a video of at least 10 seconds has no declared single-shot/multishot pr

    Ready to connect★ 112

    github.com/unknowlei/minimax-h3-opencode-skills113 stars

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  • minimax-h3-reference-video-promptSkillMedia

    Default downstream MiniMax H3 specialist for every image-based request unless the user explicitly declares boundary-only first/last frames with no reusable reference role. Use the official six-section full-reference format for character/person/object consistency, scene/style/action/camera/storyboard

    Ready to connect★ 112

    github.com/unknowlei/minimax-h3-opencode-skills113 stars

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  • minimax-h3-text-video-promptSkillMedia

    Downstream MiniMax H3 specialist for professional text-to-video (T2VA) prompts using the official three-field format. Use after minimax-h3-creative-director routes a request with no image, video, or audio reference asset, or when this skill is explicitly invoked for a text-only idea, script, or stor

    Ready to connect★ 112

    github.com/unknowlei/minimax-h3-opencode-skills113 stars

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  • review-video-with-pingfusiSkillMedia

    Have any video reviewed by a real human, through iterative pingfusi review rounds. Use when asked to "review this video", "check the rendered video", "does this video match the prompt/brief", "what do people think of this ad/trailer/demo", or after rendering a Remotion composition or AI-generated cl

    Ready to connect★ 113

    github.com/alex-durango/pingfusi110 stars

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  • flake-triageSkillMedia

    Decide whether a preview the visual-diff bot flagged actually regressed or is simply nondeterministic, using a repeat-render oracle at a single commit. Use when a PR's preview diff reports a changed preview whose source the PR does not touch, or when a render, GIF or filmstrip is suspected of being

    Ready to connect★ 111

    github.com/yschimke/compose-ai-tools112 stars

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  • gfSkillMedia

    Primary SystemVerilog/RTL orchestrator for GateFlow. Routes to specialist agents, runs verification, and iterates until working. Use when the user wants to create, test, fix, or implement any RTL design — FIFO, UART, AXI, state machines, or any digital hardware module.

    Ready to connect★ 112

    github.com/codejunkie99/gateflow-plugin110 stars

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  • gf-learnSkillMedia

    SystemVerilog learning mode — generates exercises, reviews solutions, and teaches RTL design patterns. Use when the user wants to learn SystemVerilog, practice hardware design, get exercises, or understand verification methodology.

    Ready to connect★ 112

    github.com/codejunkie99/gateflow-plugin110 stars

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  • gf-pcbSkillMedia

    KiCad schematic and PCB generation from natural language. AI-verified drafts with DRC/ERC/AI review loop. Example: "design a breakout board for iCE40 with SPI flash and 2 PMODs"

    Ready to connect★ 112

    github.com/codejunkie99/gateflow-plugin110 stars

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  • gf-planSkillMedia

    Hardware design planner - Creates comprehensive RTL implementation plans. This skill should be used when the user wants to plan a new design, architect a complex feature, or understand how to implement hardware before coding. Example requests: "plan a DMA controller", "design a UART", "architect the

    Ready to connect★ 112

    github.com/codejunkie99/gateflow-plugin110 stars

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  • gf-routerSkillMedia

    Figures out what kind of digital hardware design task the user wants to do, then hands off to the right specialist. Use when the request is unclear, multi-step, or needs help deciding whether to simulate, synthesize, lint, or implement.

    Ready to connect★ 112

    github.com/codejunkie99/gateflow-plugin110 stars

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  • gf-synthSkillMedia

    Synthesize SystemVerilog/Verilog with Yosys. Reports area, timing, and resource utilization. Warns about unsupported SV constructs. Example: "synthesize my design for iCE40"

    Ready to connect★ 112

    github.com/codejunkie99/gateflow-plugin110 stars

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  • hypothesis-designSkillMedia

    Formulate clear, testable hypotheses for product experiments. Use when designing experiments to validate solutions.

    Ready to connect★ 112

    github.com/itseffi/agentic-os112 stars

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  • render-evidenceSkillMedia

    Capture the before/after rendered PNGs a UI-affecting PR in this repository needs as visual evidence, including bringing an Android SDK up in a fresh sandbox. Use when a change touches a Compose @Preview, a catalog, the VS Code webview, an overlay, a theme, an icon or a fixture, and the PR body need

    Ready to connect★ 111

    github.com/yschimke/compose-ai-tools112 stars

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  • signal-identificationSkillMedia

    Design efficient early signals to validate assumptions. Find the fastest way to learn if you're right.

    Ready to connect★ 112

    github.com/itseffi/agentic-os112 stars

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  • workrallySkillMedia

    WorkRally CLI (workrally) — a full-workflow AIGC comic-drama video creation toolkit for AI agents. Supports AI image generation, AI video generation, video prompt optimization, canvas-based audio/music generation, Hunyuan 3D model generation, AI audio generation, full CRUD for projects/series/episod

    Ready to connect★ 112

    github.com/tencent/workrally112 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI