Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,297 results · page 57 of 177

  • accessibility-testingSkillMedia

    WCAG 2.2 compliance testing, screen reader validation, and inclusive design verification. Use when ensuring legal compliance (ADA, Section 508), testing for disabilities, or building accessible applications for 1 billion disabled users globally.

    Ready to connect★ 478

    github.com/proffesor-for-testing/agentic-qe473 stars

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  • aqe-test-changeSkillMedia

    Design, implement, and run durable tests for Agentic QE code changes. Use when adding tests, reproducing a defect, filling a coverage gap, selecting affected Vitest suites, checking CLI/MCP parity, or verifying a fix in this repository. Do not use for a read-only quality review with no requested edi

    Ready to connect★ 478

    github.com/proffesor-for-testing/agentic-qe473 stars

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  • qe-accessibility-testingSkillMedia

    WCAG 2.2 compliance testing, screen reader validation, and inclusive design verification. Use when ensuring legal compliance (ADA, Section 508), testing for disabilities, or building accessible applications for 1 billion disabled users globally.

    Ready to connect★ 478

    github.com/proffesor-for-testing/agentic-qe473 stars

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  • test-automation-strategySkillMedia

    Design and implement effective test automation with proper pyramid, patterns, and CI/CD integration. Use when building automation frameworks or improving test efficiency.

    Ready to connect★ 478

    github.com/proffesor-for-testing/agentic-qe473 stars

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  • test-design-techniquesSkillMedia

    Systematic test design with boundary value analysis, equivalence partitioning, decision tables, state transition testing, and combinatorial testing. Use when designing comprehensive test cases, reducing redundant tests, or ensuring systematic coverage.

    Ready to connect★ 478

    github.com/proffesor-for-testing/agentic-qe473 stars

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  • simplify-codebaseSkillMedia

    Simplification audit or authorized codebase simplification whose stated objective is to remove accidental complexity. Use for evidence-backed deletion or consolidation of dead code, duplicate state, redundant APIs or layers, ownerless abstractions, obsolete compatibility or design records, and over-

    Ready to connect★ 468

    github.com/tt-a1i/simplify-codebase474 stars

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  • ablation-designSkillMedia

    Design ablation studies to isolate component contributions in ML systems

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • abstraction-to-designSkillMedia

    Abstract biological principle to design principle. Bridge from biology

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • activity-listingSkillMedia

    Enumerate all implementation activities from an experiment design

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • answering-sequence-designSkillMedia

    SOP: Design the optimal answering order for sub-questions

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • biologize-and-discoverSkillMedia

    'Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • budget-constrained-designSkillMedia

    Optimize experiment design under compute and time budget constraints

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • comparison-designSkillMedia

    Design fair comparison experiments against baselines and competing methods

    Ready to connect★ 469

    github.com/yogsoth-ai/de-anthropocentric-research-engine417 stars

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  • design-docsSkillMedia

    Full execution protocol for MODE: DESIGN_DOCS — generate or sync structured, language-agnostic design docs (domain.md, technical-spec.md, behavior-spec.md, reference/) for the project under build, with a stable section-ID registry and a design changelog. Loaded on demand by the architect when the de

    Ready to connect★ 467

    github.com/zaxbyhub/opencode-swarm464 stars

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  • cancelSkillMedia

    Stop any currently playing text-to-speech audio

    Ready to connect★ 463

    github.com/malob/nix-config463 stars

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  • saySkillMedia

    Speak the last response aloud using text-to-speech

    Ready to connect★ 463

    github.com/malob/nix-config463 stars

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  • capcut-editSkillMedia

    Edit CapCut / JianYing video projects — read and write subtitles, timing, speed, volume, templates, animations (fade/ken-burns), and cut long-form to shorts. Use when the user mentions capcut, jianying, subtitles, video editing, draft_content.json, draft_info.json, or cutting videos.

    Ready to connect★ 461

    github.com/renezander030/capcut-cli461 stars

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  • compose-summary-videoSkillMedia

    Compose the final draft summary video from the generated assets and brief.

    Ready to connect★ 456

    github.com/understudy-ai/understudy457 stars

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  • render-brief-assetsSkillMedia

    Render polished cover and summary-card image assets for the brief package.

    Ready to connect★ 456

    github.com/understudy-ai/understudy457 stars

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  • ui-evidenceSkillMedia

    Capture mandatory before/after screenshots (and videos/GIFs for flows) for any change touching UI/UX, and attach them to the PR. Use whenever a change touches frontend/pages, components, layouts, or assets.

    Ready to connect★ 455

    github.com/bagofwords1/bagofwords453 stars

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  • geo-review-htmlSkillMedia

    Render an interactive, self-contained HTML companion for a GEO content brief (04-content-brief) or a publish-ready draft (05-production), so a NON-technical client reviewer (founder, organizer staff, the domain expert filling slots) can fill REQUIRED-FILL slots, leave section-level comments, and app

    Ready to connect★ 454

    github.com/viryazheng/recomby-geo454 stars

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  • mcp-google-map-projectSkillMedia

    Project knowledge for developing and maintaining @cablate/mcp-google-map. Architecture, Google Maps API guide, GIS domain knowledge, and design decisions. Read this skill to onboard onto the project or make informed development decisions.

    Ready to connect★ 454

    github.com/cablate/mcp-google-map454 stars

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  • cut-itSkillMedia

    Cut an existing plan into ordered, self-contained slices (execution phases) sized for an AI agent to pick up and run one at a time. Each slice is dependency-ordered, independently verifiable, and leaves the codebase working. Use when the user has a plan, spec, PRD, or approved design and says "cut i

    Ready to connect★ 448

    github.com/theorcdev/videorc448 stars

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  • videorc-designSkillMedia

    Videorc's UI design language — a Raycast-style dark glass command-palette aesthetic, built exclusively from shadcn/ui components. Use whenever building, styling, reviewing, or planning ANY Videorc UI (new components, screens, dialogs, lists, toolbars), when the user mentions "our design", "the desig

    Ready to connect★ 448

    github.com/theorcdev/videorc448 stars

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  • autoSkillMedia

    Autonomous kitcn supervisor for sweep, clean, full, design, milestone, PRD, timed, and review-until work. Compiles a run profile, keeps evidence-backed state, decomposes local task packets, repairs its workflow, and closes through GitHub delivery.

    Ready to connect★ 447

    github.com/udecode/kitcn446 stars

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  • 023-assumption-analysisSkillMedia

    Use when a framed and root-caused problem needs its assumptions made explicit before design or planning begins — explicit Assumptions, Unknowns, and a Validation plan. This should trigger when an issue's Assumption Analysis point of view needs evaluation, or when a maintainer directly asks to surfac

    Ready to connect★ 439

    github.com/jabrena/plinth439 stars

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  • 024-context-mappingSkillMedia

    Use when a problem under exploration needs its surrounding system context identified before design begins — Existing systems, Integrations, Ownership, and External dependencies. This should trigger when an issue's Context Mapping point of view needs evaluation, or when a maintainer directly asks to

    Ready to connect★ 439

    github.com/jabrena/plinth439 stars

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  • 025-quality-attribute-discoverySkillMedia

    Use when a problem under exploration needs its quality attributes (non-functional requirements) identified and prioritized before architecture and design begin. This should trigger when an issue's Quality Attribute Discovery point of view needs evaluation, or when a maintainer directly asks to disco

    Ready to connect★ 439

    github.com/jabrena/plinth439 stars

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  • 042-planning-openspecSkillMedia

    Use when creating or updating OpenSpec artifacts from an issue, plan, approved design, ADRs, existing OpenSpec, or a valid combination. The workflow assesses reviewable scope, records source authority and derivation, handles conflicts, and prevents silent synchronization. Triggers include Create Ope

    Ready to connect★ 439

    github.com/jabrena/plinth439 stars

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  • 051-design-two-steps-methodsSkillMedia

    Use when a complex or risky code change should be split into Kent Beck's two-step method by first making the change easy through behavior-preserving preparatory refactoring, then making the intended behavior change once the design supports it. This should trigger for requests such as Apply two-step

    Ready to connect★ 439

    github.com/jabrena/plinth439 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI