Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,297 results · page 57 of 177
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accessibility-testingSkillMedia
WCAG 2.2 compliance testing, screen reader validation, and inclusive design verification. Use when ensuring legal compliance (ADA, Section 508), testing for disabilities, or building accessible applications for 1 billion disabled users globally.
Ready to connect★ 478
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aqe-test-changeSkillMedia
Design, implement, and run durable tests for Agentic QE code changes. Use when adding tests, reproducing a defect, filling a coverage gap, selecting affected Vitest suites, checking CLI/MCP parity, or verifying a fix in this repository. Do not use for a read-only quality review with no requested edi
Ready to connect★ 478
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qe-accessibility-testingSkillMedia
WCAG 2.2 compliance testing, screen reader validation, and inclusive design verification. Use when ensuring legal compliance (ADA, Section 508), testing for disabilities, or building accessible applications for 1 billion disabled users globally.
Ready to connect★ 478
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test-automation-strategySkillMedia
Design and implement effective test automation with proper pyramid, patterns, and CI/CD integration. Use when building automation frameworks or improving test efficiency.
Ready to connect★ 478
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test-design-techniquesSkillMedia
Systematic test design with boundary value analysis, equivalence partitioning, decision tables, state transition testing, and combinatorial testing. Use when designing comprehensive test cases, reducing redundant tests, or ensuring systematic coverage.
Ready to connect★ 478
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simplify-codebaseSkillMedia
Simplification audit or authorized codebase simplification whose stated objective is to remove accidental complexity. Use for evidence-backed deletion or consolidation of dead code, duplicate state, redundant APIs or layers, ownerless abstractions, obsolete compatibility or design records, and over-
Ready to connect★ 468
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ablation-designSkillMedia
Design ablation studies to isolate component contributions in ML systems
Ready to connect★ 469
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abstraction-to-designSkillMedia
Abstract biological principle to design principle. Bridge from biology
Ready to connect★ 469
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activity-listingSkillMedia
Enumerate all implementation activities from an experiment design
Ready to connect★ 469
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answering-sequence-designSkillMedia
SOP: Design the optimal answering order for sub-questions
Ready to connect★ 469
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biologize-and-discoverSkillMedia
'Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.
Ready to connect★ 469
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budget-constrained-designSkillMedia
Optimize experiment design under compute and time budget constraints
Ready to connect★ 469
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comparison-designSkillMedia
Design fair comparison experiments against baselines and competing methods
Ready to connect★ 469
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design-docsSkillMedia
Full execution protocol for MODE: DESIGN_DOCS — generate or sync structured, language-agnostic design docs (domain.md, technical-spec.md, behavior-spec.md, reference/) for the project under build, with a stable section-ID registry and a design changelog. Loaded on demand by the architect when the de
Ready to connect★ 467
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capcut-editSkillMedia
Edit CapCut / JianYing video projects — read and write subtitles, timing, speed, volume, templates, animations (fade/ken-burns), and cut long-form to shorts. Use when the user mentions capcut, jianying, subtitles, video editing, draft_content.json, draft_info.json, or cutting videos.
Ready to connect★ 461
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compose-summary-videoSkillMedia
Compose the final draft summary video from the generated assets and brief.
Ready to connect★ 456
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render-brief-assetsSkillMedia
Render polished cover and summary-card image assets for the brief package.
Ready to connect★ 456
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ui-evidenceSkillMedia
Capture mandatory before/after screenshots (and videos/GIFs for flows) for any change touching UI/UX, and attach them to the PR. Use whenever a change touches frontend/pages, components, layouts, or assets.
Ready to connect★ 455
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geo-review-htmlSkillMedia
Render an interactive, self-contained HTML companion for a GEO content brief (04-content-brief) or a publish-ready draft (05-production), so a NON-technical client reviewer (founder, organizer staff, the domain expert filling slots) can fill REQUIRED-FILL slots, leave section-level comments, and app
Ready to connect★ 454
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mcp-google-map-projectSkillMedia
Project knowledge for developing and maintaining @cablate/mcp-google-map. Architecture, Google Maps API guide, GIS domain knowledge, and design decisions. Read this skill to onboard onto the project or make informed development decisions.
Ready to connect★ 454
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cut-itSkillMedia
Cut an existing plan into ordered, self-contained slices (execution phases) sized for an AI agent to pick up and run one at a time. Each slice is dependency-ordered, independently verifiable, and leaves the codebase working. Use when the user has a plan, spec, PRD, or approved design and says "cut i
Ready to connect★ 448
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videorc-designSkillMedia
Videorc's UI design language — a Raycast-style dark glass command-palette aesthetic, built exclusively from shadcn/ui components. Use whenever building, styling, reviewing, or planning ANY Videorc UI (new components, screens, dialogs, lists, toolbars), when the user mentions "our design", "the desig
Ready to connect★ 448
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autoSkillMedia
Autonomous kitcn supervisor for sweep, clean, full, design, milestone, PRD, timed, and review-until work. Compiles a run profile, keeps evidence-backed state, decomposes local task packets, repairs its workflow, and closes through GitHub delivery.
Ready to connect★ 447
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023-assumption-analysisSkillMedia
Use when a framed and root-caused problem needs its assumptions made explicit before design or planning begins — explicit Assumptions, Unknowns, and a Validation plan. This should trigger when an issue's Assumption Analysis point of view needs evaluation, or when a maintainer directly asks to surfac
Ready to connect★ 439
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024-context-mappingSkillMedia
Use when a problem under exploration needs its surrounding system context identified before design begins — Existing systems, Integrations, Ownership, and External dependencies. This should trigger when an issue's Context Mapping point of view needs evaluation, or when a maintainer directly asks to
Ready to connect★ 439
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025-quality-attribute-discoverySkillMedia
Use when a problem under exploration needs its quality attributes (non-functional requirements) identified and prioritized before architecture and design begin. This should trigger when an issue's Quality Attribute Discovery point of view needs evaluation, or when a maintainer directly asks to disco
Ready to connect★ 439
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042-planning-openspecSkillMedia
Use when creating or updating OpenSpec artifacts from an issue, plan, approved design, ADRs, existing OpenSpec, or a valid combination. The workflow assesses reviewable scope, records source authority and derivation, handles conflicts, and prevents silent synchronization. Triggers include Create Ope
Ready to connect★ 439
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051-design-two-steps-methodsSkillMedia
Use when a complex or risky code change should be split into Kent Beck's two-step method by first making the change easy through behavior-preserving preparatory refactoring, then making the intended behavior change once the design supports it. This should trigger for requests such as Apply two-step
Ready to connect★ 439
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.