Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,297 results · page 81 of 177
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s4h-creativity-random-entrySkillMedia
Apply Edward de Bono's Random Entry technique — use an unrelated word, object, or image as a creative springboard to break out of cognitive ruts. Use when the user is stuck, wants unexpected inspiration, asks for a random creative prompt, wants to approach something from a completely fresh angle, or
Ready to connect★ 225
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s4h-designSkillMedia
Entry point for the design thinking toolkit. Routes to the right design skill based on your situation. Use when you say 'design', 'user needs', 'what do people actually want', 'design constraints', 'prototype and iterate', 'simplify this', 'remove what's unnecessary', or want design thinking applied
Ready to connect★ 225
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s4h-design-constraintsSkillMedia
Uses constraints productively — maps hard limits, soft preferences, and how the tightest constraints define the solution space. Triggers: 'what are the design constraints', 'map the constraints', 'what are we working within', 'what's fixed', 'constraint-driven design', 'what does the solution space
Ready to connect★ 225
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s4h-design-iterationSkillMedia
Structures the feedback loop between making and learning — prototyping, testing, and convergence toward fit. Triggers: 'prototype and test', 'iterate on the design', 'how do we test this', 'get feedback on the design', 'what should we prototype', 'design feedback loop', 'test and learn', 'are we con
Ready to connect★ 225
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s4h-design-simplicitySkillMedia
Applies the design principle of removing rather than adding — finding the form that does exactly what is needed, nothing more. Triggers: 'simplify this', 'remove what's unnecessary', 'it's too complicated', 'what can we cut', 'reduce the design', 'it's bloated', 'make it simpler', 'find the essentia
Ready to connect★ 225
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s4h-design-user-needsSkillMedia
Distinguishes real needs from stated wants — uses jobs-to-be-done and latent need mapping to find what actually matters. Triggers: 'what do users actually need', 'jobs to be done', 'understand the user', 'find the real need', 'stated want versus actual need', 'user research', 'what problem are we so
Ready to connect★ 225
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s4h-game-theorySkillMedia
Routes to the right game-theory skill for your strategic situation. Triggers: 'game theory', 'strategic interaction', 'what will they do', 'payoff analysis', 'how do I think about this strategically', 'incentive design', 'cooperation problem', 'bidding strategy', any situation where the best choice
Ready to connect★ 225
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s4h-game-theory-auctionSkillMedia
Analyses bidding strategy and auction design — how much to bid, how to avoid the winner's curse, and how to design revenue-maximising or efficient auctions. Triggers: 'bidding strategy', 'auction analysis', 'how much should I bid', 'auction design', 'winner's curse', 'sealed bid', 'how do I avoid ov
Ready to connect★ 225
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s4h-game-theory-mechanism-designSkillMedia
Designs rules and incentive systems that produce desired outcomes even when players are self-interested. Triggers: 'mechanism design', 'incentive design', 'design a system that makes people do X', 'reverse game theory', 'incentivize honest behavior', 'design rules', 'how do I get people to reveal th
Ready to connect★ 225
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s4h-logic-argument-validationSkillMedia
Check whether an argument's premises actually support its conclusion, and identify logical fallacies. Use when reviewing a design decision, technical proposal, product argument, or any reasoning where the conclusion needs to hold up under scrutiny. TRIGGERS: 'validate this argument', 'does this logi
Ready to connect★ 225
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s4h-logic-constraint-mappingSkillMedia
Map the full constraint landscape for a decision, design, or plan — distinguishing hard limits from soft preferences, surfacing hidden constraints, and finding conflicts between them. Use before committing to an approach, when a plan keeps hitting unexpected walls, or when it's unclear what's actual
Ready to connect★ 225
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s4h-mindset-flowSkillMedia
Applies Csikszentmihalyi's flow framework to diagnose why optimal experience isn't occurring and redesign the conditions for it. Use when you can't get absorbed in important work, find yourself distracted and scattered, feel chronically bored or chronically anxious in your work, want to design condi
Ready to connect★ 225
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s4h-play-worst-case-reversalSkillMedia
Deliberately designs the worst possible version — then reverses each failure mode into a design principle. Removes the pressure of being right and unlocks creative honesty that polite brainstorming suppresses. TRIGGERS: 'worst possible idea', 'how would you make this terrible', 'reverse brainstorm',
Ready to connect★ 225
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ai-multimodalSkillMedia
Analyze images/audio/video with Gemini API (better vision than Claude). Generate images (Imagen 4), videos (Veo 3). Use for vision analysis, transcription, OCR, design extraction, multimodal AI.
Ready to connect★ 224
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brainstorm-featuresSkillMedia
Feature brainstorming with Socratic questioning, design specs, and structured trade-off analysis. MANDATORY for new features, complex requests, or unclear requirements. Produces formal spec before implementation.
Ready to connect★ 224
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design-mockup-createSkillMedia
Create interactive HTML mockups from requirements + design system tokens. Stack: HTML + Alpine.js (CDN) + Tailwind CSS (npx build). Actions: create, update.
Ready to connect★ 224
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ascii-videoSkillMedia
ASCII video: convert video/audio to colored ASCII MP4/GIF.
Ready to connect★ 223
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inference-sh-cliSkillMedia
Run 150+ AI apps (image, video, LLM) via inference.sh CLI.
Ready to connect★ 223
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kanban-video-orchestratorSkillMedia
Plan and run multi-agent video production pipelines.
Ready to connect★ 223
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oma-frontendSkillMedia
Frontend specialist for React, Next.js, Angular, TypeScript with FSD-lite architecture, shadcn/ui, and design system alignment. Use for UI, component, page, layout, CSS, Tailwind, shadcn, Angular, and RxJS work.
Ready to connect★ 223
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oma-marketSkillMedia
Market research skill for pain-point extraction, trend detection, competitor positioning, and discovery across community sources (Reddit, X, YouTube, TikTok, HN, Polymarket, GitHub, arXiv, Techmeme, Bluesky, web and more). Delegates research to the always-latest mvanhorn/last30days engine via `oma m
Ready to connect★ 223
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research-paper-writingSkillMedia
ML paper pipeline: experiment design to submission.
Ready to connect★ 220
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2000s-visualization-expertSkillMedia
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for
Ready to connect★ 221
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adhd-design-expertSkillMedia
Designs digital experiences for ADHD brains using neuroscience research and UX principles. Expert in reducing cognitive load, time blindness solutions, dopamine-driven engagement, and compassionate
Ready to connect★ 221
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agent-creatorSkillMedia
Meta-agent for creating new custom agents, skills, and MCP integrations. Expert in agent design, MCP development, skill architecture, and rapid prototyping. Activate on 'create agent', 'new
Ready to connect★ 221
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ai-video-production-masterSkillMedia
Expert in script-to-video production pipelines for Apple Silicon Macs. Specializes in hybrid local/cloud workflows, LoRA training for character consistency, motion graphics generation, and
Ready to connect★ 221
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.