Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
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55,384 results · page 1133 of 1,847
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serial-debugSkillSearch
Lets your agent debug serial devices: list ports, probe boards like Arduino or ESP32, read and write data, and run macros.
Ready to connect★ 91
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simready-foundation-add-capabilitySkillDev tools
Lets your agent add capability docs, requirement indexes, validation stubs, and registrations to SimReady projects.
Ready to connect★ 91
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simready-foundation-add-featureSkillDocs & knowledge
Lets your agent create new SimReady feature doc pages and matching JSON manifests from a template.
Ready to connect★ 91
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simready-foundation-add-feature-adapterSkillDev tools
Lets your agent add SimReady feature adapters that convert USD assets between exact feature or profile versions.
Ready to connect★ 91
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simready-foundation-add-profileSkillDocs & knowledge
Lets your agent add new SimReady profile versions with feature bundles, docs, indexes, and validation notes.
Ready to connect★ 91
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simready-foundation-add-requirementSkillDev tools
Lets your agent add SimReady requirements with stable IDs, docs, examples, and validator follow-up.
Ready to connect★ 91
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simready-foundation-add-runtime-testSkillDocs & knowledge
Lets your agent add or update SimReady Foundation runtime tests and keep docs and test registration in sync.
Ready to connect★ 91
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simready-foundation-add-validatorSkillDev tools
Lets your agent add SimReady validators that check assets and report pass or fail results with requirement IDs.
Ready to connect★ 91
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simready-foundation-conform-fet-000-isaacSkillDev tools
Lets your agent repair 3D asset folders to meet the FET_000_ISAAC SimReady packaging and physics requirements.
Ready to connect★ 91
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simready-foundation-conform-fet-000-mujocoSkillDev tools
Lets your agent repair MuJoCo physics scaffolding files so they meet the FET_000_MUJOCO SimReady conformance rules.
Ready to connect★ 91
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simready-foundation-conform-fet-000-newtonSkillDev tools
Lets your agent repair SimReady assets to meet the FET_000_NEWTON Newton physics conformance rules.
Ready to connect★ 91
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simready-foundation-conform-fet-000-physxSkillDev tools
Lets your agent repair SimReady 3D assets so they pass the FET_000_PHYSX physics conformance checks.
Ready to connect★ 91
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simready-foundation-conform-fet-000-standardSkillFiles & storage
Lets your agent fix SimReady 3D asset issues like file naming, folder layout, and metadata placement.
Ready to connect★ 91
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simready-foundation-conform-fet-001-standardSkillDev tools
Lets your agent repair SimReady 3D assets by fixing units, hierarchy, mesh quality, extents, and origin placement.
Ready to connect★ 91
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simready-foundation-conform-fet-002-standardSkillDev tools
Lets your agent repair SimReady assets so they pass the FET_002_STANDARD posable body conformance check.
Ready to connect★ 91
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simready-foundation-conform-fet-003-mujocoSkillDev tools
Lets your agent repair SimReady FET_003_MUJOCO conformance issues in MuJoCo rigid-body physics assets.
Ready to connect★ 91
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simready-foundation-conform-fet-003-newtonSkillDev tools
Lets your agent repair FET_003_NEWTON SimReady conformance issues for rigid body physics assets.
Ready to connect★ 91
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simready-foundation-conform-fet-003-physxSkillDev tools
Lets your agent fix rigid body physics conformance issues in SimReady 3D assets to meet the FET_003_PHYSX standard.
Ready to connect★ 91
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simready-foundation-conform-fet-003-standardSkillDev tools
Lets your agent repair SimReady 3D assets so they pass the FET_003_STANDARD rigid body physics conformance check.
Ready to connect★ 91
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simready-foundation-conform-fet-004-mujocoSkillDev tools
Lets your agent fix FET_004_MUJOCO SimReady conformance issues in MuJoCo physics files without creating geometry.
Ready to connect★ 91
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simready-foundation-conform-fet-004-newtonSkillDev tools
Lets your agent repair SimReady assets so they pass the FET_004_NEWTON multi-body physics conformance check.
Ready to connect★ 91
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simready-foundation-conform-fet-004-physxSkillDev tools
Lets your agent repair SimReady assets so they pass the FET_004_PHYSX multi-body physics conformance check.
Ready to connect★ 91
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simready-foundation-conform-fet-004-robot-mujocoSkillDev tools
Lets your agent repair robot MuJoCo physics files to pass the FET_004_ROBOT_MUJOCO SimReady conformance checks.
Ready to connect★ 91
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simready-foundation-conform-fet-004-robot-newtonSkillDev tools
Lets your agent repair SimReady assets to meet the FET_004_ROBOT_NEWTON multi-body physics conformance rule.
Ready to connect★ 91
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simready-foundation-conform-fet-004-robot-physxSkillDev tools
Lets your agent fix 3D robot assets so they pass the SimReady robot physics conformance checks.
Ready to connect★ 91
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simready-foundation-conform-fet-004-standardSkillDev tools
Lets your agent fix SimReady asset conformance errors so multi-body physics simulations run correctly.
Ready to connect★ 91
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simready-foundation-conform-fet-005-standardSkillDev tools
Lets your agent repair grasp points and review physics materials on 3D simulation assets.
Ready to connect★ 91
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simready-foundation-conform-fet-006-mdlSkillDev tools
Lets your agent repair MDL material files so they pass the FET_006_MDL SimReady conformance check.
Ready to connect★ 91
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simready-foundation-conform-fet-006-standardSkillDev tools
Lets your agent repair USDPreviewSurface materials to meet the SimReady FET_006_STANDARD conformance rule.
Ready to connect★ 91
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simready-foundation-conform-fet-007-standardSkillDev tools
Lets your agent repair nonvisual sensor material attributes on USD materials in SimReady assets.
Ready to connect★ 91
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
55,384 of the 55,384 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your workspace and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.