cometchat-android-v6-testing

SkillDev tools

Test an Android app that integrates the CometChat v6 UI Kit, make the SDK mockable behind a repository, unit-test the init/login gate and credential hygiene, write instrumented/Compose UI tests for chat screens, and know honestly what can only be checked on a device. Triggers: 'how do I test my cometchat android app', 'mock cometchat in tests', 'compose ui test chat screen', 'unit test cometchat login'.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the cometchat-android-v6-testing skill

What this skill tells your AI

The instructions your AI receives, as published by cometchat/cometchat-skills in skills/cometchat-android-v6-testing/SKILL.md and read by ahel’s review.

Ground truth: the installed kit's API shape (CometChatUIKit static object; CometChat static singleton) + contracts.android-v6.json. The UI Kit ships no test doubles or test APIs — nothing below invents one; the testable seam is code YOU write around the SDK. Verify symbols against catalog android-v6.json.

Companion skills (read first)

  • cometchat-android-v6-core — install, credentials, initFromSettings → login → render, lifecycle, sizing. Assumed here, never repeated.
  • cometchat-android-v6-production — the release checks these tests protect.

Use this skill when

"how do we test this?", "mock CometChat in unit tests", "write a UI test for the chat screen", "add CometChat checks to CI", "how do I test login without hitting the network?".

Prerequisites & install

Standard Android testing stack only — JUnit4, a mocking library (MockK for Kotlin), androidx.test/Espresso for Views, androidx.compose.ui:ui-test-junit4 for Compose. No CometChat test artifact exists; don't look for one.

Test setup — create the seam first

CometChatUIKit and CometChat are static singletons, so they can't be injected or faked directly in a JVM unit test. Wrap the calls your app makes behind a small interface and depend on THAT:

interface ChatSession {
    fun isLoggedIn(): Boolean
    fun login(uid: String, onResult: (Result<User>) -> Unit)
    fun logout(onResult: (Result<Unit>) -> Unit)
}

class RealChatSession : ChatSession {           // the only class that touches the SDK
    override fun isLoggedIn() = CometChatUIKit.getLoggedInUser() != null
    override fun login(uid: String, onResult: (Result<User>) -> Unit) =
        CometChatUIKit.login(uid, object : CometChat.CallbackListener<User>() {
            override fun onSuccess(user: User) = onResult(Result.success(user))
            override fun onError(e: CometChatException) = onResult(Result.failure(e))
        })
    override fun logout(onResult: (Result<Unit>) -> Unit) { /* … */ }
}

Your ViewModels/screens take ChatSession; unit tests pass a fake. This one wrapper is what makes the rest of this skill possible — without it, "mocking CometChat" means static mocking (mockkStatic), which is brittle and should be a last resort.

Assertions that matter (the ones that catch real defects)

  1. Init resolves before login, login before UI — with a fake session, assert the gate state machine never exposes the chat screen while init/login are pending, and that an onError path produces an ERROR state (not a permanent spinner or a blank screen).
  2. No credentials in source — a cheap, high-value test/CI check: grep the source set for an Auth-Key-shaped literal and assert none; assert cometchat-settings.json is gitignored; for release, assert the packaged assets carry no authKey (→ cometchat-android-v6-production).
  3. Listener add/remove are paired — for every add*Listener(ID, …) your code makes, assert the matching remove*Listener(ID) runs on teardown (fake session records calls; assert balanced). Leaked listeners are the classic Android CometChat bug.
  4. Navigation round-trips — thread/search/detail screens open AND return (the contract's back-stack rule).
  5. Scoped data requests — if the app is 1:1-only or groups-only, assert the request builder carries that scope rather than a client-side filter.

UI tests for chat screens

  • Compose: createAndroidComposeRule<YourActivity>(), then assert on YOUR wrappers/state — a header title, an error/empty state you render, a nav destination. Kit internals have no guaranteed test tags, so don't assert on kit-internal node structure; it will break on every kit upgrade.
  • Views: Espresso against your Activity — assert your own view IDs and the kit view's presence/visibility (R.id.message_list displayed), not its internal children.
  • Prefer asserting your integration (does the right screen show for this user? does back work? does the error state render?) over asserting the kit renders correctly — that's CometChat's job, and it's what the device check below is for.

E2E + CI (be honest about the boundary)

  • CI can run: JVM unit tests, the credential-hygiene checks, lint/detekt, an assembleDebug/Release compile — plus this pack's Kotlin fence gate (./gradlew :app:assembleDebug # in YOUR app (npm run verify:fences:android-v6 is a pack-repo gate)).
  • CI can run with an emulator (Gradle managed devices / Firebase Test Lab): instrumented + Compose UI tests against a seeded test app (a dedicated CometChat app ID with known users), logging in with a test uid.
  • Cannot be automated meaningfully: real push delivery (device + Play services — manual), two-party calling (needs two devices/users), and anything gated on Dashboard state. Say so rather than pretending coverage.
  • Keep test credentials out of the repo: inject the test app ID/uid via CI secrets → local.properties/BuildConfig, never committed.

Common pitfalls

Trying to mock CometChatUIKit directly instead of wrapping it · asserting on kit-internal view hierarchy (breaks every upgrade) · unit tests that hit the real backend (flaky + rate-limited) · sharing one test user across parallel runs (state collisions) · no test for the error path (the most common production failure) · committing test credentials · claiming push/calling are covered by CI when they aren't.

Verify it works

./gradlew test (unit, with fakes — no network) and ./gradlew connectedAndroidTest (instrumented, seeded app) pass; the credential-hygiene check fails loudly when you deliberately plant a key; the fence gate compiles (./gradlew :app:assembleDebug # in YOUR app (npm run verify:fences:android-v6 is a pack-repo gate)). State clearly in your summary which behaviors are covered by tests and which were verified manually on a device (push, calling) — never imply automation you didn't build.

Signals

GitHub stars
108
Forks
2
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
cometchat-android-v6-testing
Source
github.com/cometchat/cometchat-skills