Neural Reconstruction (NuRec / NRE)

SkillMedia

Use when reconstructing real sensor captures into renderable 3D scenes with NVIDIA Omniverse NuRec / the Neural Reconstruction Engine (NRE) on Nebius, COLMAP source conversion to NCore V4, existing NCore V4 input, 3DGUT Gaussian training, renderable USDZ, novel-view rendering, and the Rerun recording the NPA agent displays. Also use when an NCore sequence will not load in NRE, when picking the GPU for a reconstruction, or when changing the nurec workbench tool, CLI, or SkyPilot workflow.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Neural Reconstruction (NuRec / NRE) skill

What this skill tells your AI

The instructions your AI receives, as published by nebius/nebius-physical-ai in skills/workflows/neural-reconstruction/SKILL.md and read by ahel’s review.

Source And Attribution

Adapted from the NVIDIA Omniverse NuRec agent skills at https://github.com/NVIDIA/nurec-skills (skills/nre, skills/physical-ai-datasets, skills/ncore) and the NVIDIA NCore data library at https://github.com/NVIDIA/ncore.

The capability routing table, the easy mix-ups, the safe secret-verification pattern, and several troubleshooting rows below are adapted from the NVIDIA router skill https://github.com/NVIDIA/skills/tree/main/skills/physical-ai-neural-reconstruction (Apache-2.0), pinned at commit 0122ea0 (2026-08-01). That skill is a router: it never runs anything, it decides which upstream sibling skill answers a question. This skill is the opposite — it is the workbench implementation — so the router's picker table is re-pointed at real npa workbench nurec verbs, and each row upstream owns is marked as such rather than reproduced.

Copyright (c) 2025-2026 NVIDIA CORPORATION & AFFILIATES. Upstream licenses are Apache-2.0 and CC-BY-4.0. Trademarks (NVIDIA, Omniverse, NuRec, NRE, Isaac Sim, Cosmos) belong to NVIDIA. See skills/NOTICE-NVIDIA-SKILLS.

The NCore conversion image packages pinned Apache-2.0 NVIDIA source and its MIT COLMAP reader; it contains no dataset, weights or proprietary NRE payload. NRE remains a separately licensed NGC runtime. The new COLMAP ingestion path is not yet live validated and has no accepted public image release. See skills/NOTICE-NVIDIA-NCORE-COLMAP and docs/workbench/guides/nurec-colmap-reconstruct.md. Existing preconverted-NCore results below do not validate the new conversion path.

When To Use

Load this skill when the user wants to:

  • turn a real sensor capture (photographs, multi-camera clips) into a renderable 3D Gaussian scene and render novel views from it;
  • run, modify, or debug npa workbench nurec or npa/src/npa/workbench/nurec/examples/nurec-reconstruct.yaml;
  • work out why an NCore sequence fails to load in NRE;
  • choose the GPU for a reconstruction or rendering job;
  • make a reconstruction run show up in the NPA agent's Rerun panel.

Do NOT use this skill for: Cosmos video augmentation (use skills/workflows/physical-ai-data-factory/SKILL.md), per-object asset extraction from sparse views (upstream asset-harvester, not implemented here), or generic Rerun visualization of a Sim2Real run (skills/workbench/sim2real-engine/SKILL.md).

GPU Routing (hard constraint)

Gaussian reconstruction and rasterization are RT-core work. Route these jobs at:

  • RTX PRO 6000 BlackwellRTXPRO-6000-BLACKWELL-SERVER-EDITION:1 on the RT-core Kubernetes context (what the shipped workflow uses), or
  • L40SL40S:1.

Never route the reconstruct/render path at H100 / H200 / A100 / B200: they have no RT cores. npa workbench nurec check fails with an explicit error when the visible GPU is one of those (has_rt_cores). NRE additionally requires driver R580+ on Blackwell and >= 24 GB VRAM (48 GB+ recommended). See skills/atomic/gpu-selection/SKILL.md.

Container Access (read this before debugging a pull failure)

NRE ships only as a closed-source NGC container, so the container is the runtime — there is no source/pip path.

RepositoryWith a standard NGC_API_KEY
nvcr.io/nvidia/nre/nre402 Payment Required — needs an extra entitlement
nvcr.io/nvidia/nre/nre-gapullable — the General Availability channel
nvcr.io/nvidia/nre/nre-tools-gapullable (auxiliary seg/depth data only)

Use the -ga repositories. npa workbench nurec check reports ngc_image: entitlement-required rather than failing opaquely when a non-GA reference is configured.

Image startup preflight overrides the vendor entrypoint with /bin/bash, as SkyPilot does, and installs missing SSH, rsync, and service helpers before checking worker capabilities. NRE's /app/run entrypoint cannot forward an arbitrary shell probe. Prepared results are never cached as image attestations; they depend on package access from the selected cluster. First-party image attestations and strict runtime byte probes keep their existing requirements.

The live regression is test_vendor_image_runtime_bootstrap_live in npa/tests/e2e/test_image_bootstrap_terminal_probe_live.py. Select the exact preflighted image/digest, NPA_E2E_KUBECONTEXT, KUBECONFIG, and any existing pull Secret names through NPA_E2E_IMAGE_PULL_SECRETS (comma separated). It requires compatible worker capabilities and verified deletion of its probe pod.

NPA_INTEGRATION_E2E=1 npa/.venv/bin/python -m pytest \
  npa/tests/e2e/test_image_bootstrap_terminal_probe_live.py \
  -k vendor_image_runtime_bootstrap -q

Real Entrypoints

Every stage is a real command; nothing here is a manifest stub.

npa workbench nurec check       # NGC pullability + HF download rights + RT-core GPU
npa workbench nurec convert-colmap # CPU: official Apache-2.0 COLMAP -> NCore V4
npa workbench nurec fetch       # real NCore V4 shards + derived rig pose edge
npa workbench nurec reconstruct # NRE 3DGUT training -> renderable USDZ + metrics
npa workbench nurec render      # `nre render` novel views (rig offset, not training views)
npa workbench nurec visualize   # reports/sim2real.rrd for the agent's Rerun panel
npa workbench nurec finalize    # reports/final.json aggregate
npa workbench nurec status      # what a run prefix holds, stage by stage
ConcernImplementation
Pure logic + argv buildersnpa/src/npa/workbench/nurec/nurec.py
COLMAP ingestion + complete V4 verificationnpa/src/npa/workbench/nurec/colmap.py
NCore rig-pose derivationnpa/src/npa/workbench/nurec/ncore_rig.py
CLInpa/src/npa/cli/nurec/__init__.py
SDKnpa.sdk.workbench.nurec (check, convert_colmap, fetch, reconstruct, render, visualize, finalize, status); the framework-free API is re-exported from npa.workbench.nurec
SkyPilot workflownpa/src/npa/workbench/nurec/examples/nurec-reconstruct.yaml
Main declarative workflowworkflows/main/nurec-reconstruct.yaml
COLMAP source workflow (not yet live validated)workflows/testing/nurec-colmap-reconstruct.yaml
Rerun recordingnpa.workflows.data_factory_viz.build_run_rrd

Input Data

Default: nvidia/PhysicalAI-NuRec-PPISP — ungated, CC-BY-4.0, real photographic captures of four outdoor object-centric scenes shipped already in NCore V4, which is what NRE consumes. Scene struktur28, variant auto, is the small default (59 images across two cameras, ~1.1 GB archive).

The nvidia/PhysicalAI-Autonomous-Vehicles* family (raw clips, -NCore, and the pre-built -NuRec USDZ scenes) is gated: the account that owns HF_TOKEN must accept the NVIDIA AV Dataset License on each dataset page before any token can pull a byte. npa workbench nurec check reports hf_dataset: gated for those until it is accepted — it probes real download authorization, not just metadata visibility, because a gated repo still answers 200 for /api/datasets/<id>.

COLMAP source ingestion (not yet live validated)

Use workflows/testing/nurec-colmap-reconstruct.yaml for original COLMAP images, camera calibration/poses and sparse points. Its five states are conversion -> existing NRE reconstruction -> render -> visualize -> finalize; the workflow owns the graph, with no separate Python orchestrator. The exact CLI/toolRef contract is documented in docs/workbench/guides/nurec-colmap-reconstruct.md.

  • Select the full struktur28 directory in the PPISP ZIP pinned at 2521064a3af6ab1c1caa2ba1b01ddde7eecded69: 518 images, 3 cameras and 163,453 sparse source points. The separate struktur28_auto directory is not the selected capture. Never replace the full source with that smaller variant.
  • --input-path takes an S3 ZIP or prefix; --output-path is the exact portable sequence prefix. Feed the same trailing-slash prefix to NRE's --ncore-uri. Use --dataset-root struktur28 --rig-mode derive and npa_rig poses.
  • Choose a fresh destination prefix for every publication attempt. The permanent provider-conditional claim prevents overlapping writers and replacement; after interruption, retry into a new prefix rather than deleting or expiring a claim.
  • The CPU image runs NVIDIA/ncore 59c698d206da92b406a4f72619fce3b3a2c64bfd, with its pinned MIT trueprice/pycolmap reader. Scope the immutable development image override to workbench.nurec.convert_colmap; no accepted/public availability is implied.
  • Preserve virtual per-camera 1 FPS timestamps as photographic ordering, not synchronized capture time. Sparse SfM points are not physical LiDAR. Record upstream's near-origin point filtering and any derived rig changes.
  • Reopen every image/calibration/pose/point, compare full source counts and finite geometry, and retain hashes, source notices and CC-BY-4.0 attribution with runtime artifacts. No datasets or weights may be baked.
  • Compare the complete camera model and distortion coefficients, including each downsampled camera, against source calibration. Matching counts and intrinsics alone miss equal-intrinsics cameras with different distortion. Keep the drift-checked upstream compatibility patches and post-patch source inventory.
  • Verify converted member hashes and the publication claim before the NuRec reader opens a sequence. Return only the fresh download generation, never an overlay into an old cache: even two valid inventories can select the wrong capture after merging. Reject an explicit source without sequence metadata instead of falling back to a previously fetched dataset.
  • NRE remains proprietary and separately gated. Keep its full native recipe (max_epochs: "0") on the explicit RTX PRO 6000 profile; never remap to B200.
  • Live matrix: real executing gpu case, with complete hash-verified source seeding and S3 conversion-member verification. Supply the development digest through NPA_E2E_IMAGE_OVERRIDE_NCORE. Report actual numeric GPU results before changing the pending validation status; older NuRec results do not qualify.

The rig -> world Pose Edge (the thing that breaks first)

NRE's NCore data source requires a ("rig", "world") pose-graph edge:

# nre/datasets/ncore.py, nre-ga 26.04
# TODO: frame-pose only data might fail here as there are no rig poses ...
rig_world_edge = unpack_optional(
    sequence_loader.pose_graph.get_edge("rig", "world"),
    msg="Rig-to-world poses are currently required to determine scene extend")

Object-centric captures have no vehicle rig, and NVIDIA's own COLMAP -> NCore converter stores per-camera <camera> -> world poses with no rig node (tools/data_converter/colmap/converter.py: reference_frame = "world"). So every COLMAP-derived NCore sequence — including PPISP's own export — fails to load with:

ValueError
Rig-to-world poses are currently required to determine scene extend

dataset.frame_generic_data_pose_overwrite=true does not help either; it needs a T_sensor_worlds generic-data field these sequences do not carry.

npa workbench nurec fetch fixes this by default. For a single-camera capture the rig is the camera, so rig -> world is exactly that camera's pose trajectory. ncore_rig.derive_rig_poses writes one small extra component store plus a new sequence meta-file that symlinks the original shards, so the source data is never modified:

  • the derived poses live in their own component instance npa_rig, not defaultopen_component_readers asserts instance names are unique across a sequence's stores, and re-using default raises Component instance default encountered multiple times;
  • selecting a poses group replaces the pose set rather than merging, so the derived component carries a complete copy of the original edges plus the rig edge;
  • reconstruct then passes dataset.poses_component_group=npa_rig.

Pass --no-derive-rig for AV-style sequences that already ship a rig edge (the derivation short-circuits with already_present: true anyway), and --reference-camera <id> to pin which camera becomes the rig.

Recipe Selection

The container resolves --config-name against its own configs/ tree. Pick by capture shape:

CaptureRecipe
Object-centric / static / camera-only (PPISP, COLMAP-style)configs/experimental/3dgut/3dgut_colmap.yaml (the default)
Waymo Open Datasetconfigs/apps/AV/Waymo/3dgut_dynamic*.yaml
PhysicalAI Autonomous Vehicles (Hyperion-8.1)configs/apps/prod/Hyperion-8.1/car2sim_6cam.yaml
PandaSet / NV / Tesla / Alpasimconfigs/apps/AV/{PandaSet,NV,Tesla}/..., configs/apps/Alpasim/...

The default recipe already composes options/artifact: default (which is what sets checkpoint.artifact.enabled, i.e. the renderable USDZ), MCMC densification, SfM-point-cloud initialization, and disables difix/mesh/ground. For a derived-rig capture with multiple selected cameras, NPA replaces only the background initializer through the native model/gaussians/initialization@model.layers.background.initialization=accumulated_point_cloud config group. The native SfM initializer asserts one camera on the entire data source; restricting an initialization-only camera list cannot fix it. Keep all discovered cameras, export all verified NCore world XYZ and uint8 RGB points to the reconstruction output's initialization/ncore-sfm.ply, and let NRE apply its world-to-NRE transform. Match the complete point count and disable optional random near/far seed points to preserve source-point-only initialization. Never mutate the conversion generation or change the native training budget. Single-camera selections retain native SfM; custom recipes and explicit initialization overrides remain the caller's responsibility. The dry run shows the planned native arguments without writing initialization artifacts.

Retain initialization/ncore-sfm.json with the source/conversion and PLY hashes, selected cameras, count, and recipe/image identity. Native parsed.yaml records effective configuration, while USDZ data_info.json is input sequence metadata. Available frames and exported ground truth do not establish split membership or actual sampled training frames. Require separate native split/sampler evidence before claiming that every source image participated in training. The COLMAP multi-camera path still requires a real full RTX run after integration; offline PLY tests do not validate native reconstruction quality.

Enumerate what a given release actually ships with:

find /app/run.runfiles/_main/configs -name '*.yaml' | sort
/app/run --help          # sub-command inventory
/app/run render --help   # authoritative flag surface

Novel Views vs Training Views

nre render defaults to --replicate-training-views, which re-renders views the model was trained on. That is not a novel view. The tool therefore emits --no-replicate-training-views plus a rig offset by default:

  • --rig-translation-offset and --rig-rotation-offset are FLOAT... (three values) upstream; the CLI accepts one "x,y,z" string and expands it;
  • a zero offset with no custom trajectory is rejected rather than silently producing training views;
  • --renderer default (the artifact's own trained renderer) is the default. nrend is faster but needs the nrend model dictionary embedded in the USDZ, which the object-centric recipe disables.

Artifact Layout

One S3 run prefix per run, so the agent's artifact browser picks it up:

s3://<bucket>/<prefix>/neural-reconstruction/<run_id>/
  ncore/manifest.json                    # dataset, scene, sensors, rig derivation
  input/camera_images/<camera>/*.jpg     # real capture frames (export-ncore-benchmark-gt)
  reconstruction/last.usdz               # renderable Gaussian scene
  reconstruction/parsed.yaml
  reconstruction/metrics.yaml            # test/psnr, test/ssim, test/lpips
  reconstruction/val/...                 # NRE validation renders + videos
  novel_views/<camera>/*.png             # rig-offset novel views
  novel_views/<camera>.mp4
  reports/final.json
  reports/sim2real.rrd                   # preferred artifact for the Rerun panel

<run_id> must be a single safe segment embedding the submit timestamp, e.g. neural-reconstruction-struktur28-20260731t050118z, so the run picker dates the run by when it started (npa.workflows.artifacts._run_started_at).

.usdz classifies as download, which is correct: no browser renders USDZ and the agent has no USDZ viewer. Viewability comes from the .rrd, .png, .mp4 and .json.

For a COLMAP-derived run, visualization fails closed unless the source attribution, conversion report, and rig-derivation sidecar are all readable. Detection uses both the pre-download S3 inventory and local files, so a partial subtree download cannot produce an RRD backed only by novel-view media. This strict trio applies only after a COLMAP lineage marker is present; optional data-factory subtrees and legacy preconverted-NCore runs remain best effort.

Which Capability Answers This?

Adapted from the NVIDIA router skill's picker table, re-pointed at what this repo actually implements. "Upstream" means the workbench has no verb for it: read the named sibling skill at https://github.com/NVIDIA/nurec-skills and run it yourself; do not invent a workbench command for it.

I want to...Where
Check NGC/HF access and that the GPU has RT cores, before pulling 14 GBnpa workbench nurec check
Download a published NVIDIA NuRec/PhysicalAI capture in NCore V4npa workbench nurec fetch
Train a reconstruction from an NCore clip and get a USDZnpa workbench nurec reconstruct
Render novel views along a shifted rig trajectorynpa workbench nurec render
Get a Rerun recording the NPA agent will displaynpa workbench nurec visualize
Run all of the above on a GPU as one pipelineworkflows/main/nurec-reconstruct.yaml
Measure PSNR / SSIM / LPIPSAlready emitted -- reconstruction/metrics.yaml, and gaussians/summary in the .rrd
Convert a COLMAP reconstruction to NCore V4npa workbench nurec convert-colmap on CPU; not yet live validated
Convert a non-COLMAP recording (drone, RGB-D, ROS 2 bag, ScanNet++)Upstream ncore; these input-specific converters are not wired here
Serve frames to CARLA / Isaac Sim / a custom simulatorUpstream nre (serve-grpc) -- not wired, see Limitations
Render LiDAR sweeps from a USDZUpstream nre (render-grpc --lidar) -- not wired
Extract individual 3D objects (cars, pedestrians) from a clipUpstream asset-harvester -- not wired
Clean up ghosting / floaters / flicker in rendered framesUpstream nurec-fixer (DiffusionHarmonizer), or NRE's inline --enable-difix -- neither wired
Generate segmentation / depth / ego-mask auxiliary inputsUpstream nre via the nre-tools image -- not wired, see Limitations
Package CAD or source meshes for simulationNot NuRec at all -- that is SimReady, a different pipeline

Easy Mix-Ups

Adapted from the router skill's references/mix-ups.md; the last row is workbench-specific.

  • NuRec vs NRE. NuRec is the product, NRE ("Neural Reconstruction Engine") is the engine that trains and renders. Used interchangeably in most docs.
  • ncore then nre, never instead of. NCore V4 is the input format; NRE reads it. They run in order. If NRE says a clip "is not valid NCore V4", the conversion step is missing, not a training bug.
  • 3DGUT vs 3DGRT. Two Gaussian-splatting flavours inside NRE. The Hydra recipe picks one; you should not normally set it by hand.
  • PhysicalAI-Autonomous-Vehicles-NuRec vs Cosmos-Drive-Dreams. Both AV datasets on Hugging Face and easy to confuse. The former is real driving footage under the gated AV license; the latter is synthetic weather-augmented video under CC-BY-4.0.
  • NRE's inline --enable-difix vs the standalone nurec-fixer. Upstream documents --enable-difix as a built-in cleanup pass during rendering, while nurec-fixer wraps the public DiffusionHarmonizer release for frames already rendered. Neither is wired into a workbench verb, and the flag has not been exercised against nre-ga 26.04 here -- treat it as upstream-documented, not as a verified workbench feature.
  • A missing rig -> world edge is not a corrupt download. The most common first failure is a pose-graph gap this workflow derives for you. See The rig -> world Pose Edge.

Troubleshooting

Rows marked (upstream) are adapted from the router skill's troubleshooting table; the rest were hit for real while landing this capability.

SymptomCauseFix
402 Payment Required pulling nvcr.io/nvidia/nre/nreThat repo needs an extra entitlement (upstream: denied: requested access ...)Use the -ga channel, nvcr.io/nvidia/nre/nre-ga:26.04. nurec check reports entitlement-required
401/403 on a gated nvidia/PhysicalAI-Autonomous-Vehicles* override (upstream)Gated dataset access is absent, or HF_TOKEN lacks readAccept/request access on Hugging Face as the token owner, then re-run nurec check; the default PhysicalAI-NuRec-PPISP remains anonymous
NRE will not load a clip: "not valid NCore V4" (upstream)The recording was never convertedFor COLMAP, use nurec convert-colmap; other source formats still need upstream conversion
KeyError: ('rig', 'world') / no scene extentThe clip has camera poses but no rig edge -- NVIDIA's own COLMAP converter omits itAutomatic: reconstruct derives it. See the pose-edge section
Requested lidars not present in the data: dummy_lidarThe recipe ships placeholder sensor idsAutomatic: the sequence's real ids are adopted
Requested cameras not present: camera_front_wide_120fovSame, for AV camera namesAutomatic: same adoption path
Only one camera sensor is currently supportedSfM point-cloud init is single-cameraAutomatic: trains on the recorded reference camera and warns which cameras were dropped
Cluster never finishes provisioning, sudo: command not foundThe image ships no sudo; SkyPilot's K8s bootstrap calls it unconditionallyAutomatic: pod_config initContainer installs a shim
OOM / bus error early in training/dev/shm defaults to 64 MBAutomatic: 64 Gi emptyDir{medium: Memory}
USDZ looks like an early preview<run>/artifacts/<step>.usdz, first-alphabetical picks step 1000Automatic: latest_usdz() picks the newest by step
Renders look identical to the input framesnre render defaults to --replicate-training-viewsAutomatic: the negation plus a non-zero rig offset is always emitted; a zero offset is rejected
Output files owned by root after a local docker run (upstream)-u $(id -u):$(id -g) was omittedsudo chown -R "$(id -u):$(id -g)" <dir>, and pass -u next time. Not an issue in-pod, which runs as root by design
Ghosting / floaters / flicker in rendered frames (upstream)No cleanup passUpstream nurec-fixer, or NRE's inline --enable-difix. Neither is wired here
A stage runs but publishes nothing to S3The stage ran in its own pod and wrote only to /tmpPass the handoff URIs. Every declarative stage is a separate pod

Verifying Secrets Safely

From the router skill's references/secrets-handling.md. Never interpolate a token into an ad-hoc shell check. In particular this common line prints the token:

echo "HF_TOKEN: ${HF_TOKEN:+yes}${HF_TOKEN:-no}"   # WRONG: emits yes<token>

Shortened here. Read the whole file on GitHub.

Signals

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github.com/nebius/nebius-physical-ai