Media skills.
6,649 media skills, including grill-with-docs, prototype and hyperframes, are listed on Ahel today. Each one has a page of its own that says what it does and whether Ahel can serve it in Claude, Claude Code, ChatGPT, Codex and Cursor.
Category: Media
6,649 results · page 211 of 222
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haptic-interactionSkillMedia
Master skill for haptic interaction design and implementation. Covers force feedback, tactile sensing, haptic rendering, vibrotactile feedback, haptic communication, teleoperation, and haptic interface design.
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infrahub-managing-generatorsSkillMedia
Creates Infrahub Generators — design-driven automation that builds infrastructure objects from templates and topology definitions. TRIGGER when: building design-to-implementation workflows, auto-creating objects from templates, topology-driven generation. DO NOT TRIGGER when: designing schemas, writ
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magnet-pathSkillMedia
Render a "Magnet Path" chart for a ticker — past price history on the left, then a forward projection of option gamma pins (magnets) across future expiries on the right, with the gamma-flip trajectory overlaid. Bubble size = pin open interest, green = positive gamma, red = negative gamma. Use when t
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marketing-contentSkillMedia
Make any vibekit or qt314 promotional asset — tweets and threads, promo videos of the TUI, title cards, OG/link-preview images, quote cards, lore dossier cards, qt314 animations, GIFs, and TUI screenshots — in the vibekit voice and on the brand palette. Use whenever asked to write social copy, annou
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modularity-patternsSkillMedia
Recommends modularity, composition, and decoupling patterns for design challenges. Use when designing plugin architectures, reducing coupling, improving testability, or separating cross-cutting concerns.
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mph-substack-publishSkillMedia
End-to-end Substack pipeline. Take a subject, produce a draft (or publish it) at mphinance.substack.com. Chains mph-substack-writer (voice) + mph-figure (images) + the local create_draft_from_md.py pusher. Triggers on "write a Substack about X", "draft a post on Y", "publish to Substack", "/dispatch
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music-audioSkillMedia
Comprehensive coverage of music and audio capabilities across composition, production, and analysis.
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nacl-sa-architectSkillMedia
Decomposes the system into modules (Bounded Contexts), builds a Context Map, and defines NFRs. Reads BA data from the Neo4j graph and writes Module/Requirement nodes to the graph. Use when the user asks to: design architecture in the graph, split into modules, define bounded contexts, create bo
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nacl-sa-uiSkillMedia
UI architecture through Neo4j graph: navigation, components, form-domain mapping verification, deterministic screen state machines (Screen/ScreenState/ScreenEvent/Transition/ScreenEffect). Use when: design navigation, create component catalog, verify form-domain mapping, define layout patterns, auth
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research-agent-system-case-studySkillMedia
Research and write one source-grounded case study about an AI Agent tool, harness, workflow platform, gateway, vertical system, or multi-agent framework. Use for the Agent systems design series and whenever an article must distinguish Agent architecture, technical system architecture, product archit
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review-rustSkillMedia
Perform critical Rust code reviews covering correctness, edition 2024 compliance, error handling, API design, async pitfalls, and dependency hygiene. ALWAYS use this skill when the user wants to review, audit, or critically evaluate Rust code — whether that's a PR diff, a specific crate or module, a
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roboticsSkillMedia
Master skill for robotic system design, integration, and control. Covers kinematics, sensor integration, control systems, path planning, manipulation, robot perception, and human-robot interaction.
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sequential-thinkingSkillMedia
Use when complex problems require systematic step-by-step reasoning with ability to revise thoughts, branch into alternative approaches, or dynamically adjust scope. Ideal for multi-stage analysis, design planning, problem decomposition, or tasks with initially unclear scope.
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visual-design-loopSkillMedia
Run an iterative visual design improvement loop for UI/product polish tasks. Use when a request involves screenshots, rendering, visual review, frontend polish, layout/typography/color refinement, design QA, or a Claude/Codex loop goal that touches a visible product surface. Score the visual gate fi
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writing-plansSkillMedia
Use when you have a spec or requirements for a multi-step task, before touching code or producing output. Turns a design into bite-sized, copy-pasteable tasks with exact paths and complete code.
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accessibility-voiceover-specialistSkillMedia
Audits views for compliance with Apple's VoiceOver accessibility nutrition label. Checks that interactive elements have accessibility labels, labels are human-readable, accessibility traits are correct, images are properly configured, and custom controls are exposed to assistive technologies. Use wh
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agent-arenaSkillMedia
Use when the user asks for a second opinion, independent/heterogeneous review, architecture red-team, cross-model critique (Codex/Claude/GLM/DeepSeek/Qwen/Kimi), review my plan, challenge this design, evidence-checked code/PR review, or multi-agent critique of a high-stakes plan, design, research cl
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agently-designSkillMedia
Use to design, understand, tune, or audit a non-trivial model workflow, including framework-undecided designs, partial implementations, and production reviews: model-node responsibilities, input/output completeness, data-flow correctness or redundancy, model-versus-Host/workflow ownership, topology,
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ai-video-generateSkillMedia
Generation orchestration for approved ai_video storyboards: dispatch mode selection, scene generation via kling_generate, audio assembly, regenQueue processing. Load after storyboard approval.
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ai-video-planSkillMedia
Agent-authored director skill for the ai_video workflow: story clarification, storyboard writes, approval gate. Load this when you hit montaj/ai-video-plan in a workflow or encounter a project with projectType: 'ai_video'.
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beatflow-skillSkillMedia
Compose, arrange, revise, validate, compare, inspect, profile, and export original multi-track music as Standard MIDI with Codex and BeatFlow's style-neutral Python DSL. Use for translating a musical brief into coordinated instrumental roles, writing complete songs in any genre, diagnosing rhythm or
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bug-screenshot-annotationSkillMedia
Turns a raw bug screenshot into a QA-style annotated evidence image — circles/ovals around the broken region, arrows, callout text boxes, a 'BUG — <KEY>' corner badge, and axis tick-marks for date/offset bugs. Use whenever a bug is visual or positional (overlapping elements, misalignment, wrong date
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camera-vocabularySkillMedia
Shot scale, camera move taxonomy, and cinematography rules for ai_video scene planning. Load when writing storyboard scenes in Phase 1.
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color-palette-generatorSkillMedia
Generates accessible, high-contrast, semantic design-system color tokens for light and dark modes.
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deliberative-analysisSkillMedia
Use when comparing non-trivial options or making a design/architecture/experiment/product/research/strategy decision with real tradeoffs, unclear criteria, or commitment risk, and the user says things like "比较一下 A 和 B", "还有别的方案吗", "方案的利弊/权衡是什么", "这样设计好不好", "换个角度", "深入分析", "review my plan", "compare
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design-system-guardianSkillMedia
Detects hardcoded colors, spacing, typography, widths, and other raw values that should use design-system tokens instead. Use when a project has an established design system/token set and you want to catch drift from it.
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eval-scenesSkillMedia
Quality evaluation rubric + retry loop for ai_video generated clips. Load after generating scenes in Phase 6 to evaluate and optionally regenerate clips that fail quality checks.
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folk-ink-landmark-portraitSkillMedia
Turn travel photos with recognizable architecture or human-made landmarks into 3:4 folk ink-and-color posters, with either a photo comparison layout or a full-canvas redraw. Do not use when no landmark is recognizable.
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gouache-travel-still-lifeSkillMedia
Turn travel photos into 3:4 opaque-gouache posters using a split photo/still-life layout, a full-canvas object still life, or a full-scene gouache redraw.
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impasto-miniature-landscapeSkillMedia
Turn uploaded photos into full-canvas 3:4 impasto miniature-landscape posters. Use for sculptural oil-paint dioramas, tactile impasto scenes, or when this skill is invoked.
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