Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Dev tools
16,902 results · page 314 of 564
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unity-scene-createSkillDev tools
Create and bootstrap Unity scenes with unity-cli. Use when the user asks to create a new scene, load or save a scene, add starter GameObjects, or attach initial components while bootstrapping a level or test scene. Do not use for editing existing GameObjects in place; use `unity-gameobject-edit`. Do
Ready to connect★ 103
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unity-scene-inspectSkillDev tools
Inspect Unity scenes without mutating them. Use when the user asks to analyze scene hierarchy, list scenes, find a gameobject by name or component, inspect component values, review object references, or query animator state. Do not use for creating scenes; use `unity-scene-create`. Do not use for ed
Ready to connect★ 103
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unity-ui-automationSkillDev tools
Automate Unity UI inspection and interaction with unity-cli. Use when the user asks to find a UI element by name or type, inspect button or input state, click a UI element, set a UI value, or run a short UI interaction sequence during testing. Do not use for scene authoring or general play-mode cont
Ready to connect★ 103
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elsevier-figure-styleSkillDev tools
Generate, revise, and audit source-backed quantitative manuscript figures, and visually audit exported schematic/conceptual figures and graphical abstracts without redrawing them in v0.1. Use for Elsevier-style manuscript figure generation, matplotlib or ggplot2 result plots, line charts, heatmaps,
Ready to connect★ 102
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facts-discoverSkillDev tools
Scan the codebase and classify every fact by lifecycle stage — tag @draft, @spec, or @implemented based on what the code actually shows. Add missing facts, fix inaccurate ones, remove obsolete ones. Use when asked to discover facts, bootstrap or update a fact sheet, scan the codebase for truths, syn
Ready to connect★ 102
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facts-implementSkillDev tools
Operate on @spec facts — implement them in code, then tag @implemented. Use when asked to implement facts, implement the spec, build from the fact sheet, make facts true, or work through unimplemented requirements.
Ready to connect★ 102
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facts-refineSkillDev tools
Operate on @draft facts — collaboratively refine them into precise, actionable @spec facts. Resolve ambiguities, fill gaps, eliminate contradictions, and sharpen labels until every fact is ready to implement. Use when asked to refine facts, clarify the spec, review facts for quality, or "work on fac
Ready to connect★ 102
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imprintSkillDev tools
Your habits, imprinted on AI. Learns how you work from conversation, builds a portable profile, and applies judgment that adapts to you: when to act, when to check with you, when to follow the project's rules over your own defaults. Use this skill whenever the user starts a new session, opens a proj
Ready to connect★ 102
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running-compatibility-checksSkillDev tools
Runs Iris package-set compatibility comparisons with release-built verifiers. Use when checking the current checkout against a base revision, investigating compatibility regressions, or reviewing compatibility reports.
Ready to connect★ 102
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TB2JSkillDev tools
Guide for using TB2J command-line tools to calculate magnetic interaction parameters (J, DMI, etc.) from DFT outputs (Wannier90, Siesta, Abacus). Use this skill when the user asks about running TB2J commands, their parameters, inputs, or outputs.
Ready to connect★ 102
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workflow-integration-testsSkillDev tools
Workflow for adding and updating Iris integration-test fixtures for unified compiler, lowering, resolving, and LSP behavior. Use when creating compiler integration tests, reviewing snapshots or generated JavaScript, or using `just t <category>`.
Ready to connect★ 102
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workflow-regression-testsSkillDev tools
Workflow for producing auditable Git or jj history for a known compiler bug fix. Use when a compiler fix needs a failing integration-test fixture followed by a fix commit that updates the same compiler, lowering, resolving, or LSP report.
Ready to connect★ 102
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convex-dev-workflowSkillDev tools
Execute long-running code flows durably with built-in retries, delays, and state persistence across function interruptions. Use when working with durable-functions features, Workflow.
Ready to connect★ 101
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dingtalk-skill-creatorSkillDev tools
Creates new DingTalk skills (dingtalk skill). Must use this skill when the user mentions things like "创建新技能" (create a new skill), "新建技能" (create a new skill), "开发钉钉技能" (develop a DingTalk skill), "新增钉钉功能" (add DingTalk functionality), "添加钉钉接口支持" (add DingTalk API support), "我需要一个钉钉 xxx 技能" (I need
Ready to connect★ 101
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eva-tweetSkillDev tools
Write launch/announcement tweets in Vedant's style — terse dev-tool shipping posts built from a one-line hook, an optional positioning line, an arrow bullet list of capabilities, and a punchy close. Use whenever drafting or editing a tweet, X post, thread, or launch/changelog post announcing a featu
Ready to connect★ 101
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howSkillDev tools
Explain how something works in this codebase by exploring code and producing a clear architectural explanation. Optionally critique the architecture for issues.
Ready to connect★ 101
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industrial-brutalist-uiSkillDev tools
Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.
Ready to connect★ 101
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minimalist-uiSkillDev tools
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
Ready to connect★ 101
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no-ui-flashSkillDev tools
Use when an SPA or SSR app flashes the wrong UI before client-side data resolves — an app-shell skeleton shown to visitors who get bounced to login, a results skeleton before "no results found", a light-theme flash before dark mode, a generic placeholder that swaps to something jarringly different.
Ready to connect★ 101
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zoom-outSkillDev tools
Explain an area of the codebase to the user until reaching shared understanding. Use when user wants to under an area of a code better, or mentions "zoom out".
Ready to connect★ 101
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battlecardsSkillDev tools
Creates competitive battlecards for sales deal conversations. Produces win themes, landmines to plant, objection
Ready to connect★ 100
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brainstorming-partnerSkillDev tools
Generate and develop creative ideas through structured brainstorming. Trigger on phrases like "brainstorming", "brainstorm", "idea generation", "creative thinking", "brainstorm ideas".
Ready to connect★ 99
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critical-thinkerSkillDev tools
Evaluate arguments, identify logical fallacies, and strengthen reasoning. Trigger on phrases like "critical thinking", "analyze this argument", "logical fallacies", "evaluate this reasoning", "fallacy check".
Ready to connect★ 99
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data-analystSkillDev tools
Interpret and extract insights from data with statistical rigor. Trigger on phrases like "data analysis", "analyze this data", "statistical analysis", "interpret these results", "data insights".
Ready to connect★ 99
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decision-support-advisorSkillDev tools
Analyze options, evaluate trade-offs, and make informed decisions. Trigger on phrases like "decision making", "decision support", "analyze options", "pros and cons", "help me decide".
Ready to connect★ 99
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editor-and-proofreaderSkillDev tools
Professional editing and proofreading while preserving the author's voice. Trigger on phrases like "edit this text", "proofread", "copy editing", "check my writing", "grammar check".
Ready to connect★ 99
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elisp-debugging-guideSkillDev tools
Debug Emacs Lisp code systematically using edebug, debug-on-error, and trace. Trigger on phrases like "debug elisp", "elisp debugging", "debug emacs lisp", "elisp error", "edebug help".
Ready to connect★ 99
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elisp-devSkillDev tools
Assist with Emacs Lisp (elisp) development, debugging, and parenthesis matching. Use this skill when the user is writing, editing, or debugging elisp code, struggling with unbalanced parentheses, or needs help with elisp development workflows. Trigger on phrases like "debug my elisp", "unbalanced pa
Ready to connect★ 99
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emacs-academic-writingSkillDev tools
Use Emacs for academic writing, research, and publication preparation with Org-mode and LaTeX. Trigger on phrases like "academic writing in emacs", "emacs academic workflow", "research in emacs", "org-mode thesis", "emacs latex writing".
Ready to connect★ 99
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
53,789 of the 54,221 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.