Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

16,902 results · page 431 of 564

  • ase-meta-reviewSkillDev tools

    Perform a holistic, human-reviewer-style critique of the currently staged Git changes and emit an approve/reject verdict with prioritized, severity-tagged, line-cited findings. Use when the user wants the staged diff "reviewed", "critiqued", or "code-reviewed" before committing.

    Ready to connect★ 53

    github.com/rse/ase53 stars

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  • ase-meta-steelmanSkillDev tools

    Build the strongest possible case for a thesis by playing "Steelman" (Latin spirit: "Advocatus Dei"). Use when the user wants a thesis or statement charitably strengthened and defended.

    Ready to connect★ 53

    github.com/rse/ase53 stars

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  • ase-meta-whySkillDev tools

    Five-Whys Root-Cause Analysis.

    Ready to connect★ 53

    github.com/rse/ase53 stars

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  • ase-spec-activateSkillDev tools

    Activate Specification Know-How: load the SpecBook format contract, the SpecBook schema configuration of the project, and the list of specification (SPEC) artifacts into the context, so the specification can be read, queried, explained, and edited ad-hoc in plain conversation. Use *automatically* wh

    Ready to connect★ 53

    github.com/rse/ase53 stars

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  • ase-spec-editSkillDev tools

    Edit Specification: Use when the user wants to "edit" the SpecBook-based specification (SPEC) in one shot from a query, with optional grilling, SpecBook validation, looping, and Git worktree isolation.

    Ready to connect★ 53

    github.com/rse/ase53 stars

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  • auto-animateSkillDev tools

    Zero-config animations for React, Vue, Solid, Svelte, Preact with @formkit/auto-animate (3.28kb). Prevents 15 documented errors including React 19 StrictMode bugs, SSR imports, conditional parents, viewport issues, drag & drop conflicts, and CSS transform bugs.

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • bartenderSkillDev tools

    Generic bartending capabilities — pour drinks, manage tabs, know regulars

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • budtenderSkillDev tools

    Cannabis-specialized bartender — strains, terpenes, edibles, rolling

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • capa-officerSkillDev tools

    Senior CAPA Officer specialist for managing Corrective and Preventive Actions within Quality Management Systems. Provides CAPA process management, root cause analysis, effectiveness verification, and continuous improvement coordination. Use for CAPA investigations, corrective action planning, preven

    Ready to connect★ 53

    github.com/ovachiever/droid-tings52 stars

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  • cardSkillDev tools

    Portable tokens of capability, identity, and access

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • catSkillDev tools

    Feline interactions, buffs, and relationship building

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • cauldronSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • color-paletteSkillDev tools

    Generate complete, accessible color palettes from a single brand hex. Creates 11-shade scale (50-950), semantic tokens (background, foreground, card, muted), and dark mode variants. Includes WCAG contrast checking for text accessibility.

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • constructionismSkillDev tools

    Educational philosophy — learn by building inspectable things

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • containerSkillDev tools

    Intermediate scope for inheritance — like OpenLaszlo's <node>

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • content-rescueSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • cursor-mirrorSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • dogSkillDev tools

    Canine interactions, loyalty mechanics, and pack dynamics

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • economySkillDev tools

    Currency and trade — gold flows where stories lead

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • empathic-templatesSkillDev tools

    Smart templates that understand semantic intent, not just string substitution

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • evaluatorSkillDev tools

    Independent assessment without debate context — adversarial loop prevents gaming

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • example-curatorSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • fable-outcome-firstSkillDev tools

    Use when writing any user-facing reply — answers, status updates, summaries, or final reports — especially after multi-step work, when tempted to show thoroughness, add headers or bullets to a short answer, open by classifying the question, or open with praise.

    Ready to connect★ 53

    github.com/dizzymii/fable-skills53 stars

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  • fable-prove-itSkillDev tools

    Use before claiming anything works, is fixed, is done, or passes; before status updates on changes you haven't run; before agreeing with someone else's claim about your work; and before state-changing commands like restarts, deletes, or config edits.

    Ready to connect★ 53

    github.com/dizzymii/fable-skills53 stars

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  • fable-scope-disciplineSkillDev tools

    Use when implementing any change in existing code — when tempted to clean up nearby code, add unrequested validation or options, fix something "arguably in scope", or when the diff is growing past what was asked.

    Ready to connect★ 53

    github.com/dizzymii/fable-skills53 stars

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  • favicon-genSkillDev tools

    Generate custom favicons from logos, text, or brand colors - prevents launching with CMS defaults. Extract icons from logos, create monogram favicons from initials, or use branded shapes. Outputs all required formats: favicon.svg, favicon.ico, apple-touch-icon.png, and web app manifest.

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • fictionalSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • flaskSkillDev tools

    Build Python web apps with Flask using application factory pattern, Blueprints, and Flask-SQLAlchemy. Prevents 9 documented errors including stream_with_context teardown issues, async/gevent conflicts, and CSRF cache problems.

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • gdpr-dsgvo-expertSkillDev tools

    Lets your agent scan code for privacy risks, draft GDPR impact assessments, and track data subject request deadlines.

    Ready to connect★ 53

    github.com/ovachiever/droid-tings52 stars

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  • goalSkillDev tools

    Quest objectives that drive narrative — the WANTS of adventure

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

53,788 of the 54,220 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI