Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

16,976 results · page 458 of 566

  • programming-swiftSkillDev tools

    Provides the complete content of 'The Swift Programming Language (6.4 beta)' book by Apple. Use this skill when you need to verify Swift syntax, look up language features, understand concurrency, resolve compiler errors, or consult the formal language reference.

    Ready to connect

    github.com/kylehughes/the-unofficial-swift-programming-language-skill46 stars

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  • purpose-propertiesSkillDev tools

    Derive the binding properties your why/how/what impose on everything below them, so no solution can silently contradict your own product definition. Retrofit entry point for projects that started before v0.120.0; also the re-derive path when why/how/what change and every stance below them goes stale

    Ready to connect

    github.com/haabe/mycelium46 stars

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  • reflexionSkillDev tools

    Use for self-correcting implementation. Implements the reflexion loop: implement, validate, self-critique, retry (max 3 iterations).

    Ready to connect

    github.com/haabe/mycelium46 stars

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  • Research solutionsSkillDev tools

    Compare technical options and choose the best fit for your requirements.

    Ready to connect

    github.com/glowingkitty/openmates46 stars

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  • roblox-animation-vfxSkillDev tools

    Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-architectureSkillDev tools

    Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-buildingSkillDev tools

    Use when building geometry, maps, props, or generated assets with MCP or standalone Luau.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-cameraSkillDev tools

    Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-dataSkillDev tools

    Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-inputSkillDev tools

    Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-lightingSkillDev tools

    Use for Roblox lighting, atmosphere, day/night, or post-processing effects.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-localizationSkillDev tools

    Use when implementing Roblox multi-language support, translation tables, auto-translation, locale-specific content, or region detection.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-luau-coreSkillDev tools

    Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-luau-typesSkillDev tools

    Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, or typed metatables.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-monetizationSkillDev tools

    Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-networkingSkillDev tools

    Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-npc-aiSkillDev tools

    Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-physicsSkillDev tools

    Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-publish-checklistSkillDev tools

    Use before publishing or updating a Roblox experience to run evidence-backed release gates for the surfaces that changed.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-studio-mcpSkillDev tools

    Use when working with Roblox Studio through built-in MCP for scripts, scenes, generated assets, input, or playtesting.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • roblox-toolingSkillDev tools

    Use when configuring Roblox tooling such as Rojo, Wally, Selene, StyLua, Lune, Aftman, luau-lsp, or CI/CD.

    Ready to connect

    github.com/tabooharmony/roblox-brain46 stars

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  • service-checkSkillDev tools

    Use to evaluate a service or feature against Downe's 15 principles of good services.

    Ready to connect

    github.com/haabe/mycelium46 stars

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  • setup-infrastructureSkillDev tools

    Get help setting up software or infra.

    Ready to connect

    github.com/glowingkitty/openmates46 stars

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  • simulate-decodeSkillDev tools

    Run a LightStim circuit through the simulation pipeline and extract logical error rates. Use this skill whenever the user asks to simulate a circuit, get LER vs physical error rate, run PyMatching or BPOSD or MWPF decoding, sweep noise parameters, benchmark a code's threshold, plot logical error rat

    Ready to connect

    github.com/qutone/lightstim46 stars

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  • socratic-questioningSkillDev tools

    Deepen understanding through guided questions.

    Ready to connect

    github.com/glowingkitty/openmates46 stars

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  • spec-finishSkillDev tools

    Post-implementation completion workflow for Spec-backed Plans. Use after spec-implement completes to validate, review, create stacked commits, and open a PR via code-pull-request. Triggers only with an active Spec-backed Plan after spec-implement completes, including when the user says "finish", "do

    Ready to connect

    github.com/martinffx/atelier46 stars

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  • team-shapeSkillDev tools

    Assess team structure against Skelton's Team Topologies. Evaluate cognitive load, interaction modes, and Conway's Law alignment.

    Ready to connect

    github.com/haabe/mycelium46 stars

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  • test-git-repoSkillDev tools

    Clone a git repo and test if it works.

    Ready to connect

    github.com/glowingkitty/openmates46 stars

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  • test-knowledgeSkillDev tools

    Test your knowledge with quiz-style questions.

    Ready to connect

    github.com/glowingkitty/openmates46 stars

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  • theory-fidelitySkillDev tools

    Audit whether the theories/methodologies a project claims to implement are faithfully operationalized — or name-dropped, partially built, distorted, or over-claimed. Source-grounds the load-bearing theories; tags the rest provisional. Run periodically alongside /framework-health.

    Ready to connect

    github.com/haabe/mycelium46 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,082 of the 54,514 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI