Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

16,976 results · page 462 of 566

  • stitch-mcp-list-projectsSkillDev tools

    Lists all Stitch projects accessible to the user. Use this to find an existing project ID before resuming work or generating new screens in an existing project.

    Ready to connect

    github.com/gabelul/stitch-kit45 stars

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  • stitch-mcp-list-screensSkillDev tools

    Lists all screens in a Stitch project. Use this after generate_screen_from_text to find the screenId of the newly generated screen, then call stitch-mcp-get-screen to retrieve it.

    Ready to connect

    github.com/gabelul/stitch-kit45 stars

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  • strategistSkillDev tools

    Product strategy advice on vision, positioning, and how architecture decisions serve them. Triggers "product strategy", "market positioning", "what should we build", "product direction".

    Ready to connect

    github.com/darkroomengineering/cc-settings43 stars

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  • swiftpm-build-inspectorSkillDev tools

    Diagnose SwiftPM graph overhead across dependencies, plugins, module variants, branch pins, macros, binary targets, and slow CI or local Xcode builds.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • tablesSkillDev tools

    Load this skill whenever the project contains HTML data tables (<table> elements). Under no circumstances use tables for layout purposes. Absolutely always include <th> elements with appropriate scope attributes, a <caption> or aria-labelledby, and ensure complex tables have headers associated with

    Ready to connect

    github.com/mgifford/accessibility-skills45 stars

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  • tooltipsSkillDev tools

    Load this skill whenever the project contains tooltip components, hover- triggered informational popups, title attribute tooltips, or any content revealed on hover or focus. Under no circumstances create tooltips that are only triggered by hover without keyboard equivalent access. Absolutely always

    Ready to connect

    github.com/mgifford/accessibility-skills45 stars

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  • touch-pointerSkillDev tools

    Load this skill whenever the project contains interactive UI elements that users touch, tap, click, drag, swipe, or gesture with — buttons, links, drag-and-drop interfaces, sliders, carousels, or custom touch interactions. Under no circumstances create touch targets smaller than 44×44 CSS pixels. Ab

    Ready to connect

    github.com/mgifford/accessibility-skills45 stars

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  • tuist-flaky-test-stabilizerSkillDev tools

    Stabilize flaky Tuist tests identified by test-insights URLs, test case IDs, or inconsistent local runs; covers test and product-code causes.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • tuist-generation-doctorSkillDev tools

    Diagnose Tuist generation, build, and launch failures when `tuist generate`, generated Xcode workspaces, or apps fail or diverge from the source project.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • tuist-migration-plannerSkillDev tools

    Plan Xcode-to-Tuist migrations for hand-maintained projects, including target, setting, and dependency mapping plus generated build, test, signing, and launch parity.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • tuist-workspace-navigatorSkillDev tools

    Operate Tuist-generated Xcode workspaces with `tuist generate`, focused generation, tags, buildable folders, and post-generation build or test commands.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • user-personalizationSkillDev tools

    Load this skill whenever the project has personalization features, user preference controls, theme selectors, font size adjusters, motion toggles, contrast settings, or any user-configurable accessibility accommodations. Under no circumstances override or ignore user OS-level accessibility preferenc

    Ready to connect

    github.com/mgifford/accessibility-skills45 stars

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  • wizard-formSkillDev tools

    How the apps/web wizard-form engine works and how to extend it — the generic multi-step form engine (ADR-0015) behind urban & photovoltaic project creation and editing. Use when working on any guided multi-step form, adding a new wizard-form flow or step, touching shared/core/wizard-form, or wiring

    Ready to connect

    github.com/incubateur-ademe/benefriches45 stars

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  • xcode-build-baselineSkillDev tools

    Benchmark Xcode clean, cached-clean, zero-change, and incremental builds with fixed inputs, timing summaries, and `.build-benchmark/` artifacts.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • xcode-build-strategistSkillDev tools

    Coordinate end-to-end Xcode build optimization audits with recommend-first, approval-gated fixes, specialist analysis, wall-clock priorities, and re-benchmark proof.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • xcode-build-tunerSkillDev tools

    Implement approved Xcode build-speed fixes after strategist approval or explicit requests covering build settings, script phases, Swift compilation, or SwiftPM graphs; re-benchmark results.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • xcode-compile-profilerSkillDev tools

    Profile Swift and mixed-language compile bottlenecks from timing summaries, frontend diagnostics, type-check warnings, CompileSwiftSources, and SwiftEmitModule; recommend changes only.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • xcode-project-auditorSkillDev tools

    Audit Xcode project and target overhead across schemes, settings, dependencies, run scripts, module maps, and explicit modules; require approval before changes.

    Ready to connect

    github.com/xopoko/build-swift-apps45 stars

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  • zero-tech-debtSkillDev tools

    Lets your agent rebuild a feature with clean architecture, removing old workarounds and dead code.

    Ready to connect

    github.com/darkroomengineering/cc-settings43 stars

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  • address-review-commentsSkillDev tools

    Address PR review comments following test-driven approach. Use when fixing issues raised in code reviews.

    Ready to connect

    github.com/skovhus/styled-components-to-stylex-codemod39 stars

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  • anchoring-a-free-endSkillDev tools

    Pins one end of a cable with the support hand before any crossing

    Ready to connect

    github.com/graph-robots/open-robot-skills44 stars

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  • backend-conventionsSkillDev tools

    How JustRelax.jl handles CPU/CUDA/AMDGPU backends — module structure, package extensions, ParallelStencil initialization rules. Use when adding/modifying kernels or anything device-related.

    Ready to connect

    github.com/ptsolvers/justrelax.jl44 stars

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  • build-koboSkillDev tools

    Cross-compile Cadmus for Kobo e-reader devices (ARM Linux). Use this when asked to build a Kobo release, cross-compile for ARM, or prepare a device binary.

    Ready to connect

    github.com/ogkevin/cadmus43 stars

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  • cell-compositionSkillDev tools

    Determine cell type composition at each spatial location through deconvolution or annotation. Use when user wants to know what cell types exist, their proportions, or where specific cells are located. Triggers: "cell type composition", "deconvolution", "what cells are here", "cell type proportions",

    Ready to connect

    github.com/cafferychen777/chatspatial44 stars

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  • cell-dynamicsSkillDev tools

    Understand cellular differentiation, state transitions, and dynamic processes through trajectory and velocity analysis. Use when user wants to study development, differentiation, cell fate decisions, or temporal dynamics. Triggers: "trajectory", "pseudotime", "RNA velocity", "differentiation", "cell

    Ready to connect

    github.com/cafferychen777/chatspatial44 stars

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  • cell-interactionSkillDev tools

    Analyze cell-cell communication patterns and ligand-receptor interactions in spatial context. Use when user wants to understand how cells communicate, signaling pathways, or intercellular interactions. Triggers: "cell communication", "ligand receptor", "cell-cell interaction", "signaling", "how do c

    Ready to connect

    github.com/cafferychen777/chatspatial44 stars

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  • clippy-diff-reportSkillDev tools

    Run clippy locally and report only issues in the current diff, matching the CI reviewdog flow. Use when asked how to lint changed code or get clippy feedback on a branch before pushing.

    Ready to connect

    github.com/ogkevin/cadmus43 stars

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  • computing-feature-mating-posesSkillDev tools

    Computes approach, engaged, and mate TCP poses from a held feature in the hand and a fixture feature, resolving free mate symmetries from the current robot pose without executing motion. Use when a held loop must go over a shaft or hook, or a held shaft or tip must enter an aperture, and explicit ap

    Ready to connect

    github.com/graph-robots/open-robot-skills44 stars

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  • curoboSkillDev tools

    NVIDIA cuRobo motion planning — collision-free trajectories to

    Ready to connect

    github.com/graph-robots/open-robot-skills44 stars

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  • cxc-devSkillDev tools

    MUST USE for coding, PR creation/review/merge, dependent branches, scaffolding, and QA. Classify C0-C5, preserve safety and fresh proof, and load the matching surface owner. Triggers: develop, fix, refactor, test, review, docs, browse, QA, stacked PR, 개발, 수정, 검토, 스택 PR.

    Ready to connect

    github.com/lidge-jun/codexclaw44 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,082 of the 54,514 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI