Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Dev tools
16,976 results · page 464 of 566
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placing-held-featureSkillDev tools
Move a held object so one of its declared features lands on a
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plugging-a-cable-endSkillDev tools
Carries a cable's held free end into a terminal port after the
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proposing-short-axis-graspsSkillDev tools
Propose top-down grasps whose jaws close ACROSS an elongated
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proposing-side-graspsSkillDev tools
Propose horizontal (side-entry) grasps swept around an object's
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publication-readySkillDev tools
Generate publication-quality figures following journal standards for Nature, Cell, and other high-impact journals. Use when user wants to create figures for papers, presentations, or reports with professional formatting. Triggers: "publication figure", "paper figure", "Nature style", "journal figure
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reconstructing-collision-worldsSkillDev tools
Reconstructs a planner collision world from calibrated RGB-D views alone, excluding the grasp target, the robot, and a perceived fixture mask, dropping depth-edge slivers and invalid-depth sheets, and carving the free space an intentional-contact goal needs as an approach tube along a fixture axis o
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refactor-code-qualitySkillDev tools
Remove code duplication, extract shared patterns, and eliminate type casts and `any` types. Run after implementing new features.
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registering-held-objectsSkillDev tools
Reobserves a grasped rigid object from the wrist cameras, estimates its functional feature in the TCP frame, and fits attached collision spheres, retaining the grasp-time transform at low confidence when the object is not seen. Use when a held object must be localized in the hand right after graspin
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review-stepSkillDev tools
Step 7 of the Weft TDD workflow. Use after /e2e: self-reviews the diff via the code-review skill (medium effort; high when packages/core or packages/dom public API is touched) plus a spec-conformance check, then fixes or explicitly rejects every finding and re-validates until clean. Hard gate: no co
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seating-a-cable-crossingSkillDev tools
Streams one planned crossing leg of a cable onto a routing station,
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selecting-reachable-graspSkillDev tools
Walk a ranked list of candidate grasp poses and take the first the
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spatial-patternsSkillDev tools
Identify genes and features with significant spatial patterns and organization. Use when user wants to find spatially variable genes, spatial autocorrelation, or spatial clustering patterns. Triggers: "spatially variable genes", "spatial pattern", "Moran's I", "spatial autocorrelation", "which genes
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sqlxSkillDev tools
Regenerate `.sqlx/` cached metadata when adding or modifying `sqlx::query!`, `sqlx::query_as!`, or `sqlx::query_scalar!` macros.
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stylex-authoringSkillDev tools
Reference for StyleX style authoring patterns, constraints, and APIs. Use when generating StyleX output code, writing stylex.create() styles, applying stylex.props(), working with themes/variables, pseudo-classes, media queries, dynamic styles, or debugging StyleX-related transformation issues in th
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ticket-writingSkillDev tools
Write GitHub issues and PR descriptions. Covers the epic and sub-issue structure, linking a requirement instead of copying spec text, reading the project's label set and templates rather than guessing them, title format, and what a reviewer needs in a PR body. Use when opening an issue, turning a sp
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tipping-over-a-surface-edgeSkillDev tools
Turn a body over on the surface it rests on instead of carrying
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tracking-objectsSkillDev tools
Long-running skill that drives the SAM3 tracker from the
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transporting-objectsSkillDev tools
Move the currently-held object to a destination and release. The
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troubleshootSkillDev tools
Diagnose and resolve common issues in spatial transcriptomics analysis. Use when analysis fails, produces unexpected results, or user encounters errors. Triggers: "error", "failed", "not working", "issue", "problem", "help", "unexpected result", "debug", "fix", "wrong output".
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type-testsSkillDev tools
Step 3 of the Weft TDD workflow. Use after /mock: assesses whether the feature has meaningful type-level surface and, if so, writes __type-tests__/*.tst.ts TSTyche type tests with expect().type matchers. If not applicable, records an explicit skip in specs.md, never a silent skip.
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unit-testSkillDev tools
Step 4 of the Weft TDD workflow. Use after /type-tests: writes co-located *.test.ts unit tests against the mocked surface, covering every acceptance criterion, error path, and edge case, then runs them and confirms they FAIL (red phase) before handing off to /implement.
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verifying-a-cable-routeSkillDev tools
Judge a finished cable route from a camera rather than from an evaluator — re-read the cable's centreline from the clear-view camera (tracking the carried prior when the support hand still hides one end), test that rod material lies on the owed side of every station within the seat's reach, and that
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verifying-graspsSkillDev tools
Three independent checks on one grasp attempt -- that the hand arrived where it was sent before the jaws close, that the jaw gap after the close is not the mechanical stop, and that the lifted object is visible above the surface and near the hand. Use when a grasp closed on a small or thin object an
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verifying-placementSkillDev tools
Confirms from one RGB-D view that a released object went through an aperture, accepting either that it vanished into the container or that its visible centre lies below the rim within the opening's footprint, and routing not_placed when it is still visible above or beside the aperture. Use when an i
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anti-overengineeringSkillDev tools
Anti-overengineering guide based on YAGNI. Use before adding an architectural pattern, during code review, or to challenge an overly complex implementation.
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ape-cut-fluffSkillDev tools
A surgical editor that strips fluff -- hedging, throat-clearing, redundancy, padding, filler -- and drives writing down to the bare minimum word count needed to convey the concept. Use whenever the user says "cut the fluff", "trim/tighten this", "make this crisp", "remove filler/redundancy", "edit t
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ape-help-me-understandSkillDev tools
Digests dense content -- a post, paper, doc, or thread -- into a TLDR that keeps the numbers and caveats, a so-what naming why it matters, the key points, and an analogy with its breaking point. Trigger on "ape understand", "tldr this", "help me understand this", "give me an analogy", or when the us
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ape-quiz-meSkillDev tools
Quizzes you on content you claim to have read -- Socratic, one question at a time, hints that narrow but never reveal. Ends with a verdict on what you understood versus merely recited. Trigger on "ape quiz me", "quiz me on this", "test my understanding", "did I actually get this", or any request to
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ape-write-pseudocodeSkillDev tools
Guidelines for writing pseudocode for functions and algorithms. Use this skill whenever the user asks to write pseudocode, sketch out an algorithm, or describe the logic of a function at a high level. Trigger on phrases like "write pseudocode", "sketch this algorithm", "pseudocode for this function"
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,082 of the 54,514 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.