Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Dev tools
17,088 results · page 528 of 570
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openarmSkillDev tools
Use when packaging, running, validating, or troubleshooting Enactic OpenArm workloads in MuJoCo or NVIDIA Isaac Sim/Isaac Lab through the NPA workbench.
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oss-solution-registry-onboardSkillDev tools
Use when evaluating and onboarding an open-source Physical AI solution into the NPA registry/catalog with documented capabilities, BYOF packaging, smoke tests, and live Nebius validation.
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physical-ai-data-factorySkillDev tools
Use when authoring, running, submitting, or viewing the NVIDIA Physical AI Data Factory blueprint on Nebius + SkyPilot (no OSMO) — annotate → Cosmos Transfer augment → Cosmos Evaluator gate → re-label → Cosmos Curator + FiftyOne curate → Rerun visualize — implemented as an npa.workflow that composes
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pre-pr-validationSkillDev tools
Use before pushing an npa change to pick which gates apply and run them locally in cheapest-first order — the map from each CI job to its exact local command.
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producer-modeSkillDev tools
Use when the user asks to set up tracks, pick instruments, scaffold an arrangement, build a project template, or describe a track they want to make in Ableton Live. Examples - "make me a 4-bar lo-fi loop", "set up a film score template", "I want to start a hip-hop beat in C minor".
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publisherSkillDev tools
Publish HTML frontend projects to the PushWebly publishing platform, list published projects, obtain shareable project URLs, change a published app's public/private visibility, and package published HTML projects into Android APKs. Use when Codex needs to publish a local zip project, publish and bui
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ray-workbenchSkillDev tools
Choose and operate the supported Ray paths in Nebius Physical AI: native Jobs/Core development, guarded Train V2, Cosmos3 native Serve, or Fleet KubeRay.
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real-componentsSkillDev tools
Use when authoring or reviewing an NPA workbench pipeline/blueprint that advertises specific components (Cosmos Transfer, Cosmos Evaluator, Cosmos Curator, FiftyOne, VLM eval, etc.) — ensure every advertised stage invokes the REAL component, not an echo/manifest stub masquerading as real work.
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recherche-normesSkillDev tools
Find and quote legal texts and administrative guidance with the LibreJustice MCP tools, covering French codes at any date, EU law, treaties and bilateral accords, foreign codes (59 countries), collective agreements, BOFiP and circulaires. Use whenever the user asks what a text says or said at a give
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reference-matchSkillDev tools
Use when the user references another track they want to emulate the vibe/sound of. Examples - "make this sound like Ólafur Arnalds", "I want a Tame Impala vibe", "match the mix of Kendrick's Money Trees". Translates artist/track references into actionable production decisions.
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remediateSkillDev tools
Drive the conformance remediation loop: detect violations, propose and verify fixes, and emit a residue report for anything that needs human review.
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Reminders AssistantSkillDev tools
Create and manage reminders with natural language time parsing.
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retargetingSkillDev tools
Use when working on Workbench motion retargeting, SONIC retargeted motion artifacts, SkyPilot retargeting YAMLs, or retargeting CLI behavior.
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review-connector-prSkillDev tools
Senior connector-reliability review for a diff/PR that ships to the app fleet (80+ production connectors running on Temporal). Reviews strictly for regression risk, runtime/cost increase at scale, and production failure or silent data loss — not style, naming, or generic best practices. Produces a s
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scenario-genSkillDev tools
Use when generating adversarial scenarios via RL, ranking mined failures of a policy-under-test, or wiring the adversarial-scenario-hardening workflow.
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schengen-visa-guideSkillDev tools
Use EXCLUSIVELY when user mentions Schengen visa (申根签/申根签证/办申根签) or wants to apply for a tourist visa to Schengen countries (France, Italy, Spain, Germany, Switzerland, etc.). Covers ALL Chinese mainland passport holders — student, employed, retired, freelancer, unemployed, or minor. This skill ONLY
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semver-recommenderSkillDev tools
Intelligently analyze code changes, API contract diffs, and commit history to recommend the next Semantic Version (SemVer MAJOR, MINOR, or PATCH) with concrete rationales and breaking change detection. Use this skill whenever the user asks about version bumping, semantic versioning, "what version sh
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sim-to-realSkillDev tools
Use when designing, reviewing, or operating sim-to-real workflows that move data through simulation, policy training, synthetic generation, evaluation, and loop control.
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sonicSkillDev tools
Use when working on SONIC whole-body-control training, export, evaluation, serving, GPU routing, validation, or CUDA alignment.
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structure-firstSkillDev tools
Use for code generation, feature work, bug fixes, refactoring, and code review when a change creates or reshapes a multi-step flow, state lifecycle, side-effect or decision ownership, cross-unit composition, or boundary contract. Also use it when an existing structural problem makes those elements h
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submit-workflowSkillDev tools
Use when submitting, validating, or debugging NPA SkyPilot workflow YAMLs and workflow runner paths.
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swmm-anywhereSkillDev tools
Synthesize a plausible SWMM drainage network from public data (OSM streets + DEM) when NO real pipe-network data exists — input is just a bbox. Use ONLY when the user has no pipe shapefile/CAD/GIS data, or to establish a baseline before real data arrives; if real pipe data exists, route to swmm-netw
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swmm-builderSkillDev tools
Assemble a runnable SWMM INP deterministically from subcatchment geometry/attributes, merged parameter JSON, network JSON, and climate references. Use when creating auditable INP + manifest artifacts for downstream swmm-runner/calibration.
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swmm-paramsSkillDev tools
Deterministic mapping from land use and soil texture to SWMM runoff/subarea and Green-Ampt infiltration parameters. Use when generating first-pass subcatchment parameter tables for swmm-builder.
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swmm-water-qualitySkillDev tools
Complete SWMM engine coverage: pollutant buildup/washoff simulation support and load reporting. Validate water-quality config JSON, build INPs with WQ sections, and extract pollutant load summaries from completed runs.
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System ControlsSkillDev tools
Control WiFi, Bluetooth, volume, dark mode, and Do Not Disturb.
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targetsSkillDev tools
Active direct sourcing. Registers and creates standout profiles on the 40 target companies' career sites, then applies to matching positions.
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tempo-coachSkillDev tools
Use when the user is unsure about tempo, time signature, or rhythmic feel choices. Examples - "what tempo should this be?", "should I switch to 3/4?", "is 95 BPM right for lo-fi?", "how do I make this feel less stiff rhythmically?".
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Things3 AssistantSkillDev tools
Manage to-dos, projects, and tags in Things3 with natural language.
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toolkit-feature-workflowSkillDev tools
Use when reviewing an application-sdk PR that changes contract-toolkit behavior, generated contract artifacts, toolkit examples, or toolkit docs. Runs toolkit-only PR review mode: classify affected generated surfaces, perform mandatory private downstream compatibility validation through Mothership/R
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,249 of the 54,680 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.