Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,297 results · page 116 of 177

  • ux-reviewSkillMedia

    Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.

    Ready to connect★ 86

    github.com/striderza/opencodegamestudios83 stars

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  • video-creatorSkillMedia

    Video content planning. Writes narration scripts, storyboards, shot lists, and asset checklists. Saves plan to marketing/video-plan.md.

    Ready to connect★ 86

    github.com/rune-kit/rune85 stars

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  • bunny-stream-webhooksSkillMedia

    Receive and verify Bunny Stream webhooks. Use when setting up Bunny Stream webhook handlers, debugging X-BunnyStream-Signature verification, or handling video encoding events like Status 3 (Finished / encoding done), Status 5 (Failed), or captions and title/description generation.

    Ready to connect★ 85

    github.com/hookdeck/webhook-skills85 stars

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  • gate-presentationSkillMedia

    Returns the frozen gate constants — question, header, option labels and descriptions, digest field-list, and preview content — for every catalog gate. Invoked by the team lead fresh on arrival at each gate and on pulse re-emissions, in the same turn as the render. The transport contract, three rende

    Ready to connect★ 85

    github.com/dheerg/swarms85 stars

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  • gemini-webhooksSkillMedia

    Receive and verify Google Gemini API webhooks. Use when setting up Gemini webhook handlers for batch jobs, video generation, or Interactions API function-calling LROs, debugging signature verification, or handling events like batch.succeeded, batch.failed, video.generated, or interaction.completed.

    Ready to connect★ 85

    github.com/hookdeck/webhook-skills85 stars

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  • glmSkillMedia

    Use this model doc whenever the user wants to run a classical General Linear Model (GLM) for task-evoked fMRI activation analysis. This is a non-deep-learning model route focused on design matrices, first-level/second-level statistics, and statistical maps.

    Ready to connect★ 85

    github.com/cuhk-aim-group/neuroclaw83 stars

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  • google-genai-mediaSkillMedia

    Full integration guide for Google's latest AI media generation services: Imagen 4 (image generation, editing, upscaling), Veo 3/3.1 (video generation, image-to-video, video extension), Lyria 2 (music generation), and Gemini multimodal image generation — all via the unified Google Gen AI SDK (google-

    Ready to connect★ 85

    github.com/mainza-ai/milimovideo85 stars

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  • method-designSkillMedia

    Use this skill whenever the user wants to formalize a network architecture and derive theoretical components from a research idea. Triggers include: 'method design', 'design method', 'network architecture', 'formula derivation', 'method-design', 'theoretical framework', 'derive equations', 'compare

    Ready to connect★ 85

    github.com/cuhk-aim-group/neuroclaw83 stars

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  • milimo-frontend-state-managerSkillMedia

    Strict guidelines for the Milimo Video React 18/TypeScript frontend, specifically regarding the 7-slice Zustand God Store architecture, the SSE listener loops, and the "Magnetic V1" CSS-based timeline rendering logic. Use this when building UI features, modifying state synchronization, or addressing

    Ready to connect★ 85

    github.com/mainza-ai/milimovideo85 stars

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  • milimo-storyboard-analystSkillMedia

    Expertise in the Milimo Video Storyboard pipeline, from script parsing (Regex vs AI via Gemma) to generating concept art thumbnails and handling the Smart Element Matching engine. Use this when debugging storyboard extraction, prompt generation for chained video chunks, or modifying the scene/shot h

    Ready to connect★ 85

    github.com/mainza-ai/milimovideo85 stars

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  • milimo-system-architectSkillMedia

    Provides deep expertise on the Milimo Video system architecture, including the split React/FastAPI design, Zustand God Store, Server-Sent Events (SSE) job tracking, and the SAM 3 microservice integration. Use this when you are adding new features that cross the frontend/backend boundary, modifying d

    Ready to connect★ 85

    github.com/mainza-ai/milimovideo85 stars

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  • threejsSkillMedia

    Lets your agent build 3D graphics and interactive scenes in the browser using Three.js.

    Ready to connect★ 85

    github.com/duongthinh03/portfolio85 stars

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  • tiktok-webhooksSkillMedia

    Receive and verify TikTok for Developers webhooks (Login Kit, Content Posting, Data Portability). Use when setting up TikTok webhook handlers, debugging TikTok-Signature verification, or handling events like authorization.removed, video.upload.failed, video.publish.completed, or portability.download

    Ready to connect★ 85

    github.com/hookdeck/webhook-skills85 stars

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  • ui-stylingSkillMedia

    Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialo

    Ready to connect★ 85

    github.com/duongthinh03/portfolio85 stars

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  • wmh-segmentationSkillMedia

    Use this skill whenever the user wants to perform automated white matter hyperintensity (WMH) segmentation on structural MRI data using the MARS-WMH nnU-Net model. Requires one FLAIR and one T1w NIfTI image (no contrast). Triggers include: 'wmh', 'white matter hyperintensities', 'WMH segmentation',

    Ready to connect★ 85

    github.com/cuhk-aim-group/neuroclaw83 stars

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  • ad-expertSkillMedia

    Expert in paid advertising across Meta (Facebook/Instagram), Google Ads, TikTok, LinkedIn, and YouTube. Specializes in ad ideation, creative concepting, copywriting, audience targeting, campaign structure, and performance optimization. Use when creating ad campaigns, writing ad copy, designing audie

    Ready to connect★ 84

    github.com/humblytics/humblytics-marketing-skills84 stars

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  • content-strategistSkillMedia

    Content strategy expert specializing in all content formats: long-form articles, newsletters, social media, video scripts, podcasts, threads, carousels, and SEO content. Combines audience psychology, storytelling frameworks, platform mechanics, and distribution strategy. Use when planning content ca

    Ready to connect★ 84

    github.com/humblytics/humblytics-marketing-skills84 stars

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  • storyboardSkillMedia

    Lock visual design before building — explore mockups on your preferred surface (Paper, HTML, Figma) and feed discovered changes back into the PRD.

    Ready to connect★ 84

    github.com/indigoai-us/hq-core82 stars

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  • crm-integration-stingerSkillMedia

    CRM connectivity specialist for HubSpot, Salesforce, Pipedrive, Attio, Folk, Close, and Copper -- bi-directional sync design, the contact-vs-lead-vs-account taxonomy, merge/dedupe, and the native-vs-Zapier-vs-Merge.dev architecture trade-off. Use when the user says "integrate with HubSpot", "bi-dire

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • design-system-stingerSkillMedia

    Bootstraps a complete design system from scratch for a product. Produces the seven-artifact folder: master design brief, master tokens CSS, utility layer CSS, per-component specs, per-screen specs, static HTML examples, and a README. Use when the user says \\\\\\\\\\\\\\\"set up a design system\\\\\

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • elevenlabs-api-stingerSkillMedia

    ElevenLabs API integration for speech, voices, streaming, webhooks, usage, and key boundaries. Use for ElevenLabs API implementation, review, or troubleshooting.

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • heygen-api-stingerSkillMedia

    HeyGen API integration for video generation, avatars, assets, webhooks, limits, and safe asynchronous delivery. Use for HeyGen API implementation or debugging.

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • hiring-ats-stingerSkillMedia

    Applicant Tracking Systems specialist -- Ashby, Greenhouse, Workable, Lever, Rippling Recruiting, Pinpoint -- platform selection decision matrix, pipeline-stage design, scorecard calibration (BARS, debrief-before-submit), D&I/EEOC reporting, take-home-test ethics (the 2-hour paid threshold, anonymou

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • image-optimization-stingerSkillMedia

    Image optimization specialist for React/Next.js and HTML contexts: AVIF/WebP format selection (AVIF is the 2026 production default), responsive srcset/sizes calculus, blur placeholders (LQIP via Sharp, BlurHash-as-CSS-gradient, ThumbHash), next/image remote patterns and the Next.js 16 priority→prelo

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • impeccable-stingerSkillMedia

    Operates the entire Impeccable design system (pbakaus/impeccable, Apache-2.0) for the Bee Army: the four-phase loop (Start to Iterate to Polish to Maintain), the context contract (PRODUCT.md + DESIGN.md + surface briefs), the 23-command vocabulary, the deterministic 59-rule anti-slop detector gate,

    Ready to connect★ 83

    github.com/legioncodeinc/vibe-coding-tools79 stars

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  • kinemaSkillMedia

    The definitive source of truth for the general workflow and cluster process that deterministically turns a topic into a finished short video. Use it when the user asks for copywriting, storyboards, prompts, image generation, voiceover, subtitles, animation, or compositing, or when no specific art st

    Ready to connect★ 83

    github.com/chillzhuang/kinema21 stars

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  • kinema-audioSkillMedia

    Design voice descriptions for seed-audio-1.0 and full-chapter audio scripts. Use when the user wants custom voices, music, sound effects, line-by-line performance, or generating and mixing voice, music, and sound effects in one pass.

    Ready to connect★ 83

    github.com/chillzhuang/kinema21 stars

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  • kinema-depthSkillMedia

    Replicates a person's motion from a live-action video onto a character in this project. Use when the user mentions copying the motion from a video, replicating an action, dancing the same dance, making their character dance to this, transferring live-action motion to an AI clip, or having a referenc

    Ready to connect★ 83

    github.com/chillzhuang/kinema21 stars

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  • kinema-projectSkillMedia

    Manages projects for multi-episode or series content, including chapters, characters, props, scenes, and overall design. Used when users want to plan before producing, create a series, continue existing chapters, or check project status.

    Ready to connect★ 83

    github.com/chillzhuang/kinema21 stars

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  • kinema-sketchboardSkillMedia

    Designs stick-figure storyboard previz boards and second-by-second beats for a single shot. Use when the user wants sketch storyboards, nine-panel storyboards, second-by-second motion scripts, or to control action pacing before generating video; mutually exclusive with 3D previz and depth-capture sh

    Ready to connect★ 83

    github.com/chillzhuang/kinema21 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,764 of the 55,196 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI