Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,307 results · page 165 of 177
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creating-skillsSkillMedia
Guides creation of effective Agent Skills with proper structure and validation. Use when users want to create a new skill, update an existing skill, or need guidance on skill design patterns, SKILL.md format, or verify.py implementation. NOT when just using existing skills (use those skills directly
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deriveSkillMedia
Use Derive as the default handoff for substantial planning, product, design, research, review, or strategy work, and whenever the user asks to publish, share, review, or ship a plan, page, doc, site, deck, screenshot, image, or other artifact. Trigger even when the user does not name Derive: if the
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design-frameworksSkillMedia
Fit an already-decided interface to an existing design system or UI toolchain through a capability-probed preset, using the system's own CLI, registry, MCP server, manifests, tokens, and checks instead of inventing parallel conventions. Use after the product job, evidence, concept, and prototype are
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dotnet-testing-private-internal-testingSkillMedia
Private 與 Internal 成員測試策略指南。當需要測試私有或內部成員、設定 InternalsVisibleTo 或評估可測試性設計時使用。涵蓋設計優先思維、反射測試、策略模式重構、AbstractLogger 模式與決策框架。 Make sure to use this skill whenever the user mentions private method testing, internal testing, InternalsVisibleTo, reflection testing, or testability design, even if they don't
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effect-abstraction-auditSkillMedia
Use when analyzing the Reactive Agents codebase for architectural improvements, abstraction opportunities, composability gaps, or Effect-TS engineering quality — before proposing refactors, during design reviews, or when codebase complexity is growing.
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heuristic-evaluationSkillMedia
Audit a design against Nielsen's ten usability heuristics, tying every finding to a specific element with a specific fix. Use on a built screen or a detailed mockup.
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home-icon-motionSkillMedia
Generate, package, and integrate the polished cinematic Home/house navigation icon motion as standalone HTML/video or as an inline Web Component with React and Vue wrappers. Use when Codex is asked to animate a Home icon, house icon, homepage navigation control, active Home tab, or integrate the est
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meme-stickerSkillMedia
Turn one uploaded image into a complete 12-piece chat sticker pack by generating two 3x2 sticker sheets, extracting transparent PNGs, normalizing their canvases, and packaging the result as a ZIP. Use this skill whenever a user provides a photo and asks for chat stickers, reaction stickers, meme sti
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method-figure-loopSkillMedia
ALIGN for paper figures — draw a method-overview figure as an executable p5.js program that replays its own construction in named stages, exports SVG, and improves through pixel-only cross-model review whose gate is 'explain the method back from the figure alone, and is it worth looking at'. The met
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method-figure-loop-codexSkillMedia
ALIGN for paper figures — draw a method-overview figure as an executable p5.js program that replays its own construction in named stages, exports SVG, and improves through pixel-only independent Codex subagent review whose gate is 'explain the method back from the figure alone, and is it worth looki
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nielsen-heuristicsSkillMedia
Run a formal heuristic evaluation of a design artifact against Jakob Nielsen's 10 usability heuristics, producing an evidence-backed, severity-scored report with honesty guards. Accepts a screenshot, live URL, codebase/HTML, interface description, or JTBD/spec doc, and adapts its rigor to what is ac
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reference-art-loopSkillMedia
ALIGN — Agentic Loop Image GeneratioN. Paint a subject in the craft of a reference artwork as executable p5.js, Canvas, SVG or another mark-based medium, replay that craft's real order of work, and improve it through pixel-only cross-model review. The reference fixes the craft; the subject may be th
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reference-art-loop-codexSkillMedia
ALIGN — Agentic Loop Image GeneratioN. Paint a subject in the craft of a reference artwork as executable p5.js, Canvas, SVG or another mark-based medium, replay that craft's real order of work, and improve it through pixel-only independent Codex subagent review. The reference fixes the craft; the su
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respondent-panelSkillMedia
Run a panel of independent synthetic respondents against copy, a slogan, brand values, a landing page, or any user-facing text — each in an isolated context, each a different specific person — then read the panel for convergence and divergence. Use when the user asks "how does this land", "what woul
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semantic-codingSkillMedia
Replace hardcoded styles with semantic design tokens (colors, typography, spacing, sizing) across a codebase. Use when refactoring inline hex colors/px values to a design system, migrating to CSS variables or Tailwind theme tokens, or enforcing token consistency.
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swmm-design-reviewSkillMedia
Score a completed SWMM run against a configurable YAML rulebook of design checks — GB50014-style standards for real catchments, or the reference-free physical-plausibility rulebook for synthesized networks. Reads the run's existing manifest.json / model.rpt / model.inp and never re-runs SWMM. Use it
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tool-designSkillMedia
Design tools that agents can use effectively. Use when creating new tools for agents, debugging tool-related failures, or optimizing existing tool sets.
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type-specimenSkillMedia
Build a browsable type specimen that sets candidate typefaces in the product's own words, so a font is chosen against real copy rather than "Hamburgefonstiv". Loads families from Google Fonts, shows a weight ladder, prose, a data table, list rows, small caps, glyph coverage and variable axes per fam
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uiux-toolkitSkillMedia
Comprehensive UX/UI evaluation meta-skill combining design theory and UX methodology. Use when conducting UI/UX audits, visual design reviews, accessibility compliance (WCAG 2.2), user flow analysis, responsive testing, interaction design evaluation, or design system audits. Evaluates using Nielsen'
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using-humaneSkillMedia
Route a design task to the right humane skill, and after any humane skill finishes, name the next one from the declared handoff graph instead of guessing. Reads the `handoffs:` / `accepts:` / `orchestrates:` keys in each skill's frontmatter, so the route is data, not recollection. Use at the start o
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video-to-skillSkillMedia
Turn a video, tutorial, playlist, or course into an installed, evidence-grounded course Skill that can teach, give practice and feedback, apply demonstrated methods, and answer reference questions. Use when the user provides video sources and wants reusable learning or operational capability.
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walkthroughSkillMedia
Task-based evaluation of a real interface — take one job from the JTBD corpus, attempt it step by step as the person who has it, and record where the attempt breaks. Answers "can someone actually complete this?", which inspection and reaction methods do not. Runs a cognitive walkthrough (four questi
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web-design-reviewerSkillMedia
Lets your agent review a website's design and spot layout, accessibility, and visual consistency issues.
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x-writerSkillMedia
Writing format, image generation, and pipeline for X (Twitter) content. Paragraph-based medium form, Fischerian Hooks, anti-performance writing. Progressive disclosure: article format scoring, thread/article images, comic strip generation, full brainstorm→polish→schedule pipeline. Built for use with
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animation-quality-gateSkillMedia
Validate Blender animation attempts before accepting them by rendering contact sheets, checking silhouette stability, flicker, framing, subject dominance, layer separation, export compatibility, and motion-design coherence. Use after animation renders or when the user says motion/morph/outside eleme
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article-coversSkillMedia
Design, generate, and inspect a distinctive cover for a finished blog article. Use when creating or replacing article covers, backfilling missing covers, or changing art direction. Compare genuinely different visual directions before generation, preserve technical safety, and keep the site coherent
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astro-assetsSkillMedia
Use when optimizing images or other assets in Astro — <Image />, <Picture />, getImage(), Fonts API, or OG image generation.
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astro-islandsSkillMedia
Use when adding interactivity to Astro pages via client:* directives or rendering dynamic server content with server:defer.
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blender-pro-workflowSkillMedia
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export), critique protocols, time budgets, and recovery patterns. Use whenever the user asks to "make a complete scene / hero shot / prod
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chord-proSkillMedia
Use when the user wants to generate, voice, or modify chord progressions. Examples - "give me a sad chord progression in C minor", "voice these chords for piano", "what's a good progression for cinematic music?", "extend this progression with more color tones".
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
55,111 of the 55,543 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.