Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

4,999 results · page 32 of 167

  • render-3d-character-explainerSkillMedia

    Assemble a glossy 3D-character animated-explainer video ad (~77s, 9:16) built on an "N types of X" listicle spine — a recurring human protagonist plus a locked cast of N persona characters, one per list item. Given the per-scene i2v clips + a per-scene target-duration table + a narration track, it t

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-absurdist-explainerSkillMedia

    Assemble an absurdist animated-explainer video ad (~38s, 9:16) from per-scene i2v clips + their measured VO windows — retime each clip to its VO, re-encode every segment to identical 30fps/libx264/yuv420p so the concat demuxer never drops frames, concat, build a REAL-product PIL end card (never AI)

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-brand-identity-revealSkillMedia

    Render a 'brand identity reveal' video from a config — a single poster frame in a real, softly-lit space (real wall, soft-focus plant in the corner, dappled leaf shadow, illuminated poster) whose artwork HARD-CUTS through ~10 on-brand poster mockups (hero product, IG post, hanging banners, sticker s

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-cartoon-music-videoSkillMedia

    Assemble a cartoon / animated / hand-crafted music-video ad from a config — a sung song carries the whole narrative while N per-bar i2v clips (one recurring animated character, one look pack) are each cut to their BAR window from librosa beat-tracking and hard-concatenated on the bar, VEED-whisper w

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-cgi-sizzleSkillMedia

    Assemble a 3D-CGI app sizzle — nano-banana CGI plates (blank-glow floating phone + smoky-black studio + amaranth rim-light + placeholder burst shapes) plus PIL compositing of the REAL App Store screenshots onto the bezel + burst-out overlays, driven by Kling 3.0 i2v steady-float per beat with a per-

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-cinematic-music-videoSkillMedia

    Assemble a cinematic live-action-style music-video ad from a config — an original sung anthem carries the whole narrative while N 35mm-film-look i2v clips are each cut to their lyric window and hard-concatenated on the beat as a 3-act arc, the anthem muxed at loudnorm I=-14, cinematic lower-third se

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-cosmic-mythology-voiceoverSkillMedia

    Assemble a cosmic-mythology-voiceover reel from a config — a warm spoken voiceover carries the whole narrative while N curated cosmic stills are weighted beat-synced across the delivered VO duration (cut_dur = VO_dur times weight over the weight sum, so emotional beats hold longer), Ken-Burns-zoomed

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-creator-pip-listicleSkillMedia

    Assemble a creator picture-in-picture product-listicle ad from a config — the creator stays FULL-FRAME the whole beat (voice plus lips generated together per beat, no separate VO, no cut to a full-frame product shot), and on each product beat three persistent overlays ride on top for the WHOLE beat

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-flat-vector-explainerSkillMedia

    Assemble the FREE steps of the flat-vector-explainer video format — a flat-illustration creator-character walks a countable N-step product routine, one step per beat, and Remotion composites every chip/numeral/tagline/slate/CTA as an animated DOM overlay ON TOP of the Kling i2v character clips (text

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-food-product-sizzleSkillMedia

    Assemble a wordless macro-tabletop food-product sizzle ad from a config — normalize fps and SAR across ~4 photorealistic macro clips (hands tearing, flat lay, bite, box hero), concat them, apply a global anti-AI grain pass (eq plus hqdn3d plus noise), composite the audio (a non-diegetic acoustic mus

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-hypermotionSkillMedia

    Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-l

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-ig-live-gallerySkillMedia

    Render an 'Instagram-Live social-proof gallery' video from a config — ~5 real brand product stills each framed as an Instagram-LIVE card (IG gradient-ring avatar, username, verified check, red LIVE badge, viewer count, close X, a short claim-free live-comment feed, an empty 'Add a comment…' bar, and

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-model-comparison-gridSkillMedia

    Render a 'model comparison grid' video from a config — a fal-style "same prompt, N contenders" showcase — a dark real-DOM stage where per beat a monospace prompt fades in centered, docks to a small top strip, then a labeled 2-4 panel grid (static images OR muted video clips, mixable per cell) stagge

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-mosaic-grid-revealSkillMedia

    Render a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and CTA; frame-stepped v

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-myth-vs-factSkillMedia

    Assemble a myth-vs-fact kinetic-typography explainer video ad (≈29.5s, 9:16) from N myth/fact pairs + hook / turn / punch copy + palette + a brand end-card PNG + a VO track — a hook, 3 red-strike MYTH cards that flip to teal-check FACT cards (per-line strikethrough that crosses EVERY wrapped line),

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-narrated-ugc-wardrobe-stitchSkillMedia

    Assemble a narrated-UGC "stitch reply" ad from a config — a single spoken VO carries a verbatim testimonial while ~30 per-cut i2v clips (one creator across ~5 wardrobes in ~3 worlds, plus product B-roll) are each trimmed to their EDL window built from the VO's Whisper word boundaries and hard-concat

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-offer-adSkillMedia

    Render a punchy ~12s vertical (9:16) music-only direct-response OFFER ad as a 4-beat kinetic-typography film — HEADLINE slam → real PRODUCT drop → CLAIM/proof → CTA pill — from one config of copy slots, a real product photo, a brand palette, fonts, bpm, and beat split. DETERMINISTIC + FREE (a bundle

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-podcast-skitSkillMedia

    Assemble a two-host fake-podcast skit ad from a config — per-line lipsync clips hard-concatenated in script order, scaled/padded to 1080×1920, WHITE bottom-center captions (up to 5 words per cue, broken on sentence punctuation, word-wrapped to stay in-frame, held at least 0.9s) built from each line'

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-proof-points-overlaySkillMedia

    Build the deterministic PIL pill overlays for a 'perfect-score + proof-points' UGC video ad (white 10/10 score header with a medal + orange sub with a finger-down + 3-4 green-check proof pills) and composite them onto a base clip in a diagonal L->R->L->R cascade, then mux the music bed into master-f

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-song-mvSkillMedia

    Assemble a song-driven music-video ad from a config — a generated sung track carries the whole narration across N tableaux (one keyframe -> one i2v clip per lyric beat) with NO separate voiceover, captions synced to the song's OWN word timings (script-window, never Whisper) and the hook word landing

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-split-screen-creatorSkillMedia

    Assemble a split-screen creator ad from a config — a two-zone vertical composite where a supplied AI-creator lip-sync take fills the BOTTOM ~48% while real 16:9 product/demo clips run uncropped in the TOP ~52%, each top clip contain-fit with a darkened blurred cover-scale fill of the same clip (neve

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-stopmotion-hand-swatch-cycleSkillMedia

    Assemble a stop-motion hand-swatch-cycle product-demo ad from a config — a sequence of still PLATES (one hand swiping a single-barrel cosmetic across a cream skin-patch, the barrel + swatch changing per plate while the hand, background, crop, and lighting stay locked) is PNG→mp4 loop-encoded at each

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-value-propSkillMedia

    Render a designed 'value prop' video from a config — 3-5 noun-phrase benefit claims (<=4 words each) revealed sequentially over per-SKU product visuals, one crisp editorial frame per claim (hook sticker -> N claim beats -> brand end card). Deterministic PIL/HTML beat renderer frame-stepped via Playw

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-vignetteSkillMedia

    Assemble a short-form 'vignette' ad from clean product cutouts composited over a kinetic background video — birefnet cutout, then a cold-open text card + product carousel + annotated specimen-sheet end card, plus loudnorm + separate-pass music mux. FREE assembly (PIL + rsvg + FFmpeg); the recipe sup

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • render-vo-anchored-motion-listicleSkillMedia

    Assemble an expert/educator motion-graphic LISTICLE video ad from a config — a spoken authoritative voiceover carries a numbered listicle while N web-animated hyperframe beats (HTML plus the Web Animations API, one branded design system of alternating tiles, big hero numerals, and glass-pill callout

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • ugc-fixloopSkillMedia

    the UGC fix-loop toolkit — surgically re-render a bad window/beat of a single-take UGC master (stitch_replacement.py, pure FFmpeg) and GPT cross-model review a Seedance prompt before render (vet_seedance_prompt.py, routed through the openai-proxy). Fetch it into a one-shot UGC recipe so both scripts

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • update-brand-kitSkillMedia

    Maintain a brand kit — the canonical brand context an ad or content pipeline reads (positioning, audience, voice, standing instructions, brand-type, value-props, colors), plus manage the product list and attach product photos. Use when someone says "update my brand kit", "set my brand voice/audience

    Ready to connect★ 1k

    github.com/gooseworks-ai/goose-skills1k stars

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  • content-factorySkillMedia

    Autonomous content pipeline - scout announcements in your field, triage by trend momentum and personal angle, produce posts/blogs/videos in your voice with ledger-based dedup, hard volume caps, and screenshot-verified publishing

    Ready to connect★ 1k

    github.com/huytieu/cog-second-brain1k stars

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  • electron-ipcSkillMedia

    Safe Electron IPC patterns for renderer-main communication with preload bridges, channel design, replies, and serialization limits.

    Ready to connect★ 1k

    github.com/tympanix/electorrent1k stars

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  • museum-artSkillMedia

    Source authentic, high-res PUBLIC-DOMAIN artwork from museum open-access APIs (Met, Cleveland, SMK, Rijksmuseum, NGA, Art Institute of Chicago, Getty, Smithsonian) instead of AI-generated or generic-stock imagery. The default move whenever a visual needs an aesthetic, credible image (blog heroes, de

    Ready to connect★ 1k

    github.com/huytieu/cog-second-brain1k stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

52,524 of the 52,958 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI