Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Filter by category

54,680 results · page 537 of 1,823

  • plugin-uninstallSkillDatabases & data

    Lets your agent remove an EvoNexus plugin and undo the files and database changes it made.

    Ready to connect★ 539

    github.com/evolution-foundation/evo-nexus529 stars

    View details
  • plugin-updateSkillDev tools

    Lets your agent update an installed EvoNexus plugin to its latest version.

    Ready to connect★ 539

    github.com/evolution-foundation/evo-nexus529 stars

    View details
  • BluetoothSkillDev tools

    Gives your agent guidance for working with Pigweed Bluetooth code and the Bluetooth Core Specification.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • C++ Pigweed RPC ServicesSkillDev tools

    Guides your agent through defining, implementing, and testing a new Pigweed RPC service in C++.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • Code ReviewSkillDev tools

    Lets your agent review Git patches and Gerrit change lists using a structured workflow.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • GerritSkillProductivity

    Lets your agent work with Gerrit code reviews and Buildbucket builds.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • ghishSkillDev tools

    Lets your agent manage Gerrit code reviews, CI checks, and push changes using familiar GitHub CLI-style commands.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • oncallSkillProductivity

    Gives your agent access to on-call runbooks and maintenance workflows for the Pigweed project.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • Pigweed Kernel TestingSkillDev tools

    Lets your agent run tests and lints for the Pigweed kernel.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • pw_async2SkillProductivity

    Guides your agent in writing and testing async code with futures, tasks, and coroutines in Pigweed projects.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • run-presubmit-checksSkillDev tools

    Lets your agent run presubmit checks on each commit in a stack and auto-fix issues before Gerrit submission.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • Use Pigweed Toolchain ToolsSkillDev tools

    Lets your agent inspect compiled binaries by disassembling code, listing symbols, and analyzing ELF files.

    Ready to connect★ 538

    github.com/pigweed-project/pigweed538 stars

    View details
  • swift-concurrency-proSkillAI & models

    Lets your agent review Swift code for concurrency correctness and async/await mistakes.

    Ready to connect★ 537

    github.com/twostraws/swift-concurrency-agent-skill407 stars

    View details
  • vetSkillDev tools

    Lets your agent automatically run code checks after each code change to catch issues early.

    Ready to connect★ 537

    github.com/imbue-ai/vet532 stars

    View details
  • balanced-couplingSkillMedia

    Lets your agent judge how tightly software components depend on each other and decide when to split or merge modules.

    Ready to connect★ 535

    github.com/vladikk/modularity536 stars

    View details
  • clickhouse-js-node-codingSkillDatabases & data

    Lets your agent write Node.js code that connects to and queries the ClickHouse database.

    Ready to connect★ 536

    github.com/clickhouse/agent-skills526 stars

    View details
  • clickhouse-js-node-rowbinarySkillDatabases & data

    Lets your agent generate TypeScript/JavaScript code that reads and writes ClickHouse RowBinary data streams.

    Ready to connect★ 536

    github.com/clickhouse/agent-skills526 stars

    View details
  • clickhouse-js-node-troubleshootingSkillDatabases & data

    Helps your agent diagnose and fix errors with the ClickHouse Node.js client library.

    Ready to connect★ 536

    github.com/clickhouse/agent-skills526 stars

    View details
  • clickhouse-managed-postgres-rcaSkillWeb & browsing

    Lets your agent investigate slow performance on a ClickHouse-managed Postgres instance and recommend fixes.

    Ready to connect★ 536

    github.com/clickhouse/agent-skills526 stars

    View details
  • a-stated-rule-needs-annotated-exceptionsSkillMedia

    Lets your agent document design-rule exceptions with reasons so they stay distinguishable from violations.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • ambient-tone-layer-behind-flat-pagesSkillMedia

    Lets your agent add a tinted background glow layer to pages that have no images of their own.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • angled-gradient-modifierSkillProductivity

    Helps your agent draw a linear gradient at any angle across a box so endpoints land exactly on the edges.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • animated-gradient-border-ringSkillDev tools

    Lets your agent add an animated rotating gradient border ring around cards, chips, or buttons.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • api-ok-but-ignoredSkillMonitoring & ops

    Lets your agent detect writes that report success but were silently discarded, and log them loudly.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • app-backup-to-zip-mediastoreSkillDatabases & data

    Lets your agent back an app's data into a single zip in the Downloads folder, keeping only the newest archives.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • arm64-native-gap-auditSkillDev tools

    Checks whether all native dependencies in a multiplatform desktop build actually support the CPU architecture you're targeting.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • artwork-palette-themingSkillMedia

    Lets your agent pick colors from artwork to theme a screen, keeping text readable on any image.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • artwork-seeded-dynamic-schemeSkillDev tools

    Lets your agent generate a full matching color scheme from one seed color and apply it to a group of UI controls.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • audio-fade-separate-gain-lineSkillMedia

    Lets your agent add programmatic audio fades on a separate gain line so volume sliders and app audio stay unaffected.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details
  • audio-focus-multiplayerSkillMedia

    Lets your agent fix Android audio focus conflicts when multiple audio players run at once.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns535 stars

    View details

What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,249 of the 54,680 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI