Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

16,902 results · page 331 of 564

  • init-templateSkillDev tools

    First-time repo setup for new projects. Transforms the cloned OCGS template into a clean, ready-to-use game project with your own identity.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

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  • insert-phaseSkillDev tools

    Insert urgent work as decimal phase (e.g., 72.1) between existing phases

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • launch-checklistSkillDev tools

    Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

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  • list-workspacesSkillDev tools

    List active GSD workspaces and their status

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • localizeSkillDev tools

    Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

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  • managerSkillDev tools

    Interactive command center for managing multiple phases from one terminal

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • milestone-summarySkillDev tools

    Generate a comprehensive project summary from milestone artifacts for team onboarding and review

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • mvp-phaseSkillDev tools

    Plan an MVP-mode phase — captures an "As a / I want to / So that" user story, runs SPIDR splitting, then delegates to plan-phase

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • new-milestoneSkillDev tools

    Start a new milestone cycle — update PROJECT.md and route to requirements

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • new-workspaceSkillDev tools

    Create an isolated workspace with repo copies and independent .planning/

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • nextSkillDev tools

    Automatically advance to the next logical step in the GSD workflow

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • pause-workSkillDev tools

    Create context handoff when pausing work mid-phase

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • perf-profileSkillDev tools

    Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

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  • plan-milestone-gapsSkillDev tools

    Create phases to close all gaps identified by milestone audit

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • plan-phaseSkillDev tools

    Create detailed phase plan (PLAN.md) with verification loop

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • plant-seedSkillDev tools

    Capture a forward-looking idea with trigger conditions — surfaces automatically at the right milestone

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • pr-branchSkillDev tools

    Create a clean PR branch by filtering out .planning/ commits — ready for code review

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • project-stage-detectSkillDev tools

    Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are we in', 'full project audit'.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

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  • reapply-patchesSkillDev tools

    Reapply local modifications after a GSD update

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • regression-suiteSkillDev tools

    Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementing a bug fix or before a release gate.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

    View details
  • release-checklistSkillDev tools

    Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

    View details
  • remove-phaseSkillDev tools

    Remove a future phase from roadmap and renumber subsequent phases

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • remove-workspaceSkillDev tools

    Remove a GSD workspace and clean up worktrees

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • research-phaseSkillDev tools

    Research how to implement a phase (standalone - usually use /gsd:plan-phase instead)

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • resume-workSkillDev tools

    Resume work from previous session with full context restoration

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • retrospectiveSkillDev tools

    Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

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  • review-backlogSkillDev tools

    Review and promote backlog items to active milestone

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • scope-checkSkillDev tools

    Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope creep', 'scope review', 'are we staying in scope'.

    Ready to connect★ 88

    github.com/striderza/opencodegamestudios83 stars

    View details
  • session-reportSkillDev tools

    Generate a session report with token usage estimates, work summary, and outcomes

    Ready to connect★ 88

    github.com/buildomator/buildomator86 stars

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  • ship-jobSkillDev tools

    Ship a SciClaw software change through an isolated worktree, implementation, pruning, verification, commit, push, draft pull request, CI closeout, and independent review. Use when asked to ship a job, complete a change through PR, prepare a release candidate, or follow the repository's happy path to

    Ready to connect★ 88

    github.com/drpedapati/sciclaw88 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

53,789 of the 54,221 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI