Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

16,902 results · page 434 of 564

  • scoringSkillDev tools

    Motto: Style counts. Context matters. Story trumps numbers.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • sdp-conciseSkillDev tools

    Format SDP engineering output so it is action-first, technically precise, and easy to scan.

    Ready to connect★ 53

    github.com/solana-foundation/solana-developer-platform52 stars

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  • sdp-reviewSkillDev tools

    ADHD-friendly digest of a change set in the SDP repo — what changed product-wise, how it's technically implemented, which domains are touched, and which packages are used — plus a reuse/zod/transaction review pass and product-obligation checks (policy coverage, encryption, Kora budgets, metered quot

    Ready to connect★ 53

    github.com/solana-foundation/solana-developer-platform52 stars

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  • self-repairSkillDev tools

    Missing state triggers repair, not failure.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • seo-metaSkillDev tools

    Generate complete SEO meta tags for every page. Covers title patterns, meta descriptions, Open Graph, Twitter Cards, and JSON-LD structured data (LocalBusiness, Service, FAQ, BreadcrumbList).

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • simulationSkillDev tools

    Abstract base for runtime state — adventure, city-sim, ecosystem all inherit from this

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • simulator-effectSkillDev tools

    Implication beats simulation — imagination renders (Will Wright)

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • skill-testSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • sniffable-pythonSkillDev tools

    MOOLLM

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • soul-chatSkillDev tools

    Everything is alive. Everything can speak.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • soul-citySkillDev tools

    Liminal place prototype — rooms, shops, tools, objects; souls walk here

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • starSkillDev tools

    Route an explicitly invoked $star request to exactly one STAR research workflow skill. With no request, show the current research status. Do not use after a specific star-* skill has already been selected.

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • star-autoSkillDev tools

    Drive the STAR workflow toward the goal an explicitly invoked $star-auto request states, starting each next skill itself under that invocation's grant. Do not use unless the user typed $star-auto.

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • star-env-builderSkillDev tools

    Create or rebuild the conda env or venv, install dependencies, verify the environment — so plan execution has a working interpreter. Reads .env: a valid CONDA_HOME creates conda env ENV_NAME (argument, default CODE_NAME); otherwise a .venv in the root. An existing environment is never deleted — afte

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • star-expt-digestSkillDev tools

    Summarize experiment progress since last time — the periodic digest a progress report is written from, in date order. No argument resumes from the last digest; a PLAN_NAME covers that node's whole family — ancestors for context, descendants for evidence; `<N>d` or a date covers a window; `all` cover

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • star-flow-statusSkillDev tools

    Show research status: the plan tree, progress, and what to work on or execute next. Read-only overview of the whole flow — scans every metds/plans/*_plan.md, rebuilds the decomposition tree from parent/prefix, reads each node's section status, children, depends_on, and exec_status (plus each run's E

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • star-idea-stormSkillDev tools

    Brainstorm research directions and converge on a topic — for "what should I research" and 头脑风暴. Coaches from a vague interest to a defensible topic through diverge–scan–converge: clarify the starting idea and its constraints, generate 3–5 genuinely distinct candidate directions, ground the kept ones

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • star-plan-coachSkillDev tools

    Write or refine a research plan, proposal, or 开题报告 — one question at a time, stage by stage (problem → related work → method → experiments → risks → milestones), writing each finished section to metds/plans/ and supporting cross-session resume. Use whenever the user wants to flesh out a research ide

    Ready to connect★ 53

    github.com/wanghao9610/star51 stars

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  • stoneSkillDev tools

    The one-page tier: distill a whole system onto a single dense legible page whose star is the relationships

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • storytelling-toolsSkillDev tools

    Build narrative capture and sharing into the system.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • subjectiveSkillDev tools

    First-person code — the "I" shifts based on who is speaking

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • tanstack-querySkillDev tools

    Manage server state in React with TanStack Query v5. Covers useMutationState, simplified optimistic updates, throwOnError, network mode (offline/PWA), and infiniteQueryOptions.

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • thoughtful-commitmentSkillDev tools

    Git commits that capture context and intent

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • timeSkillDev tools

    Motto: Time flows as the story requires.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • vehicleSkillDev tools

    Movable room a character can inhabit — horse, coach, wagon, TARDIS, RV

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • visualizerSkillDev tools

    I see what you describe. Let me show it to others.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • world-generationSkillDev tools

    Motto: The world grows where curiosity leads.

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • wormSkillDev tools

    Two-pointer reversible cursor worms for traversal and dataflow

    Ready to connect★ 53

    github.com/simhacker/moollm52 stars

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  • zustand-state-managementSkillDev tools

    Build type-safe global state in React with Zustand. Supports TypeScript, persist middleware, devtools, slices pattern, and Next.js SSR with hydration handling. Prevents 6 documented errors.

    Ready to connect★ 53

    github.com/dennislee928/ethic-latex53 stars

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  • 30x-seo-backlinksSkillDev tools

    Comprehensive backlink analysis using DataForSEO API. Analyze backlink profiles, find link building opportunities, detect toxic links, compare with competitors, and identify link gaps. Use when user says "backlinks", "link building", "referring domains", "link profile", "toxic links", "link gap", "c

    Ready to connect★ 52

    github.com/norahe0304-art/30x-seo52 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

53,788 of the 54,220 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI